Animist Bomber

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Nayru
Developer
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Postby Nayru » Oct 30, 2008 16:12

The following Animist spells have been implemented:

Creeping Path

Bomber (Root (Body Damage))
Level 8 (Spreading Vines): 16 sec
Level 13 (Ripening Vines): 23 sec
Level 19 (Expanding Vines): 31 sec
Level 26 (Branching Vines): 41 sec
Level 31 (Growing Vines): 48 sec
Level 40 (Shooting Vines): 61 sec
Level 49 (Rampant Vines): 73 sec

Bomber (Damage with Debuff (Body Damage))
Level 1 (Wisp Heat): 5 D, 10%
Level 3 (Wisp Glow): 23 D, 10%
Level 7 (Wisp Spark): 29 D, 10%
Level 10 (Wisp Fire): 37 D, 10%
Level 15 (Wisp Flame): 57 D, 10%
Level 20 (Wisp Blaze): 73 D, 10%
Level 27 (Wisp Flare): 100 D, 10%
Level 34 (Wisp Pyre): 124 D, 10%
Level 44 (Wisp Inferno): 159 D, 10%

Arborial Mastery

Bomber (Damage (Body Damage))
Level 1 (Spirit of Anger): 5 D
Level 3 (Spirit of Ire): 16 D
Level 6 (Spirit of Outrage): 31 D
Level 8 (Spirit of Aggravation): 41 D
Level 12 (Spirit of Enmity): 56 D
Level 16 (Spirit of Rage): 77 D
Level 22 (Spirit of Wrath): 102 D
Level 30 (Spirit of Fury): 137 D
Level 39 (Spirit of Vengeance): 182 D
Level 48 (Spirit of Hatred): 225 D

Bomber (AoE Damage (Body Damage))
Level 14 (Circle of Anger)): 51
Level 20 (Circle of Enmity): 72
Level 27 (Circle of Fury): 99
Level 34 (Circle of Wrath): 123
Level 42 (Circle of Rage): 151
Level 50 (Circle of Vengeance): 178

Creeping Path Spec

Bomber (AoE Root (Body Damage))
Level 12 (Constraining Spirit): 32 sec
Level 18 (Entangling Spirit): 41 sec
Level 26 (Grasping Spirit): 52 sec
Level 34 (Constricting Spirit): 63 sec
Level 44 (Binding Spirit): 75 sec


The missing bomber spells will be implemented later, as they don't work without pets (mushrooms).

Have fun ;)

Rent
Eagle Knight
 
Posts: 607
Joined: Aug 22, 2005 00:00

Postby Rent » Oct 30, 2008 18:35

Oo !!

Great work :D
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mag
Warder
 
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Joined: Sep 19, 2007 00:00

Postby mag » Oct 30, 2008 21:00

It is nice, but i still have a question:
As you said ''the missing bomber spells'', you meant only to implement all bombers or all Animist's spells?

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Nayru
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Postby Nayru » Oct 30, 2008 22:00

Of course all spells.

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monty
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Postby monty » Oct 31, 2008 00:38

dang, i got all exited, tought you meant necromancer...

i must have missread...
:wink:

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H-Man
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Postby H-Man » Oct 31, 2008 18:28

badger badger badger badger badger badger MUSHROOM! MUSHROOM! :D
Henrir, Hyrkon, Hrungar & Hiormon Bruagh.

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speebo
Gryphon Knight
 
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Location: Germany

Postby speebo » Nov 01, 2008 14:30

yam yam, i love mushrooms!
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poplik
Phoenix Knight
 
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Joined: May 02, 2006 00:00

Postby poplik » Nov 01, 2008 20:15

not for long, you will see ;)

animist is one of the class that get whined about a lot, I am not really happy that they will be here but they are SI class so /shrug

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mag
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Postby mag » Nov 01, 2008 21:42

I dont think you should be worried about animist, but more about bonedancer, if it is to be implemented anyway.

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Raven
Gryphon Knight
 
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Postby Raven » Nov 02, 2008 01:01

A good scout eats animists for breakfast

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fagio1989
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Joined: Oct 12, 2008 00:00

Postby fagio1989 » Nov 06, 2008 01:00

good sb eat him too...

but the meat taste ike poison after the inc :D not good hunter :D

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Nebu
Myrmidon
 
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Postby Nebu » Nov 06, 2008 01:11

i got the salt, who has got my pepper :D

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Ditto
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Joined: Sep 09, 2007 00:00
Location: The Netherlands

Postby Ditto » Nov 12, 2008 17:17

Awesome, this makes me wanne play Uhgard again.
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