Another Grab Bag bites the dust!
|
I can explain how it was back on liveserver at our desired patchlevel: If you command your pet to attack a stealther and he goes into stealth, the pet still follows and hits him (no matter how far away he is), which breaks his stealth of course.
Nothing more, nothing less. Pets don't destealth stealther without the command to attack them. So for example a hunter pet set to aggro will NOT destealth every stealther nearby. But no way to hide from a pet that has you as his target. |
|
U smart
![]() ![]() <<< This avatar is handmade by Inotor Wurzelbert : ) Check out the Mampfer-Threads for more. viewtopic.php?f=10&t=25079 viewtopic.php?f=10&t=26934 |
|
i was really afraid of this answer...imho, it's a crap. thank you |
|
I always refuse to take my meds. Hope that explains everything. ![]() https://www.uthgard.net/forum/viewtopic.php?f=9&t=37632
Players can greatly contribute to a server if you let them. Uthgard, still the best server. Thanks, Devs. |
|
I don't think it is crap but working as intended, it makes absolute sense that somebody can not stealth with a pet actively following. imho on live Mythic at one point just gave in to constant whining of the stealther community... probably taking into consideration that all competetive stealthers paid for 2 accounts cheers |
|
How's that make sense? They can stealth with a player actively following them... ![]() |
|
Talking about making sense in a fantasy game setting, hehe ...well, this how I see it: - stealth as in "I can hide in open areas and full sight of anybody" does not really make sense for a start, so I see it as a skill to kind of influence/create an illusion aimed at the players around you so they loose awareness of you - any animal pet would be able to track/see you anyway, because their awareness/senses are much better developed - any magic/undead pet would not be fooled by that illusion as well, as they see the world different anyway thats how I make sense of it cheers |
|
Because it's patch 1.65 for better or worse. |
|
"Your are too close to an enemy to hide" Fabienne - Blademaster
Junia - Bard Audrina - Ench ----- Zoe - Sorc Stella - Pala Devon - Scout |
|
i think it's a crap because it would be the unique (imho) situation in which a player can't disengage from a battle. Furthermore this doesn't happen because of the player skill / ability, for example:
- i rupt a stealther so he cannot hide - i snare any class so he cannot run away - i have speed so i can reach him In these cases, it may be hard, but you can still disengage and save youself It's due to a mechanics and not to the skill of the player Last edited by jeaf on May 14, 2015 13:23, edited 2 times in total.
|
|
that range is small tho...any snare/stun and you can go everywhere. Again, it's a mechanics you can cancel with your skill / class abilities |
|
Yeah but if you've ever been pursued by a pet, you'll know that you could get like a whole zone away (ie. with ranger speed/mount etc.) and then 5 minutes later the pet shows up and unstealths you. That's why it feels like such a bug. Speaking of "making sense" I can totally put poison on a knife IRL and give it to a friend. ![]() ![]() |
|
How's that make sense? They can stealth with a player actively following them...[/quote]
Talking about making sense in a fantasy game setting, hehe ...well, this how I see it: - stealth as in "I can hide in open areas and full sight of anybody" does not really make sense for a start, so I see it as a skill to kind of influence/create an illusion aimed at the players around you so they loose awareness of you - any animal pet would be able to track/see you anyway, because their awareness/senses are much better developed - any magic/undead pet would not be fooled by that illusion as well, as they see the world different anyway thats how I make sense of it cheers[/quote] Yeah but if you've ever been pursued by a pet, you'll know that you could get like a whole zone away (ie. with ranger speed/mount etc.) and then 5 minutes later the pet shows up and unstealths you. That's why it feels like such a bug. Speaking of "making sense" I can totally put poison on a knife IRL and give it to a friend. ![]() mmmmm being unstealthed by a pet 5 minutes later... forbidden donuts aahhhh. |
|
Killing hunter pets is so hard
![]() Killing a yellow/oj minstrel pet is so hard too! ![]() The Lone Assassin
Formerly: Infinitum - Uthgard 1 Infinitum Style: https://youtu.be/Xae13-nWnBw |
|
Well, to be fair minstrels can charm up to red pets too...
|
Who is online
Users browsing this forum: No registered users and 4 guests