Your chance to help us out

Connect flow changes
To connect, you now have to use the "Play!" button in the top right corners. Have any Issues? Check out these instructions.
What's new?
Plenty of things. We are aware that we're not posting much news at this time, but the easiest way to keep track of what is happening is to look at the "resolved" action of our issue tracker. We have discovered some game breaking bugs and are doing a lot of research to figure out the correct behavior, but we are also swamped with smaller issues.
Please help us relaunch faster by confirming/unconfirming issues, and voting on what is the highest priority for you. If you see something that is obviously wrong, comment, and point to evidence on how it should be. If you are short on time, pick one single issue you care a lot about, and do some research for this one issue.
Issue Tracker Changes
The tracker got a few new features. For one, the reporter will now get an email notification for every comment or action that happens on a bug. Note that you should *not* reply to these emails, but post comments in the issue itself.
Moreover, the reporter can now also re-open closed issues with a click of a button if you think an issue has been incorrectly closed. If this happens, click the button, and comment on why you think this issue is not resolved.
Herald
To save us some time, we've decided to try opening up the Herald development to the community as an experiment. This is your chance to participate -- if you are a frontend engineer, you know about AngularJS, restful APIs and HTML5, and you are excited to help, have a look at the Herald page on the website, and help out.
Help us decide - your opinion matters
Have a strong opinion on a feature? Help us gauge interest by filling out this form. We will take the results into consideration when prioritizing and making decisions, but we will also weight the result against how much effort it will take to implement - so no promises at this point.
Need to know more about what is happening behind the scenes?
Besides responding in the issue tracker and the forum, I am occasionally publishing issues and solutions we encounter on blog.uthgard.org. Feel free to drop by if you are technically interested, and want to see a look behind the scenes.
To connect, you now have to use the "Play!" button in the top right corners. Have any Issues? Check out these instructions.
What's new?
Plenty of things. We are aware that we're not posting much news at this time, but the easiest way to keep track of what is happening is to look at the "resolved" action of our issue tracker. We have discovered some game breaking bugs and are doing a lot of research to figure out the correct behavior, but we are also swamped with smaller issues.
Please help us relaunch faster by confirming/unconfirming issues, and voting on what is the highest priority for you. If you see something that is obviously wrong, comment, and point to evidence on how it should be. If you are short on time, pick one single issue you care a lot about, and do some research for this one issue.
Issue Tracker Changes
The tracker got a few new features. For one, the reporter will now get an email notification for every comment or action that happens on a bug. Note that you should *not* reply to these emails, but post comments in the issue itself.
Moreover, the reporter can now also re-open closed issues with a click of a button if you think an issue has been incorrectly closed. If this happens, click the button, and comment on why you think this issue is not resolved.
Herald
To save us some time, we've decided to try opening up the Herald development to the community as an experiment. This is your chance to participate -- if you are a frontend engineer, you know about AngularJS, restful APIs and HTML5, and you are excited to help, have a look at the Herald page on the website, and help out.
Help us decide - your opinion matters
Have a strong opinion on a feature? Help us gauge interest by filling out this form. We will take the results into consideration when prioritizing and making decisions, but we will also weight the result against how much effort it will take to implement - so no promises at this point.
Need to know more about what is happening behind the scenes?
Besides responding in the issue tracker and the forum, I am occasionally publishing issues and solutions we encounter on blog.uthgard.org. Feel free to drop by if you are technically interested, and want to see a look behind the scenes.