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Sekunda
Myrmidon
 
Posts: 171
Joined: Aug 28, 2011 09:17

Postby Sekunda » Aug 21, 2014 12:06

Scrooge wrote:
Sekunda wrote:We all miss the year 2002, when DaoC was in it's prime.


I miss the days when SC/Alchemy did not exist, and your Epic suit was the best non-raid loot you could get.
I miss the days when people used to wear random drops from dungeons, instead of them drops being nothing but salvage trash.
I miss the days before all items got their stats upgraded, those of you who played at the very beginning know what I mean!
I miss the days when people would have fun playing this game, and RvR was RvR instead of RP whoring.

Add your context to this list if you played from 2001-2002 prior to SI!


Don't get me wrong, I loved my whole DaoC ride from 2001 to 2007, and to some degree (but much smaller degree) the ride from 2011+
But 2002 was the year where I both saw so much wonderful stuff in DaoC, SI/DF to mention the highlights. I liked ToA, really did. But ToA also meant the end of the strong community feeling, you know...: "My Cloudsong!!!"

Loved ML's, loved seeing artifacts level, but I also saw how people changed.
I changed, I knew that when I suddenly found myself farming ML7 dungeon for scrolls and saying "no, I do this alone" to people who asked to join me. I was suddenly part of the problem.
Gave me some redemption to do Erinys charm run for 24 people giving everyone Scalar/Shades etc... books in exchange for me getting the Charm. Made 23 people super happy.

But the soul was gone... The times where whole a whole Legion raid would suicide to defend relics were gone.
"Realm" became "Alliance" became "Guild" and often "Me".

Gunivere server was special I think (all servers were special I guess...), we had both roleplayers, 8 man guilds, large realm focused guilds, and very few people who tried to scam anyone.


So it's hard for me to pin-point any specifics of 2001-2002 that I loved/miss the most, it was just this whole "wibe" in the game.

Guess I'll give it a go :)

I miss the days where people made norse runemaster and troll shamans
I miss the days where you could call for a rez (in PvE) and have 3+ people around you in less than 3 minutes rezzing you, giving you gold etc...
I miss the days where realm was the main factor, guilds second and people actually rolled for "need" and not "greed"

Sekunda
Myrmidon
 
Posts: 171
Joined: Aug 28, 2011 09:17

Postby Sekunda » Aug 21, 2014 12:14

I prefer DaoC with a select few group of people (the staff) deciding what to do and not.

90%+ of people (disclaimer: used statistics has no scientific proof) are to dumb to know what is good for them, and will focus on their personal needs and how to remove obstacles THEY find annoying.

The last 10% has a clue about which changes would be beneficial for a server as a whole, but I'd rather have them not have any say at all, and the staff not listening to them at all, than risk having the 90% slip in their idiotic ideas.

The clever reader will see why my above statement is terribly flawed, in case I belong with the 90%...

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Salidor
Eagle Knight
 
Posts: 526
Joined: May 02, 2007 00:00
Location: USA

Postby Salidor » Aug 21, 2014 17:16

On the pellinor server it was pretty much the same thing... it was mainly focused for the realm until ToA, i could even remember doing a dragon raid getting over 70+ people... then we see our keeps being attacked ( they haven't even hit the relic keeps yet) and we postponed the D.R. until we cleared the area lol that day it took over 5 hours to do the dragon raid.
the server remained strong until 3-4 months after NF came out... when we started to merge with other servers thats when i saw a large decrease in realm pride...

sad to say i don't think we will ever see that type of realm pride anymore, there is alot of great people on this server from all realms :+) and i hope when uth 2.0 comes out hopefully realm pride will be in it.

Seksy
Eagle Knight
 
Posts: 922
Joined: Nov 21, 2012 08:44

Postby Seksy » Aug 21, 2014 18:12

I've come to the conclusion that realm pride is a thing of the past and we should strive for something a little more realistic. In the old Uthgard a lot of people played whichever realm had the relics and let's not forget some realms greatly outnumbered others. Uthgard 2.0 will not be any different, everyone wants to play all three realms and that's the mentality. On a live server you couldn't do this, people actually cared because they couldn't just jump to the other realms and have the relics again. As long as people can switch realms as they please Uthgard will never have realm pride but it's not the end of the world.

