New Player trying to decide on a class

Public communication platform for all Albion players.
Aten
Warder
 
Posts: 32
Joined: Jul 28, 2012 02:51

Postby Aten » Jul 28, 2012 02:55

Hey everyone,

I haven't played DAoC since early 2003; needless to say I'm pretty out of the loop. I've narrowed my choices down to:

Reaver
Theurg
Cabbie
Cleric

What kind've role does each one play in end game RvR and which ones will have an easier time leveling up? I'm starting completely fresh with no one to help me out if that's a factor as well.

Spivo
Eagle Knight
 
Posts: 1006
Joined: Aug 15, 2011 14:29
Location: Denmark

Postby Spivo » Jul 28, 2012 08:10

Cabbie, easy to lvl solo, cheap to upkeep (just need a focus staff), and with a cleric duo (or + sorc trio) the xp will come pretty fast.
Albion and having fun

Aten
Warder
 
Posts: 32
Joined: Jul 28, 2012 02:51

Postby Aten » Jul 28, 2012 11:22

Appreciate the reply. Started one this morning. level 8 now.

User avatar
EternitySphere
Myrmidon
 
Posts: 134
Joined: Mar 25, 2010 01:00

Postby EternitySphere » Jul 29, 2012 04:19

If you want similar utility as a mins yet high demand in a group, with no need to auto train, go with a sorc. Sorcs can solo and are always in high demand in groups.

I have both, and have ocd, so I AT'd my minstrel, as my first toon. It's pretty painful but it's worth the extra effort imo for min/max type players.
Alb - Eternitys, Eternityz, Spectres, Prophecy, Phantasm, Swarm
Mid - Spheres, Cicada, Aalea

Eternitys - If were allowing custom changes, why would the staff choose to remove a very very good and highly accepted custom change such as barrels? Then on top of that, use the "it's livelike" excuse as a reason for removing them? If staff are so concerned about livelike and that's the direction the staff wish to go, I'd fully support a 100% livelike server. However if there are custom changes on the server, then using the "livelike" excuse is being nothing more then hypocritical.

Staff - Locked!

User avatar
HulkGris
Phoenix Knight
 
Posts: 1256
Joined: Jan 23, 2012 19:48

Postby HulkGris » Jul 29, 2012 14:28

Aten wrote:Reaver
Theurg
Cabbie
Cleric

What kind've role does each one play in end game RvR and which ones will have an easier time leveling up? I'm starting completely fresh with no one to help me out if that's a factor as well.

Role :
Reaver -> interrupt caster and deal, yes tank can deal here, they are not only interrupt bot :D
Cleric -> well... obvious
Cabbi -> root/ns/disease and deal, tri spec !
Theur -> interrupt@spam pet

Theur and Cab are the cheapest to stuff, so both are nice for a 1st char.
Cabb is by far the fastest to xp, but you have to spec it Matter. And matter is not PvP friendly. You can choose a 41 matter / 35 body / 3 spirit template to be a nice PvE class and ok for RvR, but without debuff, you won't deal enough damage, except if you find a 2 cab group. And other point : Cab is not a raid class.
Theurgist is slower to xp, but needed in all group : PvE and Raid for haste/add dmg, PvP for his spam pet. And a PvP spec is ok for PvE too.
RIP : Ectoplasme
My own version of Uthgard Character Builder

User avatar
preak
Myrmidon
 
Posts: 86
Joined: May 28, 2010 00:00

Postby preak » Jul 29, 2012 18:15

good to hear that you dont want to roll a stealther as first char! too your question:

I would not recommend a caba if you aim for end game! I would say run a theurg or a cleric, from the classes you mentioned, because the typical alb pvp grp has the following setup:

2 tanks (1 merc and merc/reaver)
2 clerics
1 sorc
1 theurg
1 paladin
1 spot where you can place another tank (merc/reaver), a ministrel or a caba

so with a new 4L2 caba you will have hard times to find a grp for pvp (just 1 spot is for caba, and u have to divide it with other cabas, ministrels and other dds/tanks), count the spots for the other classes and guess yourself.

same for pve, a cabba is only asked for big raids with 2 fg+ (and even there its no must have), most small raids are without cabba (e.g. typical tajendi grp/typical gk group, and so on)

and

a caba have to decide: do i want to be a pve or a pvp char, and you have to spec for this (high matter or not), nobody in pvp will take a matter cabba and nobody in pve will take a cabba without matter spec)

if you want a recommendation for reaver/caba/theu/cleric, my is the following: cabba<reaver<theu<cleri, so imo run a theu if u want a char with a rly cheap template and the possibility to level solo a bit, if the template can take a bit more money and you have no problems to search for a grp also in low level ranges run a cleric (cleri temp is not what i would call expensive, too).

greetings
Image

User avatar
LindsayLohan
Eagle Knight
 
Posts: 649
Joined: Dec 12, 2011 12:47
Location: toulouse ( france )

Postby LindsayLohan » Jul 30, 2012 01:13

reaver are most of time for solo, not grouped except in a pug , you'll rp more in solo spec / small man
ImageImage
Image

User avatar
poplik
Phoenix Knight
 
Posts: 1710
Joined: May 02, 2006 00:00

Postby poplik » Jul 30, 2012 01:15

LindsayLohan wrote:reaver are most of time for solo, not grouped except in a pug , you'll rp more in solo spec / small man


umm... no.
Vids:
Unicum I - youtube
Unicum II - youtube
youtube channel

Aten
Warder
 
Posts: 32
Joined: Jul 28, 2012 02:51

Postby Aten » Jul 30, 2012 01:49

Thanks for the replies all.

preak wrote:good to hear that you dont want to roll a stealther as first char! too your question:

I would not recommend a caba if you aim for end game! I would say run a theurg or a cleric, from the classes you mentioned, because the typical alb pvp grp has the following setup:

2 tanks (1 merc and merc/reaver)
2 clerics
1 sorc
1 theurg
1 paladin
1 spot where you can place another tank (merc/reaver), a ministrel or a caba

so with a new 4L2 caba you will have hard times to find a grp for pvp (just 1 spot is for caba, and u have to divide it with other cabas, ministrels and other dds/tanks), count the spots for the other classes and guess yourself.

same for pve, a cabba is only asked for big raids with 2 fg+ (and even there its no must have), most small raids are without cabba (e.g. typical tajendi grp/typical gk group, and so on)

and

a caba have to decide: do i want to be a pve or a pvp char, and you have to spec for this (high matter or not), nobody in pvp will take a matter cabba and nobody in pve will take a cabba without matter spec)

if you want a recommendation for reaver/caba/theu/cleric, my is the following: cabba<reaver<theu<cleri, so imo run a theu if u want a char with a rly cheap template and the possibility to level solo a bit, if the template can take a bit more money and you have no problems to search for a grp also in low level ranges run a cleric (cleri temp is not what i would call expensive, too).

greetings

Well, right now I'm really enjoying my Cab. I'd imagine a Cab is pretty good for soloing in RvR as well, no? I'm also located in Australia so I'm not sure I'll be around during peak hours. It seems like there are only 4 or 5 people PvPing when I play. Worst case Ontario I'd have a good farming character and could reroll a Theurg/Sorc/Cleric.

User avatar
pweet
Lion Knight
 
Posts: 4243
Joined: Dec 22, 2010 14:07

Postby pweet » Jul 30, 2012 02:24

All casters are bad solo classes, since even the worst assasin will 2 shot you :)
Apfelsina summed it up pretty well.

User avatar
LindsayLohan
Eagle Knight
 
Posts: 649
Joined: Dec 12, 2011 12:47
Location: toulouse ( france )

Postby LindsayLohan » Jul 30, 2012 06:30

poplik wrote:
LindsayLohan wrote:reaver are most of time for solo, not grouped except in a pug , you'll rp more in solo spec / small man


umm... no.

hum yes , at low rr reaver have only deter5 , without stoicism it's crap and need purge also.you tell no cause your guild run with reaver but what rr are reaver of your guild? you got the highest rr reaver of uthgard in your ^^ can run deter 5 purge 3. only sanasas and sometimes dokho play in group. all others are solo or small man or in night pug^^
ImageImage
Image

User avatar
Arnooagi12
Myrmidon
 
Posts: 69
Joined: Apr 04, 2012 05:27

Postby Arnooagi12 » Jul 30, 2012 08:10

LindsayLohan wrote:
poplik wrote:
LindsayLohan wrote:reaver are most of time for solo, not grouped except in a pug , you'll rp more in solo spec / small man


umm... no.

hum yes , at low rr reaver have only deter5 , without stoicism it's crap and need purge also.you tell no cause your guild run with reaver but what rr are reaver of your guild? you got the highest rr reaver of uthgard in your ^^ can run deter 5 purge 3. only sanasas and sometimes dokho play in group. all others are solo or small man or in night pug^^


Every time I see Maelle or Ori's posts I want to start a "back to elementary school donation drive" for them, because their English and grammar makes me cringe. :(

Sorry to be off topic, but cant resist the urge. ;)

Anyway, I agree with you otherwise Maelle, after taking an additional 2 minutes to translate your broken English and 1st grade grammar. :P
An age is called Dark, not because the light fails to shine, but because people refuse to see it.

James Michene

User avatar
LindsayLohan
Eagle Knight
 
Posts: 649
Joined: Dec 12, 2011 12:47
Location: toulouse ( france )

Postby LindsayLohan » Jul 30, 2012 14:57

i don't care what you think about my english , i'm french , just try to speak french then i can laugh too
ImageImage
Image

User avatar
poplik
Phoenix Knight
 
Posts: 1710
Joined: May 02, 2006 00:00

Postby poplik » Jul 30, 2012 15:44

sure, we have high RR reavers but we wouldn't shun any reaver, you usually need at least one merc but after that reaver is very nice. I don't think I have ever been in group that actively refused to group reavers.

edit: Also each of these classes has to fulfill very different role in group, I would personally decide according to what I want to do and what I think I would enjoy.
Vids:
Unicum I - youtube
Unicum II - youtube
youtube channel


Return to Albion

Who is online

Users browsing this forum: No registered users and 34 guests

Thursday, 04. September 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff