Revamp: Update

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Xedie
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Postby Xedie » Feb 07, 2014 13:09

tiarnaz wrote:
Byun wrote:After the month people will complain about the unfair advantage of the people, who were able to use the xp bonus ^^
If you are actually able to use the whole thing, it is a great idea for sure, but if not then there will already be a gap and sth like that wouldn't be very motivating.


complain for what? for making 1 or 2 toon at the start?

it's Daoc, the only real complain are for RVR.. having 1 or 2 toon more dont advantage people in neither way, but only can make people happy.

an xp bonus at start is in my opinion the best choose.. to make re-launch more attractive and "refund" old player for the lost of his year's work.


Nah, I have to support Byun in this case. It would only hurt those players that aren't able to take the headstart. Sure the influence would be rather low, but it would open up a opportunity for people to complain again because they didn't profit from it. And it's not about those 1 or 2 toons more, it's more about them beeing able to farm and equip themselves earlier + they will be able to effectively get some rps sooner, leading to an early RR advantage (and you know how many ppl. like to complain about such things, even though a few weeks won't get people to real highranks anyway).

The attractiveness of the relaunch will already be determined by all the newly added content and the possible convenience changes in combination with an stable plattform allowing people to enjoy the game :wink:
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tiarnaz
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Postby tiarnaz » Feb 07, 2014 15:05

honestly there are too much "complain" about an xp bonus.. and if for you isnt good, for many other is good..

remember that not all have the time that have 3 4 5 years ago.. and many disagree with the complete wipe choice..

when Uthgard some days ago.. have low popolutation.. in 2 days.. Dev come with Keep Teleport and huge Xp bonus.. but was too late.

learn from this error.. because with the complete wipe.. the playerbase start from 0.. and you have to "rebuild" it.. with many "fix" "adjustment" .


another thing that Dev can consider.. is the old "free level system" , that can help a bit too.

Israfelx1984
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Postby Israfelx1984 » Feb 07, 2014 16:58

Xedie wrote:
tiarnaz wrote:
Byun wrote:After the month people will complain about the unfair advantage of the people, who were able to use the xp bonus ^^
If you are actually able to use the whole thing, it is a great idea for sure, but if not then there will already be a gap and sth like that wouldn't be very motivating.


complain for what? for making 1 or 2 toon at the start?

it's Daoc, the only real complain are for RVR.. having 1 or 2 toon more dont advantage people in neither way, but only can make people happy.

an xp bonus at start is in my opinion the best choose.. to make re-launch more attractive and "refund" old player for the lost of his year's work.


Nah, I have to support Byun in this case. It would only hurt those players that aren't able to take the headstart. Sure the influence would be rather low, but it would open up a opportunity for people to complain again because they didn't profit from it. And it's not about those 1 or 2 toons more, it's more about them beeing able to farm and equip themselves earlier + they will be able to effectively get some rps sooner, leading to an early RR advantage (and you know how many ppl. like to complain about such things, even though a few weeks won't get people to real highranks anyway).

The attractiveness of the relaunch will already be determined by all the newly added content and the possible convenience changes in combination with an stable plattform allowing people to enjoy the game :wink:


Don't think exp bonus will help at start, and... free level is not good anyway. Exactly relaunch will be wonderful and just enjoy the new world in its perfection, explore SI and revive the good feeling to grove up 'your' Toon, group make new friends. Just dont be so daoc addicted ----> move 50 fast as i can---> rvr--->become rr10---> kill rel kill rel kill rel. Just enjoy the game step by step. Gm are working to show you all what real classic daoc is. So lets wait a moment and watch.

Israfelx1984
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Postby Israfelx1984 » Feb 07, 2014 17:04

And...... Exp bonus to help old players? .....Oh god.. Tons of old players moved on orgins and make uthgard Die.. Guys think about that.. We all should apologize and deserve Uthgard again.

Seksy
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Postby Seksy » Feb 07, 2014 18:00

Apologize....... I'm waiting for my apology. :roll:

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Aerewyn
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Postby Aerewyn » Feb 07, 2014 22:33

Before worrying about trivial things like bonus xp, thought should be given to what makes the best gaming experience. I won't care how long it takes to get to 50, provided things are fun. I'd hope that the devs here are looking at more than just the bugs in the current Uthgard code, because the problems ran deeper than that, and thus won't be fixed if only bugs and SI are addressed.

