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i think that the solution from uth 1 was the best way to do it (before tajendi sc charges)
there was a sc charge but it was hard to get, since its a group or zerg encounter. sc charge at legion makes the mob more useful to kill, without this charge nearby noone would use anything from legion. since legion is in df it also generated keep raid groups to open df for a legion raid. and if you dont implement any other sc charges it will take years to fill the rvr with those... until this time, all will use buffpots. keep it like it was, and noone have a reason to cry. |
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Good point that I never really thought about. Maybe Edgetho has the right idea and the old method of making it drop like before may be the best way to go. If only SI was ready this wouldn't even be a topic for discussion. Interesting debate with LOTS of variables nonetheless. |
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No Pots, No Charges equals more time in RvR, as a Casual player I do not need to spend most my time farming just to compete in RvR. Im sure that goes for most Casual Players. Wouldn't you all rather spend 90% of your time in RvR instead of farming 75% of the time.
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Quite afew people think they only can compete in rvr with a perfect 200p+ template. Even if they need 3months to farm all items ![]() But in the end its just not that and they still will gettin killed:( For group-rvr that is. As a pure soloplayer that might has to deal with more than 1 enemie at once its a different story ![]() Formerly known as
Touareg- RR10 noobVW on Uth1. Crossfire- RR7 noobAnimist on Uth1. Ohnoes- RR9 noobAnimist on Lolgins. Click this LINK if you want to see the truth about Hibernia |
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I totally agree and i cant see any reasonable argument against this
it wouldnt hurt midgard if all buff pots/charges were removed, no dex/qui for other realms..solved
with this logic lets just add TOA Darkness Rising, and every other expansion :EDIT, <---sarcasm for those who didnt understand... Last edited by newguy on Mar 25, 2015 10:57, edited 1 time in total.
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@newguy
But we have 1.65 setting and charges / pots have been in this version. Talking about a classic server with as close as possible setup to the original,- the removal of these items would be such a great custom solution and would counterpart the whole philosophy of the staff. When we would make such a big bargain, we could argue about every single solution again, that was made. Your toa & darkness rising ... argument is quite a bit odd, I think we all agree that TOA is meant to have been the end of daoc classic area because of the big changes that have been made there and the appearance of a complete new world that had nothing to do with the middle Ages. You want to avoid fullbuffed enemies with pots & charges? Then maybe just think about to avoid Hibernia amg in Emain and hunt somewhere else, because this is the place where ppl are prepared for inc at anytime but there will be some other places to get inc. where ppl are not sure to find an enemy and being maybe unbuffed or not buffed completly, it just depends on the attitude of the players to find solutions. And if you wanna go Hib AMG anyway without perfect temp,- don ´t go alone,- problem mainly solved. These special charges are mainly important for 1 vs 1 situations. I always tried to avoid hib amg because I found it hard to get a 1 vs 1 duel without being added or rolled by groups. That ´s one of the problems of old frontiers, with new frontiers it was way more easy to solo, but that ´s another topic. Generally I ´m ok with every solution made by staff about this topic. I would just be unhappy when charges & pots being removed complete. It ´s sure kinda pain to get one of these str/con charges but I see it as a challenge,- you ´ve to bleed until you get the perfect template for your toon and the pve is just part of the game too, even if some ppl think it ´s a waste of time. Daoc is hard work compared to other similar games, but this is one of the reasons ppl stay here, because they like to be challenged. As a sidenote to this, I ´m very curious if the mana/endu/health regen rates are fitting the classic 1.65 setting too. If so some ppl will have a big surprise when playing solo in anyway. For example I remember the times as I had to level my ranger solo mostly because nobody wanted stealthers in group for pve, that was really a pain and took me about half a year pure playtime to reach level 50, in this case your problems are quite bigger as just to take care about getting a str/con charge ![]() |
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sry Ron, this made me laugh ![]() I can hardly think of anything to debate that is less important for Uth 2.0, plus the discussion is boring as hell ![]() Anyone who says he can't play daoc without a SC charge does not deserve Uth 2.0 ![]() |
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i am the living proof!
11L5 without using only ONE charge/buffpot/whatever ![]() ![]() ![]() ![]() [12:46] <Roundhouse_> actualy galandriel and blackbeard the master challenges out on heavytanks [23:52] <Skarz> u are best skald i seen for long time |
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Oh, and how we begged you on our knees to just try it once... ![]() |
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but that has just located it that you would always forget to use it and would have been only occupies a space inventory ![]() Chillor: Links Inc ! Chillor: LINKS !!!! Chillor: DAS ANDERE LINKS !!! Rin: ... |
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dont Need this crappy sc Charge item My sc selfbuff is way better then this crappy item =p joking^^
but agree with edghto i think too the solution on uthgard 1 was perfect. If you take away the last item from Legion that is worth to be farmed for what we have Legion then? just to get a dmg shield item? even the legendary ingredients dont drop so Legion would become senseless to farm. Same goes for me for Greys giving rps absolute no Need for that. but just my opinion. |
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Without having any clue at all tbh, pretty amazing - Honey Badgers
- Winkz |
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makes it even more... godlike
![]() ![]() ![]() [12:46] <Roundhouse_> actualy galandriel and blackbeard the master challenges out on heavytanks [23:52] <Skarz> u are best skald i seen for long time |
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No more Potions, so buff classes are more needed!!!111
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Healers/buffers are always needed... lool
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