Change is in the air

Here you can comment on news articles.
User avatar
Alcyon
Eagle Knight
 
Posts: 618
Joined: Apr 01, 2016 23:17

Postby Alcyon » May 17, 2017 22:32

Image

Dear players,

We have heard your voices and have actively been reviewing our forums whilst holding internal talks within the staff. A conclusion has been made that whilst we will continue to offer you an authentic classic Dark Age of Camelot experience we will be adding some custom features in order to enhance your playing experience. Below you will find an explanation of some of the features which will be introduced to Uthgard. We hope you enjoy them.


Brand new LFG channel

Some of you may have noticed that we have introduced a new LFG channel to the server and we have seen some very positive feedback on the feature with players seemingly able to find groups easier. There were complaints in the past that finding groups is a problem so our hopes are that this is the right tool to help you to get into groups or build up groups more easily.

Players can use (example): /lfg Level 50 BM for RvR / 24 Mentalist Exp - this message will be relayed to the LFG channel.

That message is by default visible to all players in +-10 levels range. However, players may adjust this by using the following commands:

/lfg see50 - Allows players to see LFG messages from level 50 characters.
/lfg seeall - Allows players to see LFG messages from players of all level ranges.

The command has a seven-minute cooldown to lower continuous spam.

An important thing to note: Only messages to build or find groups are allowed in the LFG channel! If /lfg is misused we will remove the ability from your account. Do not use the channel to spread RvR information. Players may use the feature however in the context of 'Group looking for Healer for RVR' for example.

If your LFG privilege has already been revoked due to misuse, it will be restored. Players must remember that we will continue to heavily moderate any misuse of the LFG channel.


Realm Points for Keeps

You will be able to obtain realm points for taking keeps! In order for players to get realm points the lord of the keep must successfully be killed. The amount of realm points gained comes from a variety of different factors, for example:

Each destroyed door while raiding the keep will add RP's depending on door level to a pool. That pool will be given out in addition to the lord kill. Players will not only be rewarded for killing the lord but also the effort that was required for the siege. The RP's will depend on keep difficulty and level in general.


RvR Kill messages

We reconsidered how kill messages are spread in RvR zones on Uthgard. You will be able to globally see RvR kill messages with locations. Globally means OF zones and partly zones that are neighbors of OF zones if the kill location was near the non OF zone.


Frontiers bonus EXP

We have introduced further EXP bonuses to the frontier zones and have tied them in to our current EXP bonus system around keeps:

    Players will automatically receive:

    1) Static +10% XP zone bonus in the frontiers
    2) +20% XP bonus for exping around a keep owned by your realm (a total of +32%)
    3) +40% XP bonus for exping around a keep owned by your guild (a total of +54%).

    There is a twist to the +40% guild bonus. Players who are in a group where the leader is from the guild who owns the keep will also benefit from the extra +40% bonus.

    Same rules apply to Battlegrounds.


High level crafting materials in the capital cities

Players will once again have access to high level crafting merchants in the capital cities.


Realm Keep Porters

The portal ceremony timer will be reduced depending on how many of your realm mates are out in Frontier zones. This should especially help our NA community to keep RvR activity up in lower populated times.



We hope you like our changes. Some are already available others will be available shortly. We have more to come where details have to be worked out first. We look forward to hearing your feedback.

Your Uthgard Staff.
People coming together as a community can make great things happen.

jeff_daoj
Myrmidon
 
Posts: 136
Joined: Oct 18, 2015 16:54

Postby jeff_daoj » May 17, 2017 22:34

I would like to thank all the Uthgard devs for these changes and for listening to the community on some aspects. So far I have already seen an incredible positive effect from the changes and the game feels much less "empty" now! Thank you! :-P
Jeff - 50 Necromancer
Jeffena - 50 Theurg
Jeffasaurus - 50 Eldritch

Sanik
Myrmidon
 
Posts: 73
Joined: Apr 20, 2016 16:45

Postby Sanik » May 17, 2017 22:36

consider stackable potions!

playfull
Myrmidon
 
Posts: 162
Joined: Jul 05, 2016 01:07

Postby playfull » May 17, 2017 22:38

logged in to type "first" but... clearly didnt win.

great changes to help keep the server alive. it was dying too fast at a rapid rate ;(. hopefully this slows things down.

Luri_lover
Warder
 
Posts: 15
Joined: Feb 24, 2017 22:07

Postby Luri_lover » May 17, 2017 22:39

Great changes, thank you Devs! Quick question: Might it be considered to reinstate rvr tasks (both player and guard tasks)?

User avatar
monkeygodbob
Guardian
 
Posts: 5
Joined: Jul 06, 2006 00:00

Postby monkeygodbob » May 17, 2017 22:39

Very nice changes! Thank you for the update.

User avatar
Gondlyr
Myrmidon
 
Posts: 92
Joined: Aug 29, 2010 00:00
Location: afk

Postby Gondlyr » May 17, 2017 22:42

Many many thanks!!

I'm here for the long haul.

dblaha86
Myrmidon
 
Posts: 169
Joined: Jun 19, 2013 11:05

Postby dblaha86 » May 17, 2017 22:43

Good changes, ty :)

User avatar
Gil
Alerion Knight
 
Posts: 2061
Joined: Jan 06, 2010 01:00
Location: Denmark

Postby Gil » May 17, 2017 22:57

VERY GOOD CHANGES! Thanks for listening.
Gil DaTroll - Merlin Zerker | MacDeath - Uth1 Armsman | Gil - Uth2 Zerker | Macdeath - Uth2 Armsman
Image

Katsu
Guardian
 
Posts: 2
Joined: Feb 21, 2014 04:33

Postby Katsu » May 17, 2017 22:58

Hype i'm coming!!! :D

MrPickles
Warder
 
Posts: 47
Joined: May 09, 2015 19:09

Postby MrPickles » May 17, 2017 23:00

Sanik wrote:consider stackable potions!


They just gave us a bunch of stuff we've been begging for. Why keep asking for more?

After quite a long time of not playing, I will definitely be getting on again, this is all very good news!

Samirane
Eagle Knight
 
Posts: 621
Joined: Jun 08, 2012 18:52

Postby Samirane » May 17, 2017 23:02

very very good Decisions :) Thank you for this!
Langsam und stetig ernährt sich das Murmeltier

Image

WishYouWereHere

User avatar
shade
Eagle Knight
 
Posts: 690
Joined: Apr 01, 2009 00:00

Postby shade » May 17, 2017 23:05

Me likeh!

A porter capital --> border keep would be appreciated a lot! :D

Pity I won't be able to farm people fetching highest-tier mats from reli keeps once my NS hits 50 :D
“DAOC is not about what you can log. It's about what you can play :> ”

Uthgard 1.0: <Die Lettanten> Ivia - 8L8 Nightshade - Lone Enforcer since 8L1.
Uthgard 2.0: <Illuminated Stormriders> Oxy - Hero; Ivia - Nightshade.

User avatar
Bes
Myrmidon
 
Posts: 135
Joined: Dec 20, 2012 03:49

Postby Bes » May 17, 2017 23:15

hammergeil danke !
[Sanni]an[cammes]

wirklich nett. wer bist du überhaupt, muss man dich kennen? nen super wichtiger und erfolgreicher spieler auf dem server, boar das ist so sexy, macht mich ganz geil. schade, dass es so wenig erfolgreiche typen von deiner sorte auf der welt gibt. los, lass uns rammeln wie die hasen und unendliche viele kinder zeugen, auf dass deine überlegenheit und geilheit sich über die ganze welt verbreiten möge
ka was uthgard mit meiner angeblichen selbst(un)zufriedenheit zu tun haben soll, aber ich bin ganz einfach nicht so schlau wie du. nimm mich!

User avatar
Jerrian
Phoenix Knight
 
Posts: 1430
Joined: Jan 21, 2010 01:00

Postby Jerrian » May 17, 2017 23:20

No flame or QQ so far, so ppl seem to like the changes and I like them too. :-)

Good work staff, small but very usefull changes as a nice compromise to make things better but keep the classic spirit. Things are going in the right direction.. Hopefully it ´s not too late and some ppl are coming back too as they see progress has been made.

Next

Return to News

Who is online

Users browsing this forum: No registered users and 8 guests

Tuesday, 23. April 2024

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff