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Abydos
Game Master
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Postby Abydos » May 29, 2018 15:44

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We've been hard at work here on Uthgard on a number of initiatives to bring forward some new features. Many of these changes are on our back end for staff to improve our operations, however, there are a number of exciting changes that we wanted to share with you some changes we've made in recent weeks.

Factions
We have been hard at work on implementing our faction system. Factions represent how much an NPC or monster likes or dislikes you. We have reset all standings with all factions and they are now in full effect. Examine NPCs and monsters carefully, as you may now see a different behavior towards you based on your previous actions! Now you can befriend creatures of a certain type. Skillfully explore and make your relationships work to your advantage, such as being able to pass through the dragon zones with minimal resistance as you befriend the warring creatures.

The faction system is now live within our world as of today, 5/29/2018!

Crafting Keep Additions

We believe players should be rewarded for choosing to craft in more dangerous areas. We already implemented a +25% craft speed bonus, however, now you will find all crafting masters as well as a Vaultkeeper in these keeps as well, so that you may now skill up from start to maximum skill level in these keeps, should you wish to undertake the dangerous journey. In addition, crafting tools (sewing kit, planning tool, smiths hammer) are now available on their respective merchants in these keeps as well.

The craft speed bonus and crafting masters are located inside of: Dun Crauchon, Caer Benowyc & Bledmeer Faste.

Social Chat Changes
In addition to within the capital cities, we have introduced region-wide /broad and /trade chat inside housing. Players will now have access to chat with realm mates across their entire housing area, making for a much more social and interactive experience. Because of this new wider access, we have implemented the /trade channel in capital cities (Tir na Nog, Camelot & Jordheim), which has a cooldown timer, similar to LFG.

We ask that all trade be conducted via /trade, rather than /broad. This includes asking for crafters, buying, or selling items. We'll be reminding players over the next several weeks about the proper usage then we will begin moderating the /broad chat with a timeout based system, similar to LFG. Similarly, /trade is not for social chat, joking, LFG or RVR information. We will have a timeout based on those guidelines as well.

Violations will work on the following time scales:
1-2 Violations: 24 hour restriction
3 Violations: 2 day restriction
4 Violations: 7 day restriction
5 or more Violations: 30 day restriction

This will be counted and applied account wide from now on, instead of per-character.

Bug Fixes
We want to remind you that recent bug fixes can be seen on the Uthgard homepage when you are launching the game. You can click each item to get more details including reviewing information about when the fix is live. Some fixes can be effective immediately, while others must wait until after we restart the server. You can view the uptime of the server using the /serverinfo command.

As always, we wish to thank you for playing on Uthgard and we look forward to seeing you out on the battlefield.

Warm regards,
Your Uthgard Staff

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Aelred
Myrmidon
 
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Joined: Apr 16, 2016 17:58

Postby Aelred » May 29, 2018 15:50

Congrats! Looking forward to trying out the new faction system. Thanks for all the great work, devs! :)

Zaya
Myrmidon
 
Posts: 125
Joined: May 30, 2013 03:16

Postby Zaya » May 29, 2018 15:55

Aelred wrote:Congrats! Looking forward to trying out the new faction system. Thanks for all the great work, devs! :)


Same! :) And thank you for the summary of the changes which are already active for some time now. Hopefully more people will make use of them after checking the news section.

Best regards,
Zaya

Samirane
Eagle Knight
 
Posts: 621
Joined: Jun 08, 2012 18:52

Postby Samirane » May 29, 2018 16:16

thx for the Vaultkeeper !!!
Langsam und stetig ernährt sich das Murmeltier

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Requin
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Joined: Jan 11, 2017 21:32

Postby Requin » May 29, 2018 16:44

Beautiful Picture! Another good update, I am really happy that Uthgard is reasonable with modifications to the 1.65 experience!
I was afraid that SI would release right away, hoping for SI around August/September!

Thanks GMs/Admins for the work done! :hammer:
Reminder to Self: Quality over Quantity, what is the Value here?

Spivo
Eagle Knight
 
Posts: 1006
Joined: Aug 15, 2011 14:29
Location: Denmark

Postby Spivo » May 29, 2018 16:46

Cake begone!

Love the new picture :)
Albion and having fun

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Drakhnar
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Joined: Jan 07, 2017 13:46

Postby Drakhnar » May 29, 2018 17:14

The faction system looks cool, felicitation and good job :)
"Si l'or se trouvait sur les arbres, les nains aimeraient les elfes!"

Pouli
Gryphon Knight
 
Posts: 376
Joined: Jan 20, 2008 01:00
Location: France

Postby Pouli » May 29, 2018 17:34

Factions !!!!!!!!!!

Great news !
Poulivore : Weak Singer
Maelig : Endangered species

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Jerrian
Phoenix Knight
 
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Postby Jerrian » May 29, 2018 19:09

Well done, with the completed fractions Shrouded Isles should be in reach too 8) .

Clanggedin
Warder
 
Posts: 49
Joined: Jun 05, 2011 12:34

Postby Clanggedin » May 30, 2018 03:27

Does anyone know if it is possible to walk around Spindelhalla if you kill enough svartalfs?

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Pendalith
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Postby Pendalith » May 30, 2018 07:49

Thank you very much ! For Uthgard ! :twisted:
"Whether your aim is to dominate enemies in the frontier, become a legendary crafter, or defeat dragons throughout the land, Uthgard has a place for you! So join us, rekindle the memories of old and let the adventures begin!"

https://www.uthgard.net/donate

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Synderen
Myrmidon
 
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Joined: Jan 14, 2008 01:00

Postby Synderen » May 30, 2018 09:36

Wow. Thats some dull news considering its been so long since the last news post :? :roll:
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Spivo
Eagle Knight
 
Posts: 1006
Joined: Aug 15, 2011 14:29
Location: Denmark

Postby Spivo » May 30, 2018 09:47

Factions is the (main) thing that was missing for SI, and people complained about the previous frontpage.

The former means more news will likely come soon(ish), and the later was something people mentioned and is now fixed.
Albion and having fun

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Trishin
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Postby Trishin » May 30, 2018 10:19

Synderen wrote:Wow. Thats some dull news considering its been so long since the last news post :? :roll:

Dull for anyone not familiar with factions (especially in SI).

Also dull for anyone not realizing that factions have been a major blocker for SI development for ages.
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
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I thought it was all about looking cool....

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Synderen
Myrmidon
 
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Joined: Jan 14, 2008 01:00

Postby Synderen » May 30, 2018 10:24

Trishin wrote:
Synderen wrote:Wow. Thats some dull news considering its been so long since the last news post :? :roll:

Dull for anyone not familiar with factions (especially in SI).

Also dull for anyone not realizing that factions have been a major blocker for SI development for ages.


My comment is based on the fact that we do not yet have SI on uthgard. If the news stated something about SI coming soon due to the major fix with the faction, then i would be tripping instead, like the rest of the server... But i have been around for long enough to know that you do not come up with these predictions about new releases.. For a good reason! :)
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