Zerging! Stop the boring keep raids!

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Pao
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Postby Pao » Sep 07, 2017 10:36

Since I am still not 50, I did some zerging recently. It seems its just flipping keeps. Its so boring and not rewarding at all... 200rps wow... amazing.

So what about the good old emain zerg? Just go emain mmg/amg standing at wall, pushing and pushing, wiping and porting, wiping and porting, again and again.

We just want each others rps, lets do this. Lets farm each other, like in the old days!
Hope GMs are fine with what they have stated, that they are fine with just 80 people (300ppl was Trishin Statement long time ago) playing the game under their vision.
Its important to leave this server running doesn't matter how low the numbers will be. The other servers can fail but Uthgard still will be there, thats Uthgards only chance.

Edit 19/09/21: Well Uthgards chance has come.

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Postby Wakefield » Sep 07, 2017 10:55

If no one to zerging fight, why not take keeps? Drags opposite realm out for defence. Some of best times I've had is massive three ways in HW when Split and Romu are trying to get beno back
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Pao
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Postby Pao » Sep 07, 2017 11:06

Wakefield wrote:If no one to zerging fight, why not take keeps? Drags opposite realm out for defence. Some of best times I've had is massive three ways in HW when Split and Romu are trying to get beno back


Yes, it can lead to great zerg fights but most of the time you raid empty keeps and dont find the other zerg.

Back in the old days you went amg in emain and kill each other to farm rps. that would be nice.
Hope GMs are fine with what they have stated, that they are fine with just 80 people (300ppl was Trishin Statement long time ago) playing the game under their vision.
Its important to leave this server running doesn't matter how low the numbers will be. The other servers can fail but Uthgard still will be there, thats Uthgards only chance.

Edit 19/09/21: Well Uthgards chance has come.

Wakefield
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Postby Wakefield » Sep 07, 2017 11:32

I'm guessing times have changed, especially with server population dropping
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Liah
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Postby Liah » Sep 07, 2017 12:25

I'm confused...Albland 8 - 9 pm UTC + 2 CEST. Pretty much every evening :D
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Postby Samirane » Sep 07, 2017 12:45

just most of the time.. one zerg is in alb otw.. the other one in hib.. and the 3. one is at the other end..

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Juri
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Postby Juri » Sep 07, 2017 12:54

Hit a relic keep with your zerg and you'll get all the action you want :grin:

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Pao
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Postby Pao » Sep 07, 2017 13:06

Juri wrote:Hit a relic keep with your zerg and you'll get all the action you want :grin:


too much work. whats about meeting amg in emain? :D
Hope GMs are fine with what they have stated, that they are fine with just 80 people (300ppl was Trishin Statement long time ago) playing the game under their vision.
Its important to leave this server running doesn't matter how low the numbers will be. The other servers can fail but Uthgard still will be there, thats Uthgards only chance.

Edit 19/09/21: Well Uthgards chance has come.

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Juri
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Postby Juri » Sep 07, 2017 13:25

Pao wrote:
Juri wrote:Hit a relic keep with your zerg and you'll get all the action you want :grin:


too much work. whats about meeting amg in emain? :D


See, that's the attitude that ruins it. If you're not willing to apply, not even this tiny bit, why would/should the others? Dagda is literally 4 minutes away from amg, if not less.....

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patouch
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Postby patouch » Sep 07, 2017 13:57

yesterday during EU prime in emain was almost what you're wishing for: About 8-10 groups from all three realms.

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Postby trademark » Sep 07, 2017 17:52

AMG standoffs have two downsides:
- Boring when nothing is happening
- If the boxed in group feels like it's hopeless, they have no choice but to leave to different realm, or log altogether. See problem #1.

At least when keep zerging, if you get rolled by an insurmountable force, it's likely that force will flip and start taking keeps, so now your smaller force can defend and actually play the game. Emain zergs don't allow for that.

Further, if you light a Beacon of Gondor by attacking a keep (or better yet, relic keep), on the other hand, they know exactly where you are. No ships in the night, no people logging because "there's no action" when in fact you're both just going down opposite valleys in the Emain/Breifine corridor.
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Splitquick
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Postby Splitquick » Sep 08, 2017 07:16

Pao wrote:Since I am still not 50, I did some zerging recently. It seems its just flipping keeps. Its so boring and not rewarding at all... 200rps wow... amazing.


Also realize you get considerably less RPs for a keeptake for each level under 50 you are.

