Removal of guardtasks.

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ZaiQQ
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Postby ZaiQQ » Sep 20, 2012 20:52

So when will you guys remove guardtasks? Indefinatley repeatable, segregates action, gives people crazy ideas that you need to task to rr7 to go to emain so the other rr4's can cry about high rr people, pveing for realmrank is what you did on a RP server. Last time I checked, uthgard wasn't striving to be.

Frankly im tired of having to run around and chase people who doesn't wanna rvr in the first place. Implement keep taking as a substitute if you're really intrigued about still having a keep related task. Killing players is the only real thing that should reward realmpoints.

And to all the "ermagherrd, cant compete, not rr11" Well, you will still suck as rr11 if all you did was guardtasking.
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Lifioch
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Postby Lifioch » Sep 20, 2012 20:53

ZaiQQ wrote:So when will you guys remove guardtasks? Indefinatley repeatable, segregates action, gives people crazy ideas that you need to task to rr7 to go to emain so the other rr4's can cry about high rr people, pveing for realmrank is what you did on a RP server. Last time I checked, uthgard wasn't striving to be.

Frankly im tired of having to run around and chase people who doesn't wanna rvr in the first place. Implement keep taking as a substitute if you're really intrigued about still having a keep related task. Killing players is the only real thing that should reward realmpoints.

And to all the "ermagherrd, cant compete, not rr11" Well, you will still suck as rr11 if all you did was guardtasking.

true story.+1

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Akip
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Postby Akip » Sep 20, 2012 20:56

So when will you guys remove guardtasks? Indefinatley repeatable, segregates action, gives people crazy ideas that you need to task to rr7 to go to emain so the other rr4's can cry about high rr people, pveing for realmrank is what you did on a RP server. Last time I checked, uthgard wasn't striving to be.

Frankly im tired of having to run around and chase people who doesn't wanna rvr in the first place. Implement keep taking as a substitute if you're really intrigued about still having a keep related task. Killing players is the only real thing that should reward realmpoints.

And to all the "ermagherrd, cant compete, not rr11" Well, you will still suck as rr11 if all you did was guardtasking.


if you remove guardtask the ppl who do them will simply disapear
they aren't out for rvr and don't want to
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ZaiQQ
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Postby ZaiQQ » Sep 20, 2012 20:57

Akip wrote:
So when will you guys remove guardtasks? Indefinatley repeatable, segregates action, gives people crazy ideas that you need to task to rr7 to go to emain so the other rr4's can cry about high rr people, pveing for realmrank is what you did on a RP server. Last time I checked, uthgard wasn't striving to be.

Frankly im tired of having to run around and chase people who doesn't wanna rvr in the first place. Implement keep taking as a substitute if you're really intrigued about still having a keep related task. Killing players is the only real thing that should reward realmpoints.

And to all the "ermagherrd, cant compete, not rr11" Well, you will still suck as rr11 if all you did was guardtasking.


if you remove guardtask the ppl who do them will simply disapear
they aren't out for rvr and don't want to


Then they don't deserve to get realmrank either.
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Austerim
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Postby Austerim » Sep 20, 2012 21:04

[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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ZaiQQ
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Postby ZaiQQ » Sep 20, 2012 21:05

Austerim wrote:http://i.imgur.com/jPAsj.jpg

:lol:


I guess he's just tasking to rr5 to compete in emain.
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Orihiime
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Postby Orihiime » Sep 20, 2012 21:07

ZaiQQ wrote:
Austerim wrote:http://i.imgur.com/jPAsj.jpg

:lol:


I guess he's just tasking to rr5 to compete in emain.

hahaha, Ombraccia best sb
2012:<@[Uth]Abydos> If we don't have SI by the end of the year, Im fairly certain I wont be a GM anymore :-p

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Orihiime
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Postby Orihiime » Sep 20, 2012 21:11

Agree with this topic, there is to much ppl getting high rr without ever going to emain, Dark Auspices in alb, Most of keep raiding on hib ( Anichi and co ). Guard task should give rps reward only until rr5, then no reward after this. If you want the rps, take the keep, or no rps.
2012:<@[Uth]Abydos> If we don't have SI by the end of the year, Im fairly certain I wont be a GM anymore :-p

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Owudd
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Postby Owudd » Sep 20, 2012 21:24

+1
enemy guards only untill rr5 ! great idea
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Austerim
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Postby Austerim » Sep 20, 2012 22:39

[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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Methusalem
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Postby Methusalem » Sep 20, 2012 23:12

i kill guards from time to time with my sb too,and i dont think there something wrong with it. (in my way)

i took a guardtask in SV and hopefully DC is claimed by the right realm for my task. then i start mpk (beginn charging) and run through mmg (no other way psbl ^^) , when i didnt meet someone betwenn mpk and DC-X (and i have the right task) i do a turn right way to gain easy rps and i didnt charged up for nothing. after that i go amg......


the opposite are gamer who only do guardtask and nothing else. they didnt deserve that much rps in my op.

as example : http://herald.uthgard.net/herald.php?vi ... &p6=Timion
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Pyat
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Postby Pyat » Sep 20, 2012 23:13

yeah, also +1 on this
keep taking as task may be viable though
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RonELuvv
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Postby RonELuvv » Sep 20, 2012 23:22

I have commented on this many times, but overall I think the best way is to scale the gaurd tasks so that doing them after RR5 you will see diminishin returns. Here is my old post from this old thread (viewtopic.php?f=32&t=26541&start=30):

RonELuvv wrote:I've said it before and I will say it again....

