Fall Halloween Event 2012

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Abydos
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Postby Abydos » Oct 30, 2012 21:37

The boulder actually exists on live but is a different trigger ( I don't recall what exactly). However, when I got the idea to do some 'tricks', I decided to use pretty much "anything that looks like big, shiny treasure undefended in the open" should do some trick.

I think my favorite part of the event is when I saw some standoff, 2fg vs 2fg, someone hit hte switch and i just heard all those THUD sounds as about 20 people died. (I had good fun putting in the script for the sound effect--each time it hit someone it did a THUD if you had your sound effects on !)

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Blue
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Postby Blue » Oct 30, 2012 21:40

Barney wrote:anyone else heared the the Unreal-tournament "M-M-M-M.Monsterkill" sound, when like 20ppl getting smashed? :lol:

:twisted:
It's done when it's done. Thanks for your patience.
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Daene
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Postby Daene » Oct 31, 2012 09:56

Damn, we have a event 2-3 times a year and i have missed it QQ

Hope we will get something for new year? :D
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GreenP
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Postby GreenP » Oct 31, 2012 11:20

Please make some random boulder event anysoon^^
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Akip
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Postby Akip » Oct 31, 2012 11:52

roll it over amg :P
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kazam
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Postby kazam » Oct 31, 2012 20:32

Akip wrote:roll it over amg :P


Ahahaha, +1

:D

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Lucifire
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Postby Lucifire » Nov 01, 2012 03:02

Sturlek wrote:Great job with the event, staff. Being my first time in the Labyrinth I was naturally impressed, but I was also happy to see boss encounters that were doable with only 1 full group, and uthalis rewarded fairly generously. Only thing I'm sad about is that the map isn't available year-round :D

Oh and abydos your zombie/skeleton/ghoul puzzle was just the right amount of challenging. Only once in a while it was tough to tell when one character repeated twice in a row as the grow/shrink animation wouldn't show clearly, but once we figured out that it went 5-6-7-8-9 and that you have to wait a second or two between each click it was just a matter of paying attention.


You were my first kill :D
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Abydos
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Postby Abydos » Nov 01, 2012 04:34

Sturlek: Did you have your sound effects on? The mobs all moaned too which helped tell you which one it was, not just visually :)

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