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uth49
Warder
 
Posts: 41
Joined: Oct 27, 2014 11:17

Postby uth49 » Apr 16, 2016 11:35

@alcyon : thanks for your proposal, really appreciated. the problem is not me as i can deal with english, i was more talking about my children facing a GM talking in english in the chat :). i'm sure this will be manageable by the way.
time to define a funny family group know.

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Trishin
Game Master
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Joined: Apr 07, 2010 00:00

Postby Trishin » Apr 16, 2016 11:38

uth49 wrote:@alcyon : thanks for your proposal, really appreciated. the problem is not me as i can deal with english, i was more talking about my children facing a GM talking in english in the chat :). i'm sure this will be manageable by the way.
time to define a funny family group know.

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Jarqo
Eagle Knight
 
Posts: 565
Joined: Jul 09, 2012 16:02
Location: Uthgard,Hibernia

Postby Jarqo » Apr 16, 2016 12:00

uth49 wrote:@Jarqo : thanks for your clear answer, that's good to know.
i expect the GM would check for fake-family account. I just need to explain my french boys how to deal with these english inquiries :)
but finally that's good news.
thanks again.

No problem, glad i could help ;)
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Quathan
Warder
 
Posts: 8
Joined: Mar 30, 2015 07:27

Postby Quathan » Apr 16, 2016 12:19

I plan to invite some friends over to a lan party the day Uthgard-beta launches. We properly be 3-5 people on same IP.

Will that many accounts being able to be created+linked(if needed) ON the day of the launch?

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Raifs
Gryphon Knight
 
Posts: 303
Joined: Nov 14, 2009 01:00

Postby Raifs » Apr 16, 2016 13:18

Last time we did that, we could all just log in with the same IP. Not sure if there are any plans to change that

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Xalara
Gryphon Knight
 
Posts: 273
Joined: Mar 05, 2009 01:00

Postby Xalara » Apr 16, 2016 16:50

Raifs wrote:Last time we did that, we could all just log in with the same IP. Not sure if there are any plans to change that


DAoC Lanparties are the best! I remember back in 2002 when my friends always used to come over when my parents were gone over the weekend, gaming DAoC all weekend long :D

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Trishin
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Postby Trishin » Apr 16, 2016 17:05

No one should be kept from creating or playing from an account just because you share IP. However as some have already said, if you look like you could be one person, we might check up on you to make sure that you are more than one person. And therefore we suggest that long periods of AFK in lan parties etc, is kept to a minimum as that could make it hard for us to see that you are in fact multiple people.
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

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Moondragon1
Gryphon Knight
 
Posts: 379
Joined: Apr 09, 2010 00:00

Postby Moondragon1 » Apr 16, 2016 17:29

When it comes to "custom" stuff on the server, nobody is talking about having Tajendi coming back. Custom things like that should never see the light of day.

On the other hand, custom things that simply improve the quality of life, or ease of use, in the game, should be considered. There are already custom things about the server, like no buff bots. Remember when arrows used to way a ton and archers were told either go back and buy more or make them in the field because someone thought it should be more realistic. Yeah, that was annoying and so arrows were made much lighter, allowing players to focus on playing the game rather than managing their inventory. Fun should trump reality.

So, when it comes to potions, it has returned to managing your inventory rather than focusing on the gameplay. I have my theories as to why it was removed (as I don't believe the stated reasons), but I don't want to post it.

So, custom items and custom RAs should really be limited because they directly affect the game. Custom things that just make it easier to focus on playing rather than managing inventory should be considered. Patch level 1.65 was "more balanced" i suppose, but don't make it out like it was perfect or anything.

ACrispyTaco
Myrmidon
 
Posts: 84
Joined: Mar 11, 2015 05:53
Location: Steam: Cabalistlbb

Postby ACrispyTaco » Apr 16, 2016 17:32

Kilrogg wrote:
Infinitesimaltron wrote:The game was never meant for this..

- sit at your portal keep for an hour + in LFG for the right class's
- 5 to 10 min fight
- sit at PK, wait for cool downs
- refill cc slot 30+ mins
- 5 to 10 min fight
- back to pk to wait for cool downs,
- group fell apart

..it was meant for RvR. This game was about land control, red equals dead and realm pride. If you want to duel people or small man or 8man, go to a server with that in mind. RvR games should be large scale.


Or, you know, you could have large scale RvR, 8v8, small group and solo all going at the same time, like it actually happened.

Saying that the game should only have large scale battles is the exact same thing as saying it should only be 8v8. Do your thing and let others do theirs.

Well then people cannot get mad at people for "adding" when all they are doing is "red is dead" and killing everyone they see.

elkain25
Guardian
 
Posts: 1
Joined: Jan 12, 2012 06:05

Postby elkain25 » Apr 16, 2016 17:40

Trishin wrote:
Panini wrote:If all that happens, i think they might consider these custom changes that help everyone, like more charges on pots


I wouldn't hold my breath. (not saying never, but we will be very hesitant with introducing custom features again, we have seen in the past how hard, or even impossible it is to get rid of them again)


Thanks for the clear answer and im pretty sure that it is hard to have a line of custom changes that destroy the gameplay and balance between a custom change that is only changing quality of life and not touching the balance.
I really hope GM's will make right decisions.

norlin
Myrmidon
 
Posts: 104
Joined: Aug 25, 2013 22:56

Postby norlin » Apr 16, 2016 18:09

Just my fiffy cent on the pots... I agree 100% that no custom changes should occur, but very small quality of life changes are ok :- ) Playing hib btw. not alb.

elkain25
Guardian
 
Posts: 1
Joined: Jan 12, 2012 06:05

Postby elkain25 » Apr 16, 2016 18:59

It really doesnt matter which realm either we or anyone else will play.
I'm 100% against any Custom Changes that can destroy gameplay.
I'm just advising a little quality of life changes which will not touch balance and that will make everyone happy and play longer. :)

Infinitesimaltron
Warder
 
Posts: 40
Joined: Jul 05, 2014 23:57

Postby Infinitesimaltron » Apr 16, 2016 19:40

Kilrogg wrote:
Infinitesimaltron wrote:The game was never meant for this..

- sit at your portal keep for an hour + in LFG for the right class's
- 5 to 10 min fight
- sit at PK, wait for cool downs
- refill cc slot 30+ mins
- 5 to 10 min fight
- back to pk to wait for cool downs,
- group fell apart

..it was meant for RvR. This game was about land control, red equals dead and realm pride. If you want to duel people or small man or 8man, go to a server with that in mind. RvR games should be large scale.


Or, you know, you could have large scale RvR, 8v8, small group and solo all going at the same time, like it actually happened.

Saying that the game should only have large scale battles is the exact same thing as saying it should only be 8v8. Do your thing and let others do theirs.


Did my post say that we should exclude those things? No, then I guess there was no reason for that whiny reply. What I am saying is, you small man and 8x8's seem to think the server should be catered to your play style and that is just wrong. I used to love that style of PvP, still do but I won't group with people that feel the need to hide in the portal keep until they have all RA's ready to use. Cooldown's can be irritating but they only become a problem when you make them a problem.

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Love me Babby
Myrmidon
 
Posts: 122
Joined: Jan 11, 2011 08:31
Location: California - Hells Anus

Postby Love me Babby » Apr 16, 2016 20:14

ACrispyTaco wrote:
Kilrogg wrote:
Infinitesimaltron wrote:The game was never meant for this..

- sit at your portal keep for an hour + in LFG for the right class's
- 5 to 10 min fight
- sit at PK, wait for cool downs
- refill cc slot 30+ mins
- 5 to 10 min fight
- back to pk to wait for cool downs,
- group fell apart

..it was meant for RvR. This game was about land control, red equals dead and realm pride. If you want to duel people or small man or 8man, go to a server with that in mind. RvR games should be large scale.


Or, you know, you could have large scale RvR, 8v8, small group and solo all going at the same time, like it actually happened.

Saying that the game should only have large scale battles is the exact same thing as saying it should only be 8v8. Do your thing and let others do theirs.

Well then people cannot get mad at people for "adding" when all they are doing is "red is dead" and killing everyone they see.



+1

I'm not saying add any custom features.

Now, we all know adding in fights is lame (due to low population, you want each fight you encounter to count). But that was a LARGE part of the old daoc back in the day. "red is dead" From what I remember adding did not really bother me that much.

Due to the fact that - who cared because another alb or hib was just around the corner getting ready to taste that sweet sweet emain soil. Adding was not as large of a problem all those years ago because there was enough action to compensate. Now we find ourselves in a different environment with less action. NOW adding is more apparent. New factors bring new outcomes/problems. To combat this issue changes need to be made. THUS Custom crap. I personally don't care one way or the other. But These are the conflicts we face.

In order to understand the problem as a whole you have cast a level 1000 Aura of Flipp'n Logic. So that yourself and those around you can see clearly.
Image

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infii
Myrmidon
 
Posts: 65
Joined: Mar 30, 2013 15:30

Postby infii » Apr 16, 2016 21:08

elkain25 wrote:It really doesnt matter which realm either we or anyone else will play.
I'm 100% against any Custom Changes that can destroy gameplay.
I'm just advising a little quality of life changes which will not touch balance and that will make everyone happy and play longer. :)


You are wrong.
No matter how tiny the change, you WILL get someone upset!
The problem is: where do you draw the line? How do you define what is a minor change that won't destroy gameplay and what is not? And how do others define that? I'm 100% sure you can't get everyone to agree to a specific custom change.

Potions with 9 charges are no big deal you say? So why not have horse routes to emain for hibs because they have to waste so much time running to emain and it's just a nuisance and not relevant for gameplay... It takes AGES to level to 50 on a classic setting, lets increase xp rates for everyone since it doesn't affect RvR at all and just makes everyones lifes easier... And then lets have instant ports to emain so we don't have to wait so long on the plate. Again, not relevant for gameplay, but still it changes a lot about the overall gameplay experience.
That is exactly the reason why a definitive patch level and a strict enforcement is so important.

So for the love of god, please, just shut up and stop asking for custom changes. (Not just referring to you)
If it really is so devastating, just suck it up like a man or go play somewhere else!
Kaasi - Shaman

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