Melee crit chance
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Anyone know base melee crit chance on a level 50 mercenary? I'd like to know how much MoP i need to get.
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I have MoP4 on my Blademaster and it's enough for me.
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That's what I'm aiming for atm. Just wanted to know base crit chance, heh.
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Since there is a 50% critcap, and you can get only +39% critchance with mopain 5(there are no other skills or bonuses that would raise your critchance), then lets say, you base critchance is around 10%-11%.
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you can increase your critical with the RA that increase melee and magical critics on reaver thane vw... i can't remember the name <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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Dual Threat for for the reaver. Btw i thought critical rate is affected by Dex. Am i wrong? Anybody from the staff could reply it pls?:P <img src="http://img196.imageshack.us/img196/3213/signzzx.jpg"border="0" />
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From here. Healowner - Alb/Merlin - The Guardians |
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Urban legend... ![]() <em>When a stupid man is doing something he is ashamed of, he always declares that it is his duty.</em>
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"The base chance for getting a critical hit with a spell is 10%. For non-list casters and for any damage over time spells, the base chance is 0%. This can be modified by various realm abilities and outpost bonuses, but only up to 50%. (In the case of the berserk Berserker, they have a 100% chance - every hit is critical.)"
They specify in there, SPELL. Nowhere can I find the MELEE base. Which is why I asked. And Satz, assuming that an ra is there to put you exactly at cap assumes that Mythic devs thought about it ahead of time. I haven't seen alot to say that's true. Darbie |
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OF-RAs didnt need such cap, cuz mopain 5 got you 25% additional chance only. So everyone but berzerker didnt reach the critcap, or well, the berzerkers special was an exception.
That ability youre talking about is called dual threat, as already mentioned. You can get it for 5, 15, 30 pts, and each of em gives you a 5%, 10%, 20% chance to crit. This means, that it gives you a 20% chance to crit on melee and magic dmg for less than it would cost you to get mopain 4 and wp 4... This gives you the opportunity to get 47% critchance for both types for 50 points only, instead of 68 that you would need to get 49% critchance without this ability. |
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It's the same chance, relate to this.
Healowner - Alb/Merlin - The Guardians |
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Thanks Healowner, and everyone else
![]() Darbie |
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you need MoP 3 and DT 3 for 47% melee crit so for a Thane the best is for 50 points at all: Mop 3 WP 3 and DT 3 for 47% melee and 47% cast crit.
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