Tajendi II

Here you will find all our planned and done events
User avatar
BUJU
Warder
 
Posts: 11
Joined: Nov 21, 2009 01:00

Postby BUJU » Dec 17, 2009 23:49

rapidshare data is broken fix plz :)

User avatar
arnius
Gryphon Knight
 
Posts: 322
Joined: Jan 25, 2008 01:00
Location: Flanders, Belgium

Postby arnius » Feb 28, 2010 14:49

holsten-knight wrote:And drops are a bit too good, it brings back a little of the atlantis ML raid feeling, which i was happy to leave behind on live servers.


This is my remark on Taj too, Taj has become the ToA escape in this 'Classic' setting, again giving the harcore gamers (4 a 5 hours straight) major advantages above the casual gamer after school/work or in the weekend.

Not that I do not appreciate the great graphics and the uber storyline, but the entire succes story of Taj is somewhat contradictionary vs the so called 'we only want Classic' setting. On the other hand parts of this forum state that we've evolved in a CUSTOM Classic, yet the entire SI part of Uthgard is still shunned and partially or completly left out.

I mean I like doing a quick Taj raid (Taj1/Taj Temple) but a Tuscarien Glacier raid is something I sincerely would love to do as well, and that is not only for the hardcore gamer or against the Classic feel.
"The past is what made the present, and is a guide line for the future." "A cynic is someone who knows the price off everything, but from nothing the value." "Memento mori, so you can live"

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » Apr 02, 2010 18:04

You cant compare TOA to Tajendi because there are no TOA boni at all. On the other hand I like the drops in Tajendi2 because there are some more useful drop weapons.

User avatar
Erdie
Gryphon Knight
 
Posts: 282
Joined: Aug 08, 2009 00:00

Postby Erdie » Jun 26, 2010 07:23

Killed this mob in duo both lvl 48 ^_^

Image
Once upon a time... Mentha.

Cratemesy
Gryphon Knight
 
Posts: 283
Joined: Jan 27, 2008 01:00

Postby Cratemesy » Jun 26, 2010 07:31

that mob isnt really hard mentha .. so dont think ur a pro!!!!!!

User avatar
Erdie
Gryphon Knight
 
Posts: 282
Joined: Aug 08, 2009 00:00

Postby Erdie » Jun 26, 2010 07:43

Cratemesy wrote:that mob isnt really hard mentha .. so dont think ur a pro!!!!!!


Posted it just for fun, we killed it after more than 30min and 9min before Server Reboot xD
Once upon a time... Mentha.

User avatar
Lintu
Phoenix Knight
 
Posts: 1188
Joined: Oct 11, 2008 00:00

Postby Lintu » Jun 26, 2010 16:17

Whats special about it? Killed it in Friar-Reaver-Duo before. The mob does not even deal damage.
My Albion:

Chars: 50 Minstrel, 50 Infiltrator, 50 Paladin, 50 Reaver, 50 Theurgist, 50 Scout, 50 Friar, 50 Sorcerer, 50 Cleric, 50 Wizard, 50 Mercenary, 48 Cabalist, 48 Armsman

Crafting: LGM Alchemist, LGM Armorcrafter, LGM Tailor, LEG Spellcrafter, LEG Weaponcrafter, LEG Fletcher

Ellesar
INVADER
 
Posts: 0
Joined: Jan 07, 2011 09:19

Postby Ellesar » Jan 10, 2011 10:25

Has someone already created Tajendi 2 map(s)?
With mapperGUI or something like this maybe?

User avatar
Tuttar
Myrmidon
 
Posts: 75
Joined: Jan 22, 2010 01:00

Postby Tuttar » Jan 25, 2011 06:50

Ellesar wrote:Has someone already created Tajendi 2 map(s)?
With mapperGUI or something like this maybe?


I've been working on a map, for taj2 after temple. Not sure if I may post it when finished though...?

Big thanks to all involved in creating all of Tajendi, given many hours of nice gameplay exploring new areas.
Image

User avatar
toaky
Gryphon Knight
 
Posts: 336
Joined: Oct 11, 2009 00:00

Postby toaky » Feb 01, 2011 07:28

Tuttar wrote:
Not sure if I may post it when finished though...?



i doubt the staff would let it on their forum

i had started the same thing but decided it was better if people learn for themselves
Image

Ecati - 50 Cleric, Leg SCer - Deleted

User avatar
Gorim
Eagle Knight
 
Posts: 780
Joined: Dec 12, 2007 01:00

Postby Gorim » Feb 02, 2011 11:33

Some guys already have some maps.

Maybe shouldn't be public or dunno if it's same thing about mora's equipment planner.

Anyway it's possbile to create such maps, but it's in fact better to explore tajendi 1 and 2 yourself :D

Trols
Warder
 
Posts: 48
Joined: Feb 03, 2011 20:33

Postby Trols » Mar 03, 2011 19:33

How do I get into Tajendi1? Is it a place where I could go duo and find a camp or solo? What is bottom level of mob? Is there a bonus there?

Or would it not even be worth time xping there?

VERY excited to see new stuff!! I cant wait!!

User avatar
Gorim
Eagle Knight
 
Posts: 780
Joined: Dec 12, 2007 01:00

Postby Gorim » Mar 04, 2011 10:17

Trols wrote:How do I get into Tajendi1? Is it a place where I could go duo and find a camp or solo? What is bottom level of mob? Is there a bonus there?

Or would it not even be worth time xping there?

VERY excited to see new stuff!! I cant wait!!


There are some pretty decend xp spots inisde tajendi, BUT it is an instance so u can't drop grpmembers and jsut replace them...
Each new GrpMember force you to restart the instance...
If u wanna do the whole taj1 part, you would ahve to do the already done steps again if u restart the instance with a new grpsetting.

I would suggest you to start tajendi with 42, most of the mobs are still purple but they are beatable with a good grp.
With 42 u are able to grab the xp quest 0,5 xp lvl reward which is gained if u do the whole part 1(doesnt matter if 49 to 49,5 or 42 to 42,5 or also works with 42,3 to 42,8).
In tajendi 2 there are more mobs with decend drops, more missions, and a lot of more to explore.

Have fun

Previous

Return to Events

Who is online

Users browsing this forum: No registered users and 3 guests

Tuesday, 16. April 2024

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff