Spring news!
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Actually, rangers side stun like a mofo so in a way they do kind of copy a scout ![]() Also, on uthgard: Number of scouts over rr10 = 2 Number of rangers over rr10 = 13 ![]() |
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Ok I know this is gonna start a whole nother round of "shut up Quik!!!" but here goes... You brought up the scout/ranger comparison on RR's... Razzer linked a post to me showing basically the whole breakdown on archery in DAoC. I remembered when I played YEARS ago that the scout had the hardest hitting bow but the slowest shots...Rangers were intermediate...and hunters the fastest but lightest hitting. I am pretty sure Genesis changed this so all bows were equal in all 3 realms... Is Uth gonna be like Classic and keep the different hitting abilities? If so you showed that there are more RR10 Rangers it just seems to me that Scouts would be at an advantage because isn't that first shot from stealth the most important? Or is it not really a big difference? Do the Ranger self buffs help for make up some of that dmg or is there even a big enough difference in damage to worry about? I mention I might play a bow class this time and I like the idea of all three realms but to me I think I would prefer that first really hard hit. |
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Well, I never played a scout on uthgard but I know a lot of people did say that their bow damage wasn't correct here. I can't say for sure if it was or not. A scout would have to confirm this for me but I think that scouts on uthgard did about the same damage with bow as rangers but rangers did significantly more than scouts in melee dps.
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http://talsyra.tripod.com/daocmechanics ... anics.html
That's the link Razzer gave me which shows how bow classes were upon release in DAoC. Not sure if it changed. I heard Genesis changed it so all realms had equal bow choices. Any scouts wanna chime in and verify if it was the same on Uth 1.0? Any news on 2.0? |
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Yeah I am calling BS on this. I started in mid-2012 and I leveled quite a few toons to 50 in Alb and Mid on American times. If you log in and spam /lfg and leave that is not trying to get a group
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I never had a problem getting a group playing American TZ hours on Uthgard. There may not be too many groups around, but you can almost always find someone at your level range and get a group going yourself. After about 45 min you are up to 6-8 people with a wait list.
Sarge - Healer
Zulus - Berserker Alec / Aleck - Percival, Albion |
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first time im not reading like 10 pages ... been waiting on uthgard and reading everythings like a junky. please guys if you cant compete without a lvl 30 buff you should go play something else its all about skill here
![]() and now i suggest we hold our breath until we get a release date ! |
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The major problem with leveling chars for some people is they will sit for hours spamming /lfg and complain they cannot make exp; whilst during that time they could have soloed a few bubs or even a level! The /level command single handedly killed low leveling in Dark age of Camelot - by the time everyone has their 50 no one was starting from level 5 anymore and this killed the friendliness of the game to new players. I hope Uthgard never introduces /level - the charm of Uthgard was that it was still possible to find level groups even in the last couple of months. PL wont help this situation but it didn't effect live too much either.
The Lone Assassin
Formerly: Infinitum - Uthgard 1 Infinitum Style: https://youtu.be/Xae13-nWnBw |
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I like - Honey Badgers
- Winkz |
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Errr.... maybe because its part of the game? I would remove MoC from all realms, to be fair, can we? I dont think so.
Well, there might be no evidence, but surely this game is more designed for group play & large scale battles, especially the classic version of DAoC where classes were even more distinced even by RAs. The fact that some classes would never win versus others its basically an indirect proof that its not <entirely> designed for solo play. For example, other games (WoW, why not?) instead have given to all classes a way to fight in 1v1, and have at least a CC/ranged ability which is an ulterior difference of implementation/vision of the classes/game. This doesnt mean that "you shouldn't solo play" or "solo play is not part of the game" of course (i even like to do some solo sometimes), but you could even play only PvE all your life, but that doesnt mean the game is made for PvE ^^ There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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Yeah I'm really hoping we can't PL on uthgard cause seeing hundreds of noobs asking to be PL'd in lfg every day is just annoying. XPing in groups your level is a lot more fun. It also gives people time to get the hang of their characters. ![]() |
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If it weren't for that most people think they know how to play their char and want to get lvl 50 ASAP! To finally R0xx0R-RuL3 in RVR. ôÔ Which reminds me of stuff I don't even want to be reminded of. Albion Forever!
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Just make chats livelike, problem solved. And many others too. |
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Quite right. Not only the hang of their character though, but I think more importantly people develop a bond with their character. I never cared for any instant-50 guy I made on the eponymous servers, but my Merc or my Scout I xp'd up in 2002 with blood, sweat and tears - I loved them. And I still remember them dearly after all these years. |
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I underlined the flaw in the discussion.. You might have fun the first time, maybe the second (and third if you are a *chinise*), but speaking as a veteran player it wont be fun for ever.. esepcially on freeshards where not everything on the pve side is fully working/implemented. Not to mention that many hardcore rvr players would gave up on playing here because of the timesink between Start Charater => Ready for RvR that there was on uth1.0, especially before summoner hall zerg xp (that have been an "incredible" solution @ last period of uth1.0). So no, i hope there will finally be PL as it should be (and was) during classic times.. Noobs will improve their skills much more playing into battlegrounds than wiping plenty of times in XP groups by getting aggro from a mob.. imho There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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