Evil has arrived on Uthgard!

Here you can comment on news articles.
Miiyomo
Gryphon Knight
 
Posts: 486
Joined: Aug 29, 2009 00:00

Postby Miiyomo » Oct 15, 2011 15:09

i already did all long time ago


http://uthgard.net/index.php?option=com ... 3&start=45


^^ PEW PEW ^^
Enjoy Life Miiyomo.
-DAoC- BIT
-WoW- Rock n' LoL
-Warhammer Online- Warp Legio
-DiabloIII- BIT
-GW2- XxX

User avatar
Ino
Gryphon Knight
 
Posts: 499
Joined: May 27, 2009 00:00

Postby Ino » Oct 15, 2011 15:54

Exits pls and the dungeons are nice, thx for implementing :-)

User avatar
Abydos
Game Master
Game Master
 
Posts: 6839
Joined: Jan 22, 2011 21:14

Postby Abydos » Oct 15, 2011 19:00

There are exits and they are functional, but I understand players may be having trouble exiting. This may be due to trying to exit immediately upon zoning in with server timers being off. I will look into adding anti-camp to the entrance.

User avatar
Magicco
Alerion Knight
 
Posts: 2360
Joined: Aug 01, 2010 00:00

Postby Magicco » Oct 15, 2011 19:29

Main Problem are the timers, but in DF or emain they are not annoying there in these dungeons they do.

Anyway, THANKS abydos AND nayru AND everything other GM that made this Server EVEN more attractiv!!!

User avatar
Abydos
Game Master
Game Master
 
Posts: 6839
Joined: Jan 22, 2011 21:14

Postby Abydos » Oct 15, 2011 20:01

Anti-camp measures are in place. You will want to move as soon as you zone in.

User avatar
vangonaj
Alerion Knight
 
Posts: 2497
Joined: Sep 14, 2007 00:00
Location: Galpen

Postby vangonaj » Oct 15, 2011 22:15

Very funy but there are some bugs. Sometimes screen turns into black, no drops and there are problems with timers. 5 mins for use stealth XD.
Image

Miiyomo
Gryphon Knight
 
Posts: 486
Joined: Aug 29, 2009 00:00

Postby Miiyomo » Oct 15, 2011 22:16

but ... drops ? ... u will implement ? or only UBER MOB ?^^
Enjoy Life Miiyomo.
-DAoC- BIT
-WoW- Rock n' LoL
-Warhammer Online- Warp Legio
-DiabloIII- BIT
-GW2- XxX

User avatar
Abydos
Game Master
Game Master
 
Posts: 6839
Joined: Jan 22, 2011 21:14

Postby Abydos » Oct 15, 2011 22:28

Drops from non-named will come when ROG is implemented. We are currently researching this.

Drops from named mobs are in. The specific drop rates will be adjusted slightly in the near future.

User avatar
Magicco
Alerion Knight
 
Posts: 2360
Joined: Aug 01, 2010 00:00

Postby Magicco » Oct 15, 2011 22:46

xD

entered dungeon -> stealth in 231 sec -> okay lets wait -> hm damn i lose life with anti camp protection -> lets go some steps not to die -> inc dead :D

User avatar
Abydos
Game Master
Game Master
 
Posts: 6839
Joined: Jan 22, 2011 21:14

Postby Abydos » Oct 15, 2011 22:53

That issue (timers being off) has been happening for weeks. We are investigating the cause. Rebooting the server resets the timers so they're all in sync, but always use caution when zoning in from one zone to another.

User avatar
Seyha
Phoenix Knight
 
Posts: 1726
Joined: Apr 25, 2009 00:00
Location: Schadenfreude City, USA

Postby Seyha » Oct 15, 2011 23:05

Great work! I'm really impressed. But it will be interesting to see how these new zones will remain relevant after the novelty wears off.
Luzifa: freak
Luzifa: delete your freak
Luzifa: seyha why you always coward?
Luzifa: running valkyn freak

User avatar
Trishin
Game Master
Game Master
 
Posts: 5048
Joined: Apr 07, 2010 00:00

Postby Trishin » Oct 15, 2011 23:09

Seyha wrote:Great work! I'm really impressed. But it will be interesting to see how these new zones will remain relevant after the novelty wears off.


Simply said: 40% xp bonus

User avatar
tremens
Warder
 
Posts: 52
Joined: Sep 01, 2010 00:00

Postby tremens » Oct 16, 2011 00:02

Seyha wrote:Great work! I'm really impressed. But it will be interesting to see how these new zones will remain relevant after the novelty wears off.


Once the Abydos has adjusted the droprate, many of the items will be desirable for templates I think.

User avatar
Entreri
Warder
 
Posts: 25
Joined: Jan 21, 2011 20:00

Postby Entreri » Oct 16, 2011 00:12

I entered with my Inf and stealthed, when i pressed attack button(without having target) i got destealthed.
Image

User avatar
Celteen
Alerion Knight
 
Posts: 2326
Joined: Dec 20, 2010 16:52

Postby Celteen » Oct 16, 2011 12:35

Well Abydos the new RvR dungeons are just awesome :)
The old RvR dungeons have so much more character than boring poc.
I can still remember most of the dungeon bosses and I'm looking forward to raid the dungeon :p
But yesterday the only one who was motivated to go there was Inotor, and 2 bard setup wasnt that successful 8)
Earlier we tried the named Archmage in Hall of conflict but with 1 bard 3 ranger he was impossible to kill with his crazy nukes ;)
Image
<<< This avatar is handmade by Inotor Wurzelbert : )
Check out the Mampfer-Threads for more.
viewtopic.php?f=10&t=25079
viewtopic.php?f=10&t=26934

PreviousNext

Return to News

Who is online

Users browsing this forum: No registered users and 4 guests

Friday, 29. August 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff