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Jerrian
Phoenix Knight
 
Posts: 1430
Joined: Jan 21, 2010 01:00

Postby Jerrian » Apr 19, 2016 15:41

teddie wrote:
Jerrian wrote:...
@ Teddie
viewtopic.php?f=47&t=34633&hilit=Barrel+potion potion & barrel discussion and final solution

regards
Meg


Thanks.;)

But do not forget, at 1.65 you can only buy items directly form the housemerchant. So if caerwent is empty, have fun to buy your potions^^


Well, I think most ppl will have access to their own alchemist and put potions in vault or/and in their house merchant/chests. If you have to buy/craft potions while you ´re in a rvr grp you made something wrong :oops:
Btw. you ´ve a source for the house merchant change?

Zubrowka
Warder
 
Posts: 18
Joined: Jan 30, 2013 13:45

Postby Zubrowka » Apr 19, 2016 15:51

the problem is you can't share account so no crafter for guild... one mate should craft every armor and always the same craft pots :

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teddie
Gryphon Knight
 
Posts: 352
Joined: Jan 30, 2010 01:00

Postby teddie » Apr 19, 2016 16:07

Jerrian wrote:
teddie wrote:
Jerrian wrote:...
@ Teddie
viewtopic.php?f=47&t=34633&hilit=Barrel+potion potion & barrel discussion and final solution

regards
Meg


Thanks.;)

But do not forget, at 1.65 you can only buy items directly form the housemerchant. So if caerwent is empty, have fun to buy your potions^^


Well, I think most ppl will have access to their own alchemist and put potions in vault or/and in their house merchant/chests. If you have to buy/craft potions while you ´re in a rvr grp you made something wrong :oops:
Btw. you ´ve a source for the house merchant change?



With this version, you may now purchase items directly through the Market Explorer. However, the Market Explorer will add a 20% commission for the service of retrieving the item for you.

Patch 1.73
https://forums.freddyshouse.com/threads/1-73l.41509/

before 1.73:

Please note that when you get a list of items back from your search, you will be given a lot number where the consignment merchant selling the item can be found - you must then go to that merchant to purchase the item.

Patch 1.64
http://camelotherald.wikia.com/wiki/Pat ... rsion_1.64

Was so much fun^^

Zubrowka
Warder
 
Posts: 18
Joined: Jan 30, 2013 13:45

Postby Zubrowka » Apr 19, 2016 17:55

little question i dont remember ....
Was /lvl 20 up at 1.65 when you have a 50 char?

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Jafeeio
Myrmidon
 
Posts: 81
Joined: Apr 08, 2016 00:22

Postby Jafeeio » Apr 19, 2016 17:56

Zubrowka wrote:little question i dont remember ....
Was /lvl 20 up at 1.65 when you have a 50 char?


/level 20 is not going to be implemented on this server, confirmed by Uthgard staff.

Zubrowka
Warder
 
Posts: 18
Joined: Jan 30, 2013 13:45

Postby Zubrowka » Apr 19, 2016 18:51

Jafeeio wrote:
Zubrowka wrote:little question i dont remember ....
Was /lvl 20 up at 1.65 when you have a 50 char?


/level 20 is not going to be implemented on this server, confirmed by Uthgard staff.


ok then they want a custom server so they can make charge 9 pots lol totally stupid to delete /lvl20 when you have a 50 char .... they want the real 1.65 so.... i don't understand their logic

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Jafeeio
Myrmidon
 
Posts: 81
Joined: Apr 08, 2016 00:22

Postby Jafeeio » Apr 19, 2016 18:56

Zubrowka wrote:
ok then they want a custom server so they can make charge 9 pots lol totally stupid to delete /lvl20 when you have a 50 char .... they want the real 1.65 so.... i don't understand their logic


Was this just a setup to whine about 9 charge potions?

There was no /level 20 when DAoC was launched and there was no /level 20 on the "classic" servers like Salisbury when those were launched. Give it a few months...

