It is happening!
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Can we remove albion ? Is a bug ![]() ![]() there are none so deaf as those who will not hear
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What about charges that are just available without si for some realms. Eg s/c charge? |
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Let's just remove dragonfang :p The Lone Assassin
Formerly: Infinitum - Uthgard 1 Infinitum Style: https://youtu.be/Xae13-nWnBw |
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Can you take my wife away for say a few weeks, so I can play more often lol.??? She cooks, cleans, but doesn't do laundry or the dishes.
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Ecati - 50 Cleric, Leg SCer - Deleted |
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Can't fix Alb problems? It's ok, you can give us Half-Ogres to make up for it
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Eeew! Nezix - 50 Minstrel <The Band>
Merlin: Arthur, what is best in life? Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens. |
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Just what I always wanted! My own little Nezix! I will name him George, and I will hug him and pet him and squeeze him...
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Well, when Nayru posted on Feb. 2, 2014, he said the following: "Our current goals are the completion of missing features that have been announced long time ago. Precisely this means old realm abilities, complete classes and the Shrouded Isles expansion will be available when we're relaunching." So, initially the SI expansion was coming. Now it's not. Interesting. |
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That was announced over a year ago. http://www.uthgard.net/forum/viewtopic.php?f=47&t=34633 Nezix - 50 Minstrel <The Band>
Merlin: Arthur, what is best in life? Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens. |
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I am VERY curious about what that means. Having played on Uthgard since 2006, I have seen most of its "stages" and the only REALLY problematic of them, in my opinion, was once Old Frontiers map replaced New Frontiers. The reason is mostly because of how imensely different the siege game was in these two maps. Specifically NF was better at siege game then OF, its design allowed a much more sofisticated siege game: attacking walls, inner keeps, using ballistas, oil cauldrons, catapults, claiming surrounding towers for a useful purpose... And the diminutive apparatus! Man was it neat to use those diminutive ballistas and cattapults on walls... OF keeps were just buildings that people went to for finding adversaries. Those keeps were so uninteresting that there was no point on being inside one of them, as you could barely get any LOS from walls on anyone attacking (or to walls on anyone defending). Being inside a keep was basically waiting those outside to brake the door and enter. Once an attacking party arrived the place the defending party would just step out for open field game. No suprise so much boni and rewards for claiming and keeping those buildings: taking and defending them was uniteresting, so there HAD to be a reward for the thing to happen. Since I like siege more then open field, I obviously liked NF more then OF. I just hope that "reconstructing keep and relic system along with siege weapons" means actually TURNING siege in OF as fun as in NF. It would necessarily HAVE to be a custom non 1.65 though... |
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Well, there was siege in OF, it just didn't break the walls.
You had ballistas (anti-siege), catapults (aoe for players) and 1 person rams. But there were bonuses like RvR +Damage, RP earned, etc for owning keeps both as a realm and guild. Those can really stack up to make as much difference as the relics. Nezix - 50 Minstrel <The Band>
Merlin: Arthur, what is best in life? Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens. |
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http://www.levelattack.de/daoc/daoc_news/testpatch147.html Towards the bottom explains how the keep system will work. ![]() [3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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It's not exactly a problem for fix, it always been that way yes... is frustrating train also slash for two hands/polearm (I played whit armsman 2h on 1.56-60) but it was something that we must complain to the mythic in the past not now. AND half-ogre race was present only in ToA... not SI |
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