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Results of our staff meeting

PostPosted: Jul 05, 2007 18:18
by Nayru
Hello Community,

yesterday we had a staff meeting. The topics were multisided, same for the results. I do not want to tell you the whole stories but give you a short overview of what we talked about and what we decided.

Firstly, we decided to give the mob development a high priority, which means making them different from each other in order to achieve a better atmosphere. This includes the development of a better AI, especially in consideration of a flawless pet system.

The current lag problems are still in focus and we are confident to solve that problem in the near future.

Some of the features that will be implemented during the next days and weeks are an auction system for the capitol cities (similar to eBay) and a correct salvage system (especially for Darkness Falls) to increase the attractiveness of DF.

Yet another positive announcement is another upcoming Aerus City Event on July 14th. However, it won't just be a repetition of the last event: The mobs will be even more demanding and there will be some other differences. More information on this will be released in the forum later.

Last but not least we also talked about the execution of the rules. Many changes concerning the rules will happen in the next weeks, as we want to increase the positive behaviour in the community. Important changes will be announced in time.

Wednesday, 18. June 2025

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