Also realize there's many different types of gameplay, and keeps and relics are part of the frontiers and part of DAOC for a reason.

That's one of the greatest things about DAOC. The only limitations to how you play the game are imposed by yourself.

I originally started leading keeptakes for one main reason. It helps other people enjoy the game. There were no RPs for keeptakes for months and months.

Taking keeps creates content. It shifts the map, it changes the gameplay world. It dynamically alters the battlefield in a huge number of ways. It sounds off your position to the enemy, it piques interest, it challenges them to come take it back from you. It opens up your options as a force, while limiting your enemies options. It provides opportunities.

But most importantly to me, it includes everyone who wants to come out and enjoy RvR. Bring me the classes that aren't considered 'RvR' classes. For instance Reavers and necros are great at busting into a lord room when there's tons of enemies bunkered up.

I can't even count the number of epic lord room and courtyard battles I've been in. Both attacking and defense. (Thanks hibs and mids :grin: )

Also, after doing it for awhile, you realize that when you head over and hit an enemy keep, you might take 2 or 3 before they are able to respond. But don't fret, they're most likely just gathering up a force large enough to wipe you in one inc :lol:

This game also, for me, is not just about the RPs, it's great fights and playing with friends. But keeps can also be an avenue to relics. Getting them and keeping them. But keeptakes also allow for tons of variables in fights because of the guards/walls/doorways/stairwell, that can cause you to lose a fight where you severely outnumbered the enemy or should have won easily, and win fights that you had NO business winning at all. And that makes it great too.
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Postby Splitquick » Sep 08, 2017 07:38

Actually wait, I'm willing to make a deal.

If Hibs and Mids let Alb have all 6 relics and capture all keeps, I'll stop taking keeps while we're in possession of all 6. :wink:

So basically, surrender. :lol:

Every Mid and Hib with realm pride that read that just said "**** that" out loud. :lol:

Another reason why keeps and relics are a great part of DAOC. :D

P.S. Dear mids and hibs, that was not a valid offer, and I do not want you to surrender. I want to pry the relics from your cold dead hands while you argue among yourselves whether BoF or SoS is more OP. :lol:

See ya on the battlefield pals. :wink:
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Postby Drakkars » Sep 08, 2017 09:31

My guilds been hitting keeps alot late night.. simply to create action.
we can run around forever looking for inc.. and maybe fight the same 1 mid or hib group over and over again.. or we can take keeps, get some rps and hopefully get an enemy to organize a defense and start getting some good fights in.
Just wish hibs would stop bunkering in the relic keep as soon as they were down 3 keeps and actually come out and fight. makes for a boring several hours taking keeps undefended, but at least at the end we know theres going to be 5+ fg of hibs to fight if they ever eventually move down the hill from the relic keep.


though tonight they had some groups coming out to defend. really made me happy to see that (though we had more albs with us then normal which made it rough for em)
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wonshot
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Postby wonshot » Sep 08, 2017 13:54

Also when playing for the realm and not your own RP/hour gain with your 7best buddies, and thinking everyone else on the realm are randoms or adders/mezzbreakers. You avoid the elitist drama.

I personally dont do 8mans, I once in a while do some pugging to get to know more realmmates or to get some action, but not to find "fair" fights or good battles. 8v8 will never be ballanced in my book, either one group has core cooldowns down, one group has a pug, relics, better comp, stronger RAs or whatever.

Yesterday in Emain alb had 3fg+ out taking keeps, Hibs had 1-2 fgs roaming, and mids had 2½-3fgs roaming. Instead of getting together and fighting the alb zerg, who we potentially could had fought it ended up in drama-lama over what midgard groups added in on a fight vs the hibs, and people started /ignore and leave the BG (Created to share information and inc-calls) That tilted me so hard, to see potential go to waste and so little care for realm and realmmates, just because some egos were hurt they didnt get to 8v8.

While I do respect some groups run 8man and take big pride in standing on their own, id very much like if they actually cared for the realm they are playing on and representing(and not just themself and their 8man) Else im sure they could find more ballanced evennumbers fights in some arena game with mirrorclasses no adding or any of the good stuff taht actually comes from open RvR trirealm action.

But I guess that is the charm to Daoc, some people like to solo, smallman, 8man, zerg or whatever. there is no right way or wrong way to RvR. I would just not care seaking for fair fights in a game that is this inballancced, but everyone to themselves :roll:

/rantover
Last edited by wonshot on Sep 08, 2017 17:34, edited 1 time in total.
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