The gaurd tasks are not the problem. The problem is people doing what Ronia showed this particular individual doing, making a High RR player with doing the absolute minimal amt of actual PvP. I still say that gaurd tasks are a great thing for this server that allow for people fresh out of Thid to still get some RP's while they are still low RR as well as provide some supplementary RP's for those that play in more slow times.

In saying all that, it should be scaled dependant on RR. As an example:

RR1-4L9- 1250 rp's per solo task
RR5L0-5L9- 1000 rp's per solo task
RR6L0-6L9- 750 rp's per solo task
RR7L0-7L9- 500 rp's per solo task
RR8L0-13L0- 250 rp's per solo task

By doing this people can still use the task's as a way to gain RR's while their toons are lower RR, but as they gain in RR's the reward is reduced and hopefully pushes them to go into more traditional PvP.

It also still allow's for the higher RR players to still do an occasional task otw to RvR to increase the overall rp's on slow nights. For example, if Albs own Crim and I'm heading out to AMG on my ranger I can swing by and get an extra 250 rp's omw into Emain. Its not much, but if I do that 3 or 4 times it will add up to maybe make up for the lack of players.

I also agree with Holsten that group gaurd tasks should be revamped to be keep take tasks. Increase the reward to say 2000 rp's for taking a keep and maybe add a bonus on that for the lvl of keep.

Lvl 1-6 keep: 2000 rp's
lvl 7- 2200 rp's
lvl 8- 2400 rp's
lvl 9- 2600 rp's
lvl 10- 3000 rp's

By doing this people can still get good rp's while grouped and it would benefit your realm better overall by opening up DF. It would also prevent the people (myself included) from grouping up, opening up 4 keeps, and tasking back to back to back and getting 10-20k rp's in a few hours.

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Orihiime
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Postby Orihiime » Sep 21, 2012 00:07

Methusalem wrote:i kill guards from time to time with my sb too,and i dont think there something wrong with it. (in my way)

i took a guardtask in SV and hopefully DC is claimed by the right realm for my task. then i start mpk (beginn charging) and run through mmg (no other way psbl ^^) , when i didnt meet someone betwenn mpk and DC-X (and i have the right task) i do a turn right way to gain easy rps and i didnt charged up for nothing. after that i go amg......


the opposite are gamer who only do guardtask and nothing else. they didnt deserve that much rps in my op.

as example : http://herald.uthgard.net/herald.php?vi ... &p6=Timion

But in that there is nothing wrong. I take task also on my sb also, go amg. If in 10 minute there is no inc, i go back crauchon or crim, make the task, then go back amg. But ppl going in rvr zone only for task and try to avoid any form of rvr shouldnt be able to get rr11 by doing only task. That is totally ridiculous
2012:<@[Uth]Abydos> If we don't have SI by the end of the year, Im fairly certain I wont be a GM anymore :-p

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_Oglop_
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Postby _Oglop_ » Sep 21, 2012 00:17

It would require too much effort to implement such a system.

The best solution would be to change "Guard Kills" to "Keep Takes."

I play with my WarMap open at all times in hopes I'll catch a Task group when the Emain action is low. Often I'll find a keep set aflame, run out there, and find no players or the tasking group has moved on to another keep.

It's such an easy system to obtain RP's. Shouldn't there be some kind of struggle involved to gain ranks? If a group is attempting to take a keep, there is plenty of time to recruit a volunteer fire fighter team to defend. When taskers are about, they just crack open the first door, kill as many guards as possible then flee the scene to begin their next task. The Guard count is low enough for them to just slip away, only being caught if they continue tasking in that same region. If it's a solo tasker, forget it! Only 5 guards to slay! You won't catch them unless you are within close proximity.

Taskers do not want to be found, they just want to obtain high RR because they feel its necessary to compete. This mindset is hysterical. Only those that show persistence in RvR will grow.

If "Guard Tasking" was changed to "Keep Take" tasks, I myself would probably start taking keeps if enemies shown interest and attempted defending them. With the current system, fires usually indicate "Tasker" not that the keep is under siege. This "Guard Task" system sounds strangely familiar. . . . . PvE to get High RR . . ."Gaheris". I wouldn't mind the system if Taskers attempted to RvR more, or even tried to fight back when caught.

It's really a shame when a player would rather finish off a guard for their task than to fight an enemy player currently beating on them.

~


My experiences with known taskers . . .

I've created small rr4-6 groups quite a few times and simply slaughtered high RR task groups such as Dark Auspicis. They'll never be able to compete in RvR because they lack the basic knowledge and experience of how to RvR. They only know one thing: "Dump", and that doesn't even help them in many cases.

Other players I can mention that have tasked to high RR and lack basic skills I have encountered are Minneapolis and Sturlek. All they know, is how to "dump" their RA's. I've never seen a minstrel such high RR struggle to keep a Bard interupted (Even kill/run from a 1v1 . . L o L), let alone get out-interrupted by a Bard.

Just last week I dropped Ombracca to 20% 1v1 as a Bard, fortunately a group shown up to rescue her. Am I just that good of a player or are these taskers just awful players?
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