New RvR system scheduled for next Sunday

Here you can comment on news articles.
User avatar
Nayru
Developer
Developer
 
Posts: 8834
Joined: Jan 08, 2007 01:00

Postby Nayru » Feb 26, 2009 23:03

Sunday is the day! The new RvR system, that contains relics and RvR tasks amongst other features, will be released on Sunday, the 1st of March. We wish you a lot of fun and hope we fulfill your pretenstions and the raising player count. May the strongest realm win the war! ;)


Update:

The new RvR system is now active. Have fun! :)
Last edited by Nayru on Mar 01, 2009 12:40, edited 1 time in total.

User avatar
wla
Gryphon Knight
 
Posts: 435
Joined: Aug 13, 2006 00:00
Location: Bonn/Cologne, Germany

Postby wla » Feb 27, 2009 08:15

May the strongest realm win the war! Wink

:roll: war ... *cough*each to his own...

but anyway, im freaking excited about how this will work, or not. we dont know yet, but im optimistic and hope for a better rvr in the next weeks & months :)
Image

Don't argue with idiots - they'll drag you down to their level and beat you with experience.

User avatar
Supafly
Myrmidon
 
Posts: 129
Joined: Nov 10, 2008 01:00

Postby Supafly » Feb 27, 2009 11:29

gz! well done staff.. this will definately boost player count :P and the complaints about zerg :P every1 will now wish for zerg :D haha..

Good luck to all.. SUNDAY IS D-DAY!! mwahuhuhaha!!

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Feb 27, 2009 19:25

Supafly wrote:gz! well done staff.. this will definately boost player count :P and the complaints about zerg :P every1 will now wish for zerg :D haha..

Good luck to all.. SUNDAY IS D-DAY!! mwahuhuhaha!!



D-DAY must have been one of the biggest zergs in history.. Pls... NO! :wink:

User avatar
Zippity
Phoenix Knight
 
Posts: 1603
Joined: Oct 23, 2007 00:00

Postby Zippity » Feb 27, 2009 19:37

Zarkor wrote:
Supafly wrote:gz! well done staff.. this will definately boost player count :P and the complaints about zerg :P every1 will now wish for zerg :D haha..

Good luck to all.. SUNDAY IS D-DAY!! mwahuhuhaha!!



D-DAY must have been one of the biggest zergs in history.. Pls... NO! :wink:



yea..well to parallel history, by the time D-Day occured, pretty much everyone was coming around on the winning side bandwagon..

I'm starting to feel like i'm on the OTHER SIDE of the atlantic wall...just waiting for the gazillion man zerg to come landing in and overrunning my position and pillaging my precious =(

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Feb 27, 2009 20:03

Zippity wrote:
Zarkor wrote:
Supafly wrote:gz! well done staff.. this will definately boost player count :P and the complaints about zerg :P every1 will now wish for zerg :D haha..

Good luck to all.. SUNDAY IS D-DAY!! mwahuhuhaha!!



D-DAY must have been one of the biggest zergs in history.. Pls... NO! :wink:



yea..well to parallel history, by the time D-Day occured, pretty much everyone was coming around on the winning side bandwagon..

I'm starting to feel like i'm on the OTHER SIDE of the atlantic wall...just waiting for the gazillion man zerg to come landing in and overrunning my position and pillaging my precious =(


You're missing one thing tho..

Our side has some hidden spartans preparing to show their real identity, so, don't panic just yet my lurikeen ally :wink: .

User avatar
Raven
Gryphon Knight
 
Posts: 456
Joined: Jan 21, 2006 01:00

Postby Raven » Feb 28, 2009 00:08

Zarkor wrote:
Zippity wrote:
Zarkor wrote:
Supafly wrote:gz! well done staff.. this will definately boost player count :P and the complaints about zerg :P every1 will now wish for zerg :D haha..

Good luck to all.. SUNDAY IS D-DAY!! mwahuhuhaha!!



D-DAY must have been one of the biggest zergs in history.. Pls... NO! :wink:



yea..well to parallel history, by the time D-Day occured, pretty much everyone was coming around on the winning side bandwagon..

I'm starting to feel like i'm on the OTHER SIDE of the atlantic wall...just waiting for the gazillion man zerg to come landing in and overrunning my position and pillaging my precious =(


You're missing one thing tho..

Our side has some hidden spartans preparing to show their real identity, so, don't panic just yet my lurikeen ally :wink: .


I hate to burst your bath bubbles, but the spartans lost :D

User avatar
Zaraki
Myrmidon
 
Posts: 183
Joined: Jul 13, 2008 00:00
Location: Somewhere around Barstow, on the edge of the desert

Postby Zaraki » Feb 28, 2009 01:33

Raven wrote:
Zarkor wrote:
Zippity wrote:
Zarkor wrote:
Supafly wrote:gz! well done staff.. this will definately boost player count :P and the complaints about zerg :P every1 will now wish for zerg :D haha..

