Revamp: Update

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spkeck
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Joined: Apr 05, 2012 05:33

Postby spkeck » Feb 02, 2014 10:28

I don't know if this has already been addressed or not in another section but will you be bringing back

1. Barrels & Bottles?
2. Gryphons?

midtroll
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Joined: Jan 31, 2012 13:14

Postby midtroll » Feb 02, 2014 10:29

It seems lame to just spam this thread with another well done but I do have to say that is amazing news.

Time scales are longer than I had hoped for but it certainly sounds and looks like it will be worth waiting for.

I did not want SI but now I am looking forward to exploring it.

All the best for the rest of the build

midtroll

munchies
Myrmidon
 
Posts: 90
Joined: Aug 12, 2013 12:22

Postby munchies » Feb 02, 2014 12:12

Atleast 1-2months to open is a pretty long time, i was hoping that its 1month tops. But hopefully you will deliver a much better server and as you stated yourself - a quality server. Ill be waiting!

+ Dont forget to advertise! I wanna see uthgard hit 2000+ on first week! :D

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borog
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Joined: Oct 23, 2008 00:00

Postby borog » Feb 02, 2014 13:34

it would be good to see Pathing fixed so pets and mobs are easier to control.

i don't care for barrels so feel free to leave them out.

lets hope we all get our old names back. I not looking forward to leveling all crafters to legendary again.

any chance we can keep our crafter levels from our old players like we can with the names?

EDIT** another question:

is there any chance you could send out an email to all registered email addresses that contain account and players names, so that we can be sure to keep our lvl 50 names?

I've been here for a while and changed email accounts a few times and wouldn't want to lose out because i register a new account to the wrong email.

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Isuni
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Postby Isuni » Feb 02, 2014 14:20

borog wrote:EDIT** another question:

is there any chance you could send out an email to all registered email addresses that contain account and players names, so that we can be sure to keep our lvl 50 names?

I've been here for a while and changed email accounts a few times and wouldn't want to lose out because i register a new account to the wrong email.


This would be really helpful :oops:

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Nayru
Developer
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Joined: Jan 08, 2007 01:00

Postby Nayru » Feb 02, 2014 14:40

We will find a solution for that problem. Don't forget: You can always change the email address of your account. Even if you have registered a wrong email in the first place, you can resolve that problem yourself.

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tiarnaz
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Joined: May 12, 2011 13:51

Postby tiarnaz » Feb 02, 2014 14:46

thanks for the update, but i'm not sure i play on uthgard anymore with a full char wipe..

sorry, but i dont have the time i've in the past, and very very low xp rate are not fun anymore.

then i dont know if i recreate a toon or not.. but i'm not happy to miss my "precious".

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arosha
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Joined: Aug 24, 2010 00:00

Postby arosha » Feb 02, 2014 16:30

Are xp Rate like old Uthgard? or in revamped uthgard there are better xp rate? can you answer this question?
Sorry for bad english i'm italian ^^

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Nayru
Developer
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Postby Nayru » Feb 02, 2014 16:36

We'll inform about experience-gain related changes in one of our next news.

Moondragon02
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Joined: Apr 29, 2013 09:55

Postby Moondragon02 » Feb 02, 2014 17:05

Think about an AccVaultkeeper :) Very good thing indeed!

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Jarqo
Eagle Knight
 
Posts: 565
Joined: Jul 09, 2012 16:02
Location: Uthgard,Hibernia

Postby Jarqo » Feb 02, 2014 17:07

Moondragon02 wrote:Think about an AccVaultkeeper :) Very good thing indeed!

+,Would be rly welcome to have this npc in housing/City
Best Sniper Ranger on Uthgard since 2007.
Looking for maps? Try http://jarqo91.wix.com/daoccamps

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orfeoulis
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Joined: May 09, 2013 02:30

Postby orfeoulis » Feb 02, 2014 17:30

Nayru wrote:We'll inform about experience-gain related changes in one of our next news.


This one of the most critical points regarding re-launch imo.
I'm really eager to see Uthgard's approach on this subject.

Osaris
Warder
 
Posts: 56
Joined: Jun 25, 2013 16:33

Postby Osaris » Feb 02, 2014 17:41

Moondragon02 wrote:Think about an AccVaultkeeper :) Very good thing indeed!


copyright by Origins QQ

Stormus
Myrmidon
 
Posts: 126
Joined: Jan 28, 2011 12:23

Postby Stormus » Feb 02, 2014 18:34

2-3 month !

I´m so excited :D

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Ambron
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Joined: Jun 07, 2009 00:00

Postby Ambron » Feb 02, 2014 19:11

An important request:
Do not implement something useful/helpful at launch that you want to delete in the future.
Better delete too much things than too little at launch. People will be happy about things coming INTO the game and they will get ****** about things leaving the game.
The game should not be harder for freshman as it was for the veterans. Therefore XP-rate-bonus at start would not lead to a fair world. It just would start to build a gap of veteran-players and freshman again like it was on uthgard 1.0 (Veterans had their imba-equip and high-RR vs. freshman with hard problems to get equip and small chance in RvR).

Second request:
Think about giving useful stuff to the players which do not change anything at the game-ballance like e.g. Account-Vaultkeeper, NPC-Hastener or some more Teleporters.
Focus the Fun for the Players e.g. running from Druim Ligen to Innis Carthaig by horse is not fun and just costs senseless time. Your players want to play and enjoy the game. Please give them the possibility even if they just have 30min time a day ;)

However, I'm looking forward to see your new version of Uthgard :)

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