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Nayru
Developer
Developer
 
Posts: 8834
Joined: Jan 08, 2007 01:00

Postby Nayru » Feb 29, 2008 16:36

We welcome a new Game Master in our Team. His name is Haldan and he will help us as worldbuilder and supporter. I hope for good teamwork!

We have begun to switch the RvR to Agramon. We're currently preparing the teleportkeeps and designing a concept for mobspawns. If you have suggestions for mobs you would like to have, feel free to tell us about your ideas. Maybe we will implement your wishes. ;)

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Ranius
Gryphon Knight
 
Posts: 440
Joined: Aug 24, 2006 00:00

Postby Ranius » Feb 29, 2008 16:48

I would like to have mobs of all kind for lvl, from 40 to 55+ lets say, maybe some special 60 8)

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panachier
Banned
 
Posts: 2267
Joined: Apr 04, 2006 00:00

Postby panachier » Feb 29, 2008 19:32

a spot of 100 mobs level 55 all regrouped so it's easier to level with TWF...

:D


i still think that some mobs with special drops with low chance to drop would be nice.

and could you please put a green hillock close to atk?
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

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Darksoldier
Myrmidon
 
Posts: 64
Joined: Feb 22, 2007 01:00

Postby Darksoldier » Feb 29, 2008 20:49

Mobs with special abilities like heal/cast or stun could be nice for mentalist or sorc :P

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salbei
Phoenix Knight
 
Posts: 1467
Joined: Oct 27, 2006 00:00

Postby salbei » Mar 01, 2008 02:38

some mobs ok , but please leave enough room for rvr :)

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Salidor
Eagle Knight
 
Posts: 526
Joined: May 02, 2007 00:00
Location: USA

Postby Salidor » Mar 02, 2008 09:08

I like the idea of more types of Pets then just Melee pets, Range pets. maybe support type pets would be nice :+) stun pets might be alittle to much...


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