1 damage tabel for all realms

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asheron
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Postby asheron » Oct 20, 2011 05:59

The problem as I see it is this the realms are not all the same so why have 1 damage tabel/cap for all 3 realms? albion is only realm I know(life long alb here) as albs are the slowest realm =speed,style's,spell's,draw time's ect you can see the problem with all 3 realms set to same damage tabel. for example infy vrs nightshade= NS hit's 4-6 times per infys 1 hit also hib DW=100% hit off hand albs = 32% chance to land with off hand at lv 50 DW .Mid/Hib spell's 2,0-2,4 albs 3,0-3,4 and if you go thru each class you will see the many difference's like that.When Live adjusted it to 1 tabel they must have not known or considered the difference's between albion and the other realms . alot has changed over the year's and thats but one thing . one more thing that I dont understand and cant seem to adjust to is the fact that lv of skill no longer matter's=example when i went 50 longbow an respec to full melee none of my damages changed in fact 9 lb was just as good maby lil better actually and my melee stayed the same as well. I dont get that but it is that way on live to.This isnt a rant btw it is food for thought really , something to look at when trying to improve game play for all. It also imho would increase game play if it were setup per realm and not 1 size fits all because the competition between classes would improve back to the way the orgina game was before shortly after release of SI when they started all the adjustment's to make albion less populated.As my first and fav char was a wizy and a infy I would much like to play them again fr rvr the wizy is missed big time and the infy as wellsome do ok with infy but i guess im not that good a player anymore to fumbel thru it an be any good specially sence i lost beartooth=you evade=6sec stun now replaced with you block 6sec stun that thrust line was for scout/merc,minstrels not the infy but again it now is 1 thrust line fits all. Hope i get bear tooth one day and maby adjust damage tabels at least for albion cause thats a big handy cap for that realm being sooo slow. Thank's :)

Talented Musician
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Postby Talented Musician » Oct 20, 2011 06:04

i hope u see how wrong u r urself^^

dw 32% hit chance? just to mention one thing i laughed about^^

greetings

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asheron
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Postby asheron » Oct 20, 2011 06:10

well it is 32% chance to land with the off hand if DW is lv 50 actually. also i forgot to mention a easer fix may be just speed up albion(spell cast times,weapons, ect) to the other realms an leave it at 1 damage tabel for all idk just a thought. I dont know whats so funny btw research DW it clearly will tell you how it works just be sure you read DW albion not hib:)

Talented Musician
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Postby Talented Musician » Oct 20, 2011 06:12

if it isnt bugged in a real hard way:

dw: 25% + 0,68x dwskill+items+rr

cd: same

laxe: 100 percent, u skill for dmg variances
Last edited by Talented Musician on Oct 20, 2011 06:17, edited 1 time in total.

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asheron
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Postby asheron » Oct 20, 2011 06:15

you may be right I am going off older knowledge but the point is same infy hit once and hope off hand hits and other assassins hit infy 4-6 times in same amount time so if they both deal the same damage per damage tabel if you do the math real quick it is a no brainer who even has a chance to live.

Talented Musician
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Postby Talented Musician » Oct 20, 2011 06:20

that s a little rest of how the classes vary^^

infi: more specpoints

ns: magicskill (i know, lol^^), evadestun at 25 pierce

sb: more hp, 100% offhand hit

and the dmg variances depend on skill, buffs, stat that is used, ras etc etc

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asheron
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Postby asheron » Oct 20, 2011 06:38

I know alot of players cryed about infys getting more skill points as far back as I can remember but the reason was they are very basic thrust/slash/stealth/evenom/xbow/DW(with only a chance small chance to land it)CS with no plus except you must be stealth to use the styles and there are very few styles in any line that are usable or not chained and that deal any real damages.After they adjusted thrust damages years ago and later reduced dragionfang then later took out beartooth that means there is one style that deals damage and thats PA next higest damage is leeper chained off hamstring off evade and dont forget how slow it is to land a style like creeping death most kite away from it cause it is that slow even with haste.Carroke use to deal alot of damage as well long ago but not most styles drain way more endo than damage dealt, so the basic assassin is well behind the curve now.

Talented Musician
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Postby Talented Musician » Oct 20, 2011 06:49

i think u play another game than me sry^^

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asheron
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Postby asheron » Oct 20, 2011 06:54

lol posably , i only play albion seriously and started when live went live but quit live in 05-06 an came here .I never clamied to be a good player and I take that into consideration to but i also know what iv played thru over the years and watched the changes to my chars ect. could be i am just a bad player and always have been and just got soured to lol

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Frendir
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Postby Frendir » Oct 20, 2011 13:55

Yes, pls plets make all realms equal and only looking different. :gaga:
Uth1: Tuennes HO Merc 8Lx <Nightwatch>, Frendir Dwarf Zerker 6Lx <Svalbard Ravens>
Uth2:
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Trishin
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Postby Trishin » Oct 20, 2011 14:22

We have a patch limit we stick by. We will not make all realms equal.


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