Viper, Wild Arcana, Avoid pain
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Hello,
I would like to fully understand the Viper mechanics. 1) You see a target, meanwhile, stealthed, you hit Viper, you PA and dot is X2 dmg ? 2) what happens if your target purge within the very first seconds ? Can you swap another weapon with dot and get X2 dmg ? 3) Concerning wild arcana. It gives all poisons % critical chance. Does it worth going over lvl 2 ? Lvl 3 ? 4) Avoid Pain looks amazing on paper, huge investment into aug conc 3 (btw at least not useless like aug acuity 2). Do you think lvl 2 is enough or is it a rush to lvl 3 ? 5) can we consider maxing AP asap, before anything is a viable strategy ? |
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1. While viper is active your poisons will do x2 damage.
2. If you repoison him while viper is active, you will do x2 damage with poison. 3. In my opinion all pasive ra more than level 3 its waste of points. Well maybe mop5, or moa5 for archers. Its better have dodger thand wild arcana. You can purge poison, but you cant purge evade. ![]() 4. Vs assasins with level 2 should be enough. 5. Increase your hp points, and evade rate. |
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When u launch AP 2/3 vs a sb or an inf, what is the effect ? It is more like "well, that will take few more swings to kill this ns" or more like "damn, i m screwed" similar to a dragonfanged NS with purge down ?
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When you will use AP, their damage will be lower vs you. |
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