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Trishin
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Postby Trishin » Jun 23, 2012 10:12

Celad wrote:
Blue wrote:by the head of the new player council.


:/

Nice to know that the head of "our" councile has already been imposed.

There is no power in this title, it is simply the person writing the community news
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

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bodoterror6
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Postby bodoterror6 » Jun 23, 2012 11:23

AND it has to be german, as usual :) give us a break, really.
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Trishin
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Postby Trishin » Jun 23, 2012 11:32

bodoterror6 wrote:AND it has to be german, as usual :) give us a break, really.

lol how can this myth still live? 8O
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

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Esme
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Postby Esme » Jun 23, 2012 13:47

this Community News thing is a nice idea :)

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Rector
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Postby Rector » Jun 23, 2012 13:55

Luydor wrote:Confirmed Changes:
Porting to keeps, if specific requirements are met
Keep bonus system, including defense bonus
Relic guards strength depending on keep status
This was the most interesting part for me. Hope this (especially porting to keeps) will really come after it's announced - unlike OldRAs.
About the UI: of course you should backup your "custom"-folder before if you just want to try out the UI. But Luydor also wrote this in the text. The UI looks like this:
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poplik
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Postby poplik » Jun 23, 2012 14:04

is there some easy way just to bring the buff bar to other UIs?
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Unicum II - youtube
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pweet
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Postby pweet » Jun 23, 2012 14:14

this is 1.10x feature, just update ur game dll

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poplik
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Postby poplik » Jun 23, 2012 14:54

pweet wrote:this is 1.10x feature, just update ur game dll


and will I be able to log in ? :D
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Unicum II - youtube
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Rector
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Postby Rector » Jun 23, 2012 15:00

It's an 1.104 feature, but for having it in the options window, the UI must also be up-to-date.

If your UI doesnt't have it, there are two other possibilities:
- use the classic atlantis UI to change the bufficon-display for each char, when logging out it will be saved to the .ini file of each char. Afterwards switch back to your custom UI and you should have it there, too.
or
- open the .ini file of your char and search for "SpellEffect=7,3,0" - Change it e.g. to "SpellEffect=15,2,0". First columns, second is rows, third is sorting.

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Celad
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Postby Celad » Jun 23, 2012 16:05

Trishin wrote:
Celad wrote:
Blue wrote:by the head of the new player council.


:/

Nice to know that the head of "our" councile has already been imposed.

There is no power in this title, it is simply the person writing the community news


The simple fact that he is the one who wrote the news is a great power itself (just look at the Bloodwine -now edited- and poplik comments, that I agree with) because he will speak (write) summarizing all the thoughts of the future councile, and it's nearly impossible to do this thing without giving some personal considerations or aptitude in it (yes, hust like the "rvr as it should be" consideration).
But don't take me wrong, I've nothing vs Luydor. It's just increbile to me that a councile can't vote for his chief.

Anyway, I'm happy to see the rest of the news.
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Trishin
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Postby Trishin » Jun 23, 2012 16:29

Celad wrote:
The simple fact that he is the one who wrote the news is a great power itself (just look at the Bloodwine -now edited- and poplik comments, that I agree with) because he will speak (write) summarizing all the thoughts of the future councile, and it's nearly impossible to do this thing without giving some personal considerations or aptitude in it (yes, hust like the "rvr as it should be" consideration).
But don't take me wrong, I've nothing vs Luydor. It's just increbile to me that a councile can't vote for his chief.

Anyway, I'm happy to see the rest of the news.

You really think he will write it alone with the council having no saying? oO Why not wait to see what this council brings before you complain?
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

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Lasastard
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Postby Lasastard » Jun 23, 2012 16:45

I think this is overall a long-overdue step and hopefully it is not too late. Quite frankly, a number of changes recently - as well as poor communication - have done a good amount of damage to the server and its community and some things were really only done for the sake of being 'classic' and not in the interest of the hundreds of players that make this server what it is. So including players in the decision process will hopefully add some perspective...
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Luydor
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Postby Luydor » Jun 23, 2012 17:17

Heho,

Celad wrote:
Celad wrote:
Blue wrote:by the head of the new player council.


:/

Nice to know that the head of "our" councile has already been imposed.

There is no power in this title, it is simply the person writing the community news


The simple fact that he is the one who wrote the news is a great power itself (just look at the Bloodwine -now edited- and poplik comments, that I agree with) because he will speak (write) summarizing all the thoughts of the future councile, and it's nearly impossible to do this thing without giving some personal considerations or aptitude in it (yes, hust like the "rvr as it should be" consideration).
But don't take me wrong, I've nothing vs Luydor. It's just increbile to me that a councile can't vote for his chief.

Anyway, I'm happy to see the rest of the news.[/quote]

Celad, how many of your post are things you know and how many you think they are like that?
Well and you already complaining about it? Because Im at cleaning my room, so I have a lot off time, I will answer in a long way.

Nice to know that the head of "our" councile has already been imposed.

Well you could say organizer, too. A player concile should have to have a leader in way you think, there you are right. But nobody say anything like that.

The simple fact that he is the one who wrote the news is a great power itself (just look at the Bloodwine -now edited- and poplik comments, that I agree with) because he will speak (write) summarizing all the thoughts of the future councile, and it's nearly impossible to do this thing without giving some personal considerations or aptitude in it (yes, hust like the "rvr as it should be" consideration).
But don't take me wrong, I've nothing vs Luydor. It's just increbile to me that a councile can't vote for his chief.


The only reason that im the organzier of it is because I asked to Blue if we can build one.
For now I try to get some people together for that to test, if it an work or not. Maybe we will later vote the member of it. At moment it would be to much work for something that maybe isn't even needed.
The process to choose the member of the player council is no democratic process there you are right, but everybody can tell me who thinks would be good for that. The only thing I do is to look if that player really is player that nearly everybody like in his/her realm. For that I speak with people I know, not only the people I like.

Well to see make more clear what is important for that, I can show you. For Midgard I chosed already Holsten and Rector. Why?
Both of them are guild leader of a big guilds, both of them are alliance leader of the biggest alliances we have in Midgard. Both player are like from 8vs8 pro, rvr casaul gamers and pvm gamers. Holsten plays sometimes in US, italian, frensh Pugs and know the most player of them. Both are liked from the most members of the realm. So we have already two for midgard which are in contact with the most players. Maybe their will be one or two more from midgard.

For the future, if it works like it should. The council will have me as organizer. That means I will look that we have activ member in the council. So if we have inactiv members I talk with him/her then maybe start a vote if we want to change one member. Write the Community News, isn't really a part of the council at the moment, but maybe will be.
For now the community news is just about things which are already in the forum and some that I get when I talk to members of the staff. Maybe you recognize that many things are form Midgard in news. the UI the Videos. That looks like a personal thing. I can tell you it isn't. Firstly the project of Rector is one of the biggest on the server and I know Rector so it was easy to ask him.
The Videos, I just wanted to post the one from Glimli, because it one of the best that was created on the server and in the first news, I wanted to avoid to post a videos about a player. The reason why i took that videos were that they are both from the the same event and the sentence "RvR how it should be" is a common sentence for daoc and matching what most people think. I guess you should recognize already that Im not the player that really want zerg all the day in every zone.
For the next news it would be nice to get some hints for the project/videos part.

bodoterror6 wrote:AND it has to be german, as usual :) give us a break, really.

Well see above.

vangonaj wrote:Why we need councill, we have forum for tell our opinions.

As member of the forum, you should know that maybe 10% of the players are only in the forum. The player council should try to include all player.
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Celad
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Postby Celad » Jun 23, 2012 17:39

Trishin wrote:
Celad wrote:
The simple fact that he is the one who wrote the news is a great power itself (just look at the Bloodwine -now edited- and poplik comments, that I agree with) because he will speak (write) summarizing all the thoughts of the future councile, and it's nearly impossible to do this thing without giving some personal considerations or aptitude in it (yes, hust like the "rvr as it should be" consideration).
But don't take me wrong, I've nothing vs Luydor. It's just increbile to me that a councile can't vote for his chief.

Anyway, I'm happy to see the rest of the news.

You really think he will write it alone with the council having no saying? oO Why not wait to see what this council brings before you complain?


Lol, did you read my post or what? I hope your answer is a joke.
I'm not complaining about the council idea. I like it. And I did not even think that the chief will write the statements "with the council have no saying". I wonder where you read that.
My point is: in every form of collaborative involvement the community should have the right to choose his head, because this one will inevitably be the intermediary in the community -> council -> staff relations. Unless the "head" word by Blue simply means the Luydor is the one who ctl+c, ctr+v and press submit. And this is something that clearly, reading the original news, didn't happen. :rolleyes:

And now in reply to the long Luydor post. As i stated i've nothing vs you. Obviously. First of all tell me where I've complained about the council idea. The marked "our" was because i foresaw what you now showed in your reply post.
Tell me: in what way a simple organizer, or proposer, can just pick some players and give them the representative role?
Here too, personally I've nothing versus Holsten or Rector, but speaking in the name of who you picked them, aren't you a simple proposer and organizer? Shouldn't the in game (and not only in forum) community say who can be his representative?
See, you are the council leader in the way I understood, not in a way I think it's like that.
Lol: "For Midgard I chosed already" is something I really wasn't hoping to read.

I wish you good luck with this project, really and frankly, but this is nothing the community will feel part of if the council itself is imposed.
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Rector
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Postby Rector » Jun 23, 2012 18:01

Luydor, the organizer and founder (=head) of the council, is asking you to submit suggestions for players, that you think are suitable for the council.

Whether the staff will let us influence their decisions or if we will be able to improve the communication between staff&players, is not clear yet (to me) - the future will show.

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