I hope they are looking at the posts of people complaining about things on Genesis as well because they have more problems than just server lag and too many people trying to connect. People are seeing the warts of the balance issues that are inherent with "classic daoc", and remembering that all was not roses in the old days; that a lot of needed balancing has been done, and is severely lacking in older implementations.

Part of this is that Genesis took the "Origins' name at first. Many may not know, but "origins" was a name floated by Mythic around the time of server clustering for a new server type that used OF and no TOA (in contrast with just the "classic" servers). Origins was a wildly popular idea, that Mythic eventually abandoned, even though fans never gave up hope. By taking that name, and leaking the information, more shard knowledge passed into the hands of present live players, and these North American players have flocked to what is now Genesis. These players have mostly been playing a balanced game for the last 4-5 years, and the imbalances of old RAs, coupled with their improper implementation (purge on a 5 sec delay) are reminding players that old daoc wasn't as great as they remember.

Is it not what Blue says: Do it once, do it right? the staff has this one chance to do it right. Uthgard's code is better that anything genesis will have for 6-7 years. If they fix Uthgard right, it can be the best DAoC server, counting live.
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Skarz
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Postby Skarz » Feb 07, 2014 23:14

i just want to say i dnt want to see any bonus xp on relaunch, i want that nostalgic launch day feeling and take part in the race to emain :)

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Celteen
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Postby Celteen » Feb 08, 2014 11:11

Skarz wrote:i just want to say i dnt want to see any bonus xp on relaunch, i want that nostalgic launch day feeling and take part in the race to emain :)

Yeah this feeling beeing stuck in an exp nightmare for month is quite tempting 8O
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Kayd
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Postby Kayd » Feb 08, 2014 11:42

I tried playing Origins a few times while you are working on your server, but I just can't get into it. I will eagerly be awaiting the new Uthgard, but do take all the time you need to make it right.

They have stationary exploit farm groups over there where it goes something like this:

1. Kill off an epic mob using stationary farm group.

2. Log into next stationary farm group for next epic mob. Repeat until all epic mobs are killed off.

3. Engage in a coordinated attack on server to force a re-boot, thereby resetting all epic mobs.

4. Repeat #1 through #3 as many times as possible/desired.

5. Sell epic loots for Real Cash or extremely inflated in-game prices.

Since Uthgard's servers have over a decade of experience, it is likely that Uthgard will have less of a problem with this issue. Uthgard staff has also done a good job of banning accounts related to the sale of items for real world cash. I hope that this policy continues. Origins staff say that it is against the "spirit of the game" but they have lacked the will to enforce this policy with bans.

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Fabulabelle
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Postby Fabulabelle » Feb 09, 2014 15:38

tiarnaz wrote:
Nayru wrote:
Celteen wrote:Not like we told you millions of times :oops:


I have to aid to Blue's defense here. It is difficult to differentiate between requests for faster experience gain and actual bug reports. I wasn't aware of this bug either and I have played a lot on this server.

Experience gain will not be harder after relaunch. Afterall I would say it will be a little bit faster due to some bugfixes Blue mentioned earlier. But please don't expect miracles. We will not be the next instant 50 server.


no one want an instant 50 server, but an huge, and for huge i mean really HUGE.. xp bonus, for a month at least.. can greatly help to "recall" player to their base.. not a week.. a month..

please consider that the complete wipe.. destroy ALL (morale too).. there are people that lose many and many toon.. and i dont know if they are happy.. give people a boosted xp rate for a month.. will be a little refund.. then Dev can ponder the situation.. and choose what to do.

my 2 cents

Your 2 cents ? or just the fact you didn't read the previous pages? This subject has already been debated (and repeated in your post's answers: creating a disadvantage between those who begin at the relaunch, and those who will begin 1 month after).
Not sure letting an open topic is a good idea, after 5 pages, people don't read first pages and ask same questions, complain about same details, etc. and everything is a perpetual repetition. Well, to be honest, a good 90% of the forum is a repetition, and I really pity the staff, and begin to understand why some questions remain sometimes unanswered.

Anyway, just to add MY 2 cents: at the relaunch, there will be so many people who will invest the land that leveling will just be a piece of cake. I'm pretty sure people will have no problem in finding a group to xp.

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