New Uthgard player - Ideas to encourage RvR at all hours

Talk about your RvR experience here
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GoldRidley
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Postby GoldRidley » Feb 20, 2008 08:11

Okay, I'll make this quick. My friend and I just ninja'ed our first Braemar keep from The Door That Hits Back, and we get... 5 realm points.

5!

Is something wrong here, or is that normal for Uthgard? What individual incentive do I have to try to take keeps in the nooby BG's over simply farming other players?
Last edited by GoldRidley on Feb 21, 2008 00:54, edited 1 time in total.

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Kronos
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Postby Kronos » Feb 20, 2008 08:55

You do not get many RP's for a keep - thats just normal. A keep will give you and your realmmates a better XP bonus.

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GoldRidley
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Postby GoldRidley » Feb 20, 2008 10:28

I meant *individual* incentive. I admit I haven't been here very long, but braemar has been dead as doornails from what I've seen. What motivation do people at level 30, who plan to remain there until RR2, have to take a keep? None at all.

As of now players only seem to log into braemar during prime hours first to farm other players, and second to grab the keep if the situation favors it, almost like a snack on the side of a meal. That's *backwards*. Siege warfare is supposed to be the main course. If there were a reasonable individual reward for taking the keep, it's likely there'd be quarreling over them all day long, which would be better for everyone.

Players need to be motivated to enter the battleground when there's no one to battle, and be rewarded for doing so. Not through xp boosts when they're not even trying to level, but direct and immediate personal rewards - a nice little pile of RP's, something that will get people up at odd hours with two friends to snag a keep that they suspect will be unprotected... Except, everyone will want to try that, hence the constant quarreling.

Stinkmilbe
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Postby Stinkmilbe » Feb 20, 2008 11:51

Actually, I'd say that this is a reasonable and good thought. Golds point of view should be considered... at least to my mind.
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Alandrian
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Postby Alandrian » Feb 20, 2008 13:50

BG keeps used to give more rps. But I think it was abused and level 5 (and higher of course) were leeching while the level 30 took Braemar to get the first few ras way to early. Level 10 caster with MCL? Hoorey!

Braemar used to be quite crowded but it isnt anymore lately. Its those up and downs all the time. While certain people level new chars, Braemar and then Thidranki is quite full. After a while they are less populated again and you see them in Emain until they make new chars. Wilton is empty all the time of course as noone seem to like the map ;).

Best thing you can do is to get more player to play on uthgard :).
Alandrian

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Blue
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Postby Blue » Feb 20, 2008 13:55

The better solution are rvr missions I guess.

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Postby dr_luecke » Feb 20, 2008 14:19

i really wonder why one should get many rps for a keep, when he fights no enemies ?

rps are a reward for killing enemies of the other realms and not for hitting a keepgate with a weapon, i think.
and in bgs its very easy to raid a keep, you not even need a ram for the papergates, so why should it be rewarded with rps ?

Demiurgo
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Postby Demiurgo » Feb 20, 2008 16:04

Increasing rp for keep taking should be correct if it's hard to take keep. To take braemar/wilton/thidranki keeps you need 2 men.
Rvr missions would be nice only in emain, but you should put also an "advisor" which says: a spy says that the forces of xxx are tryng to take dun crim outpost!
So when someone in emain is doing there missions, enemy can come and start rvr fights
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GoldRidley
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Postby GoldRidley » Feb 21, 2008 00:32

dr_luecke: There should be a small reward to get people in the BG in the first place. Like I said earlier, right now the focus is on players farming players, not on siege. When the system is working properly the cause is three realms are focused on taking the keep, and the effect is the end up fighting eachother constantly. The reverse is true from what I've seen. You duck into Braemar, and if there's no one there to farm, you leave, not caring who controls the keep. There's nothing encouraging you to stay a while, which would lead to potential fights as other people checked in.

Don't get me wrong - I'm not saying a huge reward is in order for taking an undefended keep. I was thinking maybe 100 rps for a successful Braemar ninja - that's a little under two player kills for a two man team. It's not like you do this repeatedly - the other realms have to take it back, first. That would be a good reward without inflating anyone's point totals undeservedly.

Blue: RvR missions are a great idea and could be used to encourage participation in RvR oriented goals at all hours of the day. I'm 100% for them.

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Danny
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Postby Danny » Feb 21, 2008 02:16

While you're at it, allow power-leveling so we have more 50's in Emain -_- 1-40 is the easy and annoying part, 40-50 isn't called power-leveling.
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Demiurgo
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Postby Demiurgo » Feb 21, 2008 02:30

The problem aren't lv 50
There are hundreds of lv 50 which never made 1 rvr
We need some way to motivate people (expecially players which never done rvr and after first inc they rel and go back exp other chars)
That idea I heard to make a bg for people lv 50 lower than 5l or 4l could be good for some aspect, but not enough
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tazok
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Postby tazok » Feb 21, 2008 12:33

RvR Mission are absoluutly the best way to go, since that appeals to the more pve orientated player to go into a rvr zone. The PVE players are a target audience that has much potential to boost rvr zone population.
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Sethor
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Postby Sethor » Feb 21, 2008 13:55

First of all. If you started playing DAoC after NewFrontiers release you are
absolutely right - the RP rate is much lower than on live. This is due to the
NewFrontiers changes to the RP calculation.
By now you may gain something around 3-4k RP on live servers per kill.
Uthgard has got the intention to simulate a pre-ToA DAoC. This includes
the former slow RPgain.

However, I think RvR mission would be a nice thing especially for those who
usually do not dare to enter RvR due to some highRR guys ^^
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Midgard: Nothing atm
Albion: Nothing atm
Hibernia: suxx ^^

Demiurgo
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Postby Demiurgo » Feb 21, 2008 14:40

Don't give too many rps for rvr mission! Or people will just zerg/go rvr in low pop hours to farm rp with those
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GoldRidley
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Postby GoldRidley » Feb 21, 2008 22:26

Sethor: The RP rate per kill is fine. I was talking exclusively about the reward for taking a keep in terms of RP gain - a higher reward would provide incentive to siege more often.

Demiurge: We want them to show up in what are now low pop hours. That's the point. Getting people in the RvR zones - all of them - at all hours. That means you can show up in a battleground expecting the chance at some action at any time.

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