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imamizer
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Postby imamizer » Jun 18, 2014 17:51

relvinian wrote:I would be perfectly fine without SI.
It is more items to be in the database and creates lag.

Can you explain how more items in database create lag? :roll:

Ancellmo
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Postby Ancellmo » Jun 18, 2014 21:05

I ALWAYS said while playing "man if they just added SI this server would be perfect". I cant wait for this server to finally come out. Im so damn excited. Playing ESO right now as we speak. Its a Great game. Great mechanics. Great Story line. Just seems kinda like a upgrade WoW tbo.
<Genocide> <Teen Mom> <Virgins> <Pump N Dump>
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aidoru
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Postby aidoru » Jun 19, 2014 08:11

Nayru wrote: Besides: It's summer. Go outside! :wink:


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It's summer. Let's Play Daoc !!!
I'm trying to free your mind...
But I can only show you the door.
You're the one that has to walk through it.

darkar
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Postby darkar » Jun 19, 2014 11:34

Ancellmo wrote:I ALWAYS said while playing "man if they just added SI this server would be perfect". I cant wait for this server to finally come out. Im so damn excited. Playing ESO right now as we speak. Its a Great game. Great mechanics. Great Story line. Just seems kinda like a upgrade WoW tbo.


Same here, but not as good as daoc :D

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Hightmute
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Postby Hightmute » Jun 19, 2014 13:40

pls hurry.
my pain is indescribable seeing hibernia owning df. i cant take it much longer ;_;

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-l- Edgtho -l-
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Postby -l- Edgtho -l- » Jun 19, 2014 16:55

Hightmute wrote:pls hurry.
my pain is indescribable seeing hibernia owning df. i cant take it much longer ;_;



we will keep it even when uth is online :P

btw i hope DF is closed for all 3 realms at the start.
(so the players need to organize themselves for a benefit)

Hojo1
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Postby Hojo1 » Jun 19, 2014 17:30

I agree DF Closed for All would be best.

Can't Wait for Uthgard to start up again.. I'm getting the itch!!

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Caemma
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Postby Caemma » Jun 19, 2014 20:44

imamizer wrote:
relvinian wrote:I would be perfectly fine without SI.
It is more items to be in the database and creates lag.

Can you explain how more items in database create lag? :roll:

Technically, it could create lag, but depends wich/where DB runs and how bad they are bad on programming :o
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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Ancellmo
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Postby Ancellmo » Jun 19, 2014 22:50

Darkar, I agree 100%. There just isnt a game out there that gives me the enjoyment like DAoC does... even with it being 10+ years old. CraZY

Im just a damn DAoC junky, like the rest of us... :lol: I just keep going back to the damn game. I just reactivated my damn Genesis account 2 days ago in the meantime while I wait for Uthgard. Its really not as buggy or laggy at all like before when it came out. Come out and play guys intill uthgard gets here. I have a 50 Armsman on there also named Anselmo. :D
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imamizer
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Postby imamizer » Jun 19, 2014 22:57

Caemma wrote:
imamizer wrote:
relvinian wrote:I would be perfectly fine without SI.
It is more items to be in the database and creates lag.

Can you explain how more items in database create lag? :roll:

Technically, it could create lag, but depends wich/where DB runs and how bad they are bad on programming :o

I'm not really good at programming but as far as I know, MMOs like this only sends the item ID (which is something like 00Z01T, so just a text) All the available item models and textures are already in your game folder and the exe picks the right one. So you can add 1 million new items to DB and it still doesn't create lag since server doesn't sends you all of them unless you see someone wielding all at the same time. :P

But you may be right about the bad programming. If one of the items have a proc or something coded badly (like calculation loops forever) it can create lag or even stop the game responding.

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Caemma
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Postby Caemma » Jun 20, 2014 00:37

imamizer wrote:
Caemma wrote:
imamizer wrote:Can you explain how more items in database create lag? :roll:

Technically, it could create lag, but depends wich/where DB runs and how bad they are bad on programming :o

I'm not really good at programming but as far as I know, MMOs like this only sends the item ID (which is something like 00Z01T, so just a text) All the available item models and textures are already in your game folder and the exe picks the right one. So you can add 1 million new items to DB and it still doesn't create lag since server doesn't sends you all of them unless you see someone wielding all at the same time. :P

But you may be right about the bad programming. If one of the items have a proc or something coded badly (like calculation loops forever) it can create lag or even stop the game responding.

Yep, as you said, it could case problems only server side (bad code/DB), for the client is just a matter of wich item load between all files.. (btw, all data exchange is made by just "text" as you defined it, the client just interprets them :P)

An example of bad code/db on genesis (origins) was the housing searchs on the auctioneer, where all "queries" (monthns ago before they fixed it) took like 20-25 seconds of red lag, probably because the search function was going crazy :lol: (or when you tried to open some big houses, the server was sending all items to the player only in "one block" making client crash for overflow of data)

Anyway, i dont think would be the case of Uthgard code... i hope :roll:
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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Ozean
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Postby Ozean » Jun 20, 2014 03:49

caemma i love u

Hibernianman1
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Postby Hibernianman1 » Jun 20, 2014 18:12

R.I.P. Uthgard

Should NOT have went berserk with all the 1.6whatever changes and killed your server's population.

Old RA's will be a disaster. Bugs bugs bugs and imbalances.

2H dps, defense penetration, BOLTS, and more will STILL be broken. (All fire wizards will roll genesis where they rock)

Necros, BD's, and Animists will be buggy / unplayable (remember all those damn shroom changes?)

And Genesis is competing for your playerbase.

And you're telling people to be patient for a game which is SEVERELY outdated?

The coffin has been buried folks! I loved Uthgard but Game Over.

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Byun
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Postby Byun » Jun 20, 2014 18:49

Hibernianman1 wrote:R.I.P. Uthgard

Should NOT have went berserk with all the 1.6whatever changes and killed your server's population.

Old RA's will be a disaster. Bugs bugs bugs and imbalances.

2H dps, defense penetration, BOLTS, and more will STILL be broken. (All fire wizards will roll genesis where they rock)

Necros, BD's, and Animists will be buggy / unplayable (remember all those damn shroom changes?)

And Genesis is competing for your playerbase.

And you're telling people to be patient for a game which is SEVERELY outdated?

The coffin has been buried folks! I loved Uthgard but Game Over.

Accidently liked the crap you posted >_<
Anyways ... how are you supposed to know that it is going to be buggy? You do know that the relaunch takes longer cuz they want to fix bugs? And if there'd be any bugs, they wouldve existed on old uthgard too. Not sure 'bout the imbalance, but old ras were the server goal from the beginning and genesis showed how many people were interested in the idea. Uthgard tries to make things better than Genesis and they will do better for sure, but just keep hating and spread your non-sense.

edit: the examples you mentioned (bolts/2h dps/ ...) were tested a lot in the past and GMs and players said it often enough in the forum, that they are still working on these things.
Dunno, if you are that stupid, if you want to troll, or if i didnt get the sarcasm :(
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Galandriel2
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Postby Galandriel2 » Jun 20, 2014 19:45

Hibernianman1 wrote:And Genesis is competing for your playerbase.


my favourite part :lol: :lol: :lol:
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[12:46] <Roundhouse_> actualy galandriel and blackbeard the master challenges out on heavytanks
[23:52] <Skarz> u are best skald i seen for long time

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