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Trishin
Game Master
Game Master
 
Posts: 5048
Joined: Apr 07, 2010 00:00

Postby Trishin » Apr 19, 2016 19:00

Zubrowka wrote:
Jafeeio wrote:
Zubrowka wrote:little question i dont remember ....
Was /lvl 20 up at 1.65 when you have a 50 char?


/level 20 is not going to be implemented on this server, confirmed by Uthgard staff.


ok then they want a custom server so they can make charge 9 pots lol totally stupid to delete /lvl20 when you have a 50 char .... they want the real 1.65 so.... i don't understand their logic


Please explain what you don't understand, and we will try to explain. If you are just here to troll or ask for random features, please just let us know so we don't have to waste our time. I am sure other players will be happy to discuss / troll with you if that's your desire, but the staff would like to avoid wasting time on stuff like this.
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

Uthgard Rules || How to connect || FAQ

Zubrowka
Warder
 
Posts: 18
Joined: Jan 30, 2013 13:45

Postby Zubrowka » Apr 19, 2016 19:03

nono i just ask cause i don't remember when the /lvl 20 come on official. but this guy don't answer to my question. close subject i know the mentality here :)

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Austerim
Alerion Knight
 
Posts: 2743
Joined: Dec 15, 2010 16:27

Postby Austerim » Apr 19, 2016 19:10

It's their server, they'll pick and choose what they want. You just have to deal with it. 8)
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

BigSteve
Warder
 
Posts: 45
Joined: Aug 26, 2012 04:20

Postby BigSteve » Apr 19, 2016 19:23

If it way MY SERVER I would let EVERY SINGLE whiner on the internet dictate the rules and levels of customization I implemented.
GAWD

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Galandriel3
Gryphon Knight
 
Posts: 350
Joined: Apr 05, 2016 20:27

Postby Galandriel3 » Apr 19, 2016 19:38

same as on every other freeshard. people come up with their AWESOME ideas how it should be... but hey, on crap servers they are sometimes successful with that behaviour :lol:
Image
Image
Image
[12:46] <Roundhouse_> actualy galandriel and blackbeard the master challenges out on heavytanks
[23:52] <Skarz> u are best skald i seen for long time

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Thalien
Phoenix Knight
 
Posts: 1022
Joined: Apr 18, 2009 00:00
Location: Marburg

Postby Thalien » Apr 19, 2016 20:21

Galandriel3 wrote:same as on every other freeshard. people come up with their AWESOME ideas how it should be... but hey, on crap servers they are sometimes successful with that behaviour :lol:


Livelike :) You can check the ign daoc boards for old QQ Threads and see the biggest QQ stuff got patched in later patches.
Fabienne - Blademaster
Junia - Bard
Audrina - Ench
-----
Zoe - Sorc
Stella - Pala
Devon - Scout

elrim208
Myrmidon
 
Posts: 69
Joined: Mar 14, 2013 18:46

Postby elrim208 » Apr 19, 2016 22:45

Zubrowka wrote:nono i just ask cause i don't remember when the /lvl 20 come on official. but this guy don't answer to my question. close subject i know the mentality here :)


/Level 20 has a very negative impact on the game for entirely too many reasons...

1) it makes it harder for new players to find leveling groups as the server gets older, thus making them less likely to get past 20 and hurting the overall population of the server.

2) it clogs up thidranki with an infinite number of twinks since the players can /level 20 then pass off all their best gear and destroy noobs in the BG. Once they hit the RR cap, they can pass the gear and delete the toon and do it all over again. This makes the first rvr experience of new players very frustrating and also increases the chance they will leave the server.

I could go on, but essentially it closes the lvl 50 population off from the new players and hurts the community. Believe it or not, there will be players on these servers who have never played before or get to the party late. Removing /level 20 helps them stick with the game at a time they are most likely to leave out of frustration.

Warcast
Myrmidon
 
Posts: 70
Joined: Dec 05, 2013 06:51

Postby Warcast » Apr 19, 2016 23:39

Will we be able to dive underwater? Forget when exactly that came around but I could swear it wasn't until ToA or even later for old world zones.

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