Good luck to all.. SUNDAY IS D-DAY!! mwahuhuhaha!!



D-DAY must have been one of the biggest zergs in history.. Pls... NO! :wink:



yea..well to parallel history, by the time D-Day occured, pretty much everyone was coming around on the winning side bandwagon..

I'm starting to feel like i'm on the OTHER SIDE of the atlantic wall...just waiting for the gazillion man zerg to come landing in and overrunning my position and pillaging my precious =(


You're missing one thing tho..

Our side has some hidden spartans preparing to show their real identity, so, don't panic just yet my lurikeen ally :wink: .


I hate to burst your bath bubbles, but the spartans lost :D


yeh, but they got a ton of arpees.
The world will look up and shout "Save us!"...and I'll whisper "NO U."

<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Zaraki&s=4">
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Chopchop&s=4">

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Feb 28, 2009 04:43

The zerg ALWAYS loses :twisted:.

User avatar
Elaeli
Banned
 
Posts: 100
Joined: Jan 08, 2009 01:00

Postby Elaeli » Feb 28, 2009 10:13

so, any developer feedback on the concerns voiced in the english new-rvr thread? will it get changed? are you gonna ignore it?

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Feb 28, 2009 13:35

Elaeli wrote:so, any developer feedback on the concerns voiced in the english new-rvr thread? will it get changed? are you gonna ignore it?


Elaeli.. I think we better just wait & see before the devs should act really. They put a LOT of work into this and won't be too eager to just change it overnight because some think it will be unbalancing the game.

If I were you, I'd just wait and see what it gives, if it works out after all, np, right? If it doesn't, .. THEN I could understand your post, but please.. have some patience ^^. :roll:

User avatar
Zippity
Phoenix Knight
 
Posts: 1603
Joined: Oct 23, 2007 00:00

Postby Zippity » Feb 28, 2009 14:49

Zarkor wrote:
Elaeli wrote:so, any developer feedback on the concerns voiced in the english new-rvr thread? will it get changed? are you gonna ignore it?


Elaeli.. I think we better just wait & see before the devs should act really. They put a LOT of work into this and won't be too eager to just change it overnight because some think it will be unbalancing the game.

If I were you, I'd just wait and see what it gives, if it works out after all, np, right? If it doesn't, .. THEN I could understand your post, but please.. have some patience ^^. :roll:



I can garuntee you with combat bonuses on relics..you will be seeing most (if not all) of these fears come to a reality. As it said, one must learn from history or be doomed to repeat it; that applies to this as well. Live had/has tried relic bonuses and you can see what happened with that through the years. People just got tired of things taking years to be fixed (bug, exploit/class abilities) and dealing with over populated/bandwagon realms when folks got/cheesed away relic bonuses. One of the few measures that I think mythic did well on to address this was to implement population bonuses. There is no such thing here at present. The downside is that they never changed the combat mechanic affects of the relics. I don't see why uthgard nor the players here should have to go through this again...

7 years is enough imo.

User avatar
Raven
Gryphon Knight
 
Posts: 456
Joined: Jan 21, 2006 01:00

Postby Raven » Mar 01, 2009 00:52

Zaraki wrote:
Raven wrote:
Zarkor wrote:
Zippity wrote:
Zarkor wrote:
Supafly wrote:gz! well done staff.. this will definately boost player count :P and the complaints about zerg :P every1 will now wish for zerg :D haha..

Good luck to all.. SUNDAY IS D-DAY!! mwahuhuhaha!!



D-DAY must have been one of the biggest zergs in history.. Pls... NO! :wink:



yea..well to parallel history, by the time D-Day occured, pretty much everyone was coming around on the winning side bandwagon..

I'm starting to feel like i'm on the OTHER SIDE of the atlantic wall...just waiting for the gazillion man zerg to come landing in and overrunning my position and pillaging my precious =(


You're missing one thing tho..

Our side has some hidden spartans preparing to show their real identity, so, don't panic just yet my lurikeen ally :wink: .


I hate to burst your bath bubbles, but the spartans lost :D


yeh, but they got a ton of arpees.


Spartans had perma-death

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Mar 01, 2009 03:31

Raven wrote:
Spartans had perma-death



Yea luckily those were the only ones who had perma death irl.. :roll:

User avatar
Gogulus
Warder
 
Posts: 29
Joined: Jan 18, 2007 01:00
Location: Sweden

Postby Gogulus » Mar 01, 2009 18:02

I must say that i think this is a big success for uthgard. Ive done some rvr tasks and im really happy to have some goals even when im solo in frontiers. I just wish the task give me a little more then it does now. To scout a keep would give me the rp of one good kill like 400rp at least but it gives 200rp. Its still worth doing cause you can always meet some enemys on the way but if you meet the zergs your done but the expanded battlefield makes it abit easier to avoid them.


Return to News

Who is online

Users browsing this forum: No registered users and 9 guests

Tuesday, 17. June 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff