RvR improvements

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Lasastard
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Postby Lasastard » Oct 18, 2011 08:12

Hi,

I know I know, this topic comes up every so often, but I think we should keep the discussion going:

It is pretty clear that RvR at the moment is pretty much split into 2, probably 3 major types: Emain 8v8s, stealthers and BGs. To me it seems that there is not a lot of overlap in terms of the players engaging in any of those threes, meaning there seems to be a sizable fraction of players on Uthgard that are content playing BG toons without ever setting foot into the frontiers. And I get that, I really do - Emain is not exactly casual friendly. But this is where some changes are needed. Uthgard has enough population to really get the action going in the frontiers, but to me it seems that the 'spark' is missing. So what do you think can be done to make RvR more attractive for the non-8vs8 crowd?

Some thoughts:

- Regular zerg events. This could be done by players in each realm, but perhaps better by a GM. The general idea is that e.g. a keep is declared the target and all three realms can fight over it. The winner could get a minor reward, enough to encourage participation, but not too desirable as to lead people to switch realms half way through. Do this weekly, perhaps, and hope that it eventually takes on a life of its own.

- Cut down on time sinks in RvR - e.g. let people port to frontier keeps as it was possible in NF. At the moment dying not only means losing, but 10mins lost in porting, buffing, etc. I don't suggest 'instant action', but something more compatible with a non-hardcore playstyle would be appreciated, I would think

- Some greater purpose to RvRing (apart from the challenge + RPs). Especially for a 'zerg' there is not a whole lot of point in forming to begin with. Relic raids should be a major incentive, yes, but this is already the end game and will not happen all that often. For most people it matters little if they have a few % more dmg. What else could be done? Difficult, I agree. Maybe let Relic lords drop Uthalis, spawn an event NPC with cosmetic items/reskins following a successful relic raid, or even drops from the SI epic dungeons. Personally, I am not the biggest fan of encouraging PvP by means of sparkly trinkets, but if that's what it takes... And maybe that wouldn't be the main attraction for a lot of players, but perhaps enough for some to get the ball rolling. Critical mass is a real issue here, and perhaps that could be something to kick things off. The hope, of course, is that over time a second RvR culture is established that makes it attractive for non-8vs8 players to go out and kick each others teeth in.

Anything else?

PS: And yes, I prefer 8vs8. Why do I campaign for more zerg? Zerg get's people into RvR, and ultimately some of those people may decide that it could be fun to try out other aspects of RvR during times when no zerg is running. But generally, I just feel it was part of the original game and Uthgard simply fails to capture that at the moment.