Is realm pride really important.... maybe, but in the end it's just a game and people will do whats fun for them. Some people like to experience all three realms and I don't blame them, all realm are fun. I just think we are over thinking this, we all just want to have fun. The main fun aspect of DAoC is the RvR and with or without realm pride it's still fun. Watching your enemy fall and being rewarded realm points is the best feeling. Everyday getting more RPS and going up in realm rank is what makes DAoC so great. The fact that your character is still evolving even after reaching 50 is something no other game has done as great as DAoC.

The fact is, as long as the staff makes decisions which improve RvR, the server will be far better then trying to build something from the past which most of us didn't judge it as we would now because we were young. With your current mindset most would not like a DAoC 2001-2002, trust me 2003 was the best.

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Jerrian
Phoenix Knight
 
Posts: 1430
Joined: Jan 21, 2010 01:00

Postby Jerrian » Aug 21, 2014 18:36

I disagree, I know many ppl still went for only one realm on Uthgard with pride, sure the old daoc4flamers live days are gone were ppl got really mad at other realms but I ´m not unhappy about it, the hard flames against other realms were really annoying and to be honest most of time stupid ;-). But it was good food for the trolls I guess and simple entertainment.

I´m , looking forward for SI game level, the time before SI was good too but This addon and patch level was the finest in faoc history in my opinion. A Daoc without alchemy and so on would be interesting at the beginning, but only for a short time before you get bored, I guess. It ´s like watching TV without colours, just black and white. *yawn* A good game should have some options and choices pickable by players.

Sekunda is right about the time past SI, with TOA many things changed, the ppl got really greedy and mad, who remembers the time waiting for cloudsong encounter and artefact drop, a pain and waste of life time, really, and when Eramai appeared and you wanted to kill it a group came and killed the mob quickly without hesitate so you camped there for 12 hours in vain. :roll: :-)

Seksy
Eagle Knight
 
Posts: 922
Joined: Nov 21, 2012 08:44

Postby Seksy » Aug 21, 2014 19:16

There was so much cross realm that if the realms could speak, they would kick 80% of everyone out. Unless they put 1 hour or more realm locks, with ban offense, for breaking that rule, people will still cross realm, and there wont be any pride at all..... again.

Before the installment of alchemy, DF, dragons, and epic zones the game was just not so great. How people say they love 2001 is beyond my understanding. DF played such a huge roll in realm pride and RVR, it gave people reasons to capture keeps(other then for rps) and It gave people reasons to defend them.

Alchemy brings another level of game play which can sometimes turn fights.

Why can't people understand that unless you can travel back in time you will never see that DAoC again.

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Galandriel2
Phoenix Knight
 
Posts: 1662
Joined: Nov 26, 2010 18:08

Postby Galandriel2 » Aug 21, 2014 20:40

because you always just keep the good things in mind : )

what a senseless answer lol :D
Image
Image
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[12:46] <Roundhouse_> actualy galandriel and blackbeard the master challenges out on heavytanks
[23:52] <Skarz> u are best skald i seen for long time

Seksy
Eagle Knight
 
Posts: 922
Joined: Nov 21, 2012 08:44

Postby Seksy » Aug 21, 2014 21:57

Galandriel2 wrote:because you always just keep the good things in mind : )


Thank you :D :D :D

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VadosRockt
Gryphon Knight
 
Posts: 273
Joined: Jul 14, 2013 22:24

Postby VadosRockt » Aug 21, 2014 22:42

Hallo .
Möge die Macht mit dir
sein, Harry Potter.

    - Gandalf der Graue
    (Die Tribute von Panem)

Vados ist ein einfach planbares Druidensystem mit einem einheitlichen Design und einer Vielzahl an modularen Lösungen für die individuelle, flexible und effiziente Strukturierung von RvR-Situationen.

Morrigans Breath macht glücklich

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Galandriel2
Phoenix Knight
 
Posts: 1662
Joined: Nov 26, 2010 18:08

Postby Galandriel2 » Aug 21, 2014 23:33

glad i could help
Image
Image
Image
[12:46] <Roundhouse_> actualy galandriel and blackbeard the master challenges out on heavytanks
[23:52] <Skarz> u are best skald i seen for long time

Sekunda
Myrmidon
 
Posts: 171
Joined: Aug 28, 2011 09:17

Postby Sekunda » Aug 22, 2014 09:41

Jerrian wrote:I disagree, I know many ppl still went for only one realm on Uthgard with pride, sure the old daoc4flamers live days are gone were ppl got really mad at other realms but I ´m not unhappy about it, the hard flames against other realms were really annoying and to be honest most of time stupid ;-). But it was good food for the trolls I guess and simple entertainment.

I´m , looking forward for SI game level, the time before SI was good too but This addon and patch level was the finest in faoc history in my opinion. A Daoc without alchemy and so on would be interesting at the beginning, but only for a short time before you get bored, I guess. It ´s like watching TV without colours, just black and white. *yawn* A good game should have some options and choices pickable by players.

Sekunda is right about the time past SI, with TOA many things changed, the ppl got really greedy and mad, who remembers the time waiting for cloudsong encounter and artefact drop, a pain and waste of life time, really, and when Eramai appeared and you wanted to kill it a group came and killed the mob quickly without hesitate so you camped there for 12 hours in vain. :roll: :-)


I agree, and think... we have the same opinion.

I don't think ToA was a bad idea as such, it just turned out to be really bad for DaoC. And we can all agree the implementation (spawn time combined with 1 drops was horrible) was bad, and that ML's/Artifacts created a never seen before gap between those who had them, and those who didn't have them. ML10+3 artifacts made it feel like those who didn't have it were fighting lvl 60's.
But no expansions would likely just have lead to stagnation and the end anyway.

A game needs to evolve, which is also why I believe that, although I love it and appriciate/admire the work the staff do, Uthgard will die out.

Imagine a perfect Uthgard, 1.65 no bugs/errors, then what?
No patches, no new content, no new skills/items.
The idea of 1.65 SI and all is wonderful, but I personally would get bored after 1-2 year.
DaoC suffers from the internet (can't survive without, I know), because all information is there! We KNOW what XXX drops, we KNOW which skills to pick, we KNOW the optimal group setups, etc etc...
We are effectively skipping the first 6-12 months for most people, where they/we would explore DaoC, learn from our mistakes etc... We have all knowledge, playing is for many just a matter of going from A to D, and not bother with B because B has bad stats, and also ignore C because it's bad xp camp.

I just at least want us to try/attempt to create some sort of realm pride, if we want to mirror old DaoC we at least also have to try creating the same foundation. And before clusters, very very few had bought accounts to be in 2 realms on same server.

Oswaldo
Phoenix Knight
 
Posts: 1503
Joined: Apr 10, 2011 22:53

Postby Oswaldo » Aug 22, 2014 12:49

Maybe give xp bonus to those who stay on one realm? increased rps or something? That might help people to stay on one realm i guess...
- Honey Badgers
- Winkz

Sekunda
Myrmidon
 
Posts: 171
Joined: Aug 28, 2011 09:17

Postby Sekunda » Aug 22, 2014 13:33

Oswaldo wrote:Maybe give xp bonus to those who stay on one realm? increased rps or something? That might help people to stay on one realm i guess...


Uthgard + Custom would likely result in the destruction of half the globe.

That you would even suggest this makes me confident you are an evil person.

Oswaldo
Phoenix Knight
 
Posts: 1503
Joined: Apr 10, 2011 22:53

Postby Oswaldo » Aug 22, 2014 15:26

Sekunda wrote:
Oswaldo wrote:Maybe give xp bonus to those who stay on one realm? increased rps or something? That might help people to stay on one realm i guess...


Uthgard + Custom would likely result in the destruction of half the globe.

That you would even suggest this makes me confident you are an evil person.


It would be the only way to create some fake feeling of realm pride... i dont support it though, was just giving a suggestion ;o
- Honey Badgers
- Winkz

Sekunda
Myrmidon
 
Posts: 171
Joined: Aug 28, 2011 09:17

Postby Sekunda » Aug 22, 2014 15:31

Oswaldo wrote:It would be the only way to create some fake feeling of realm pride... i dont support it though, was just giving a suggestion ;o


Yeah I know ;)
I think realm pride is a lost cause, but it would make me very sad if no attempt what so ever was made to try to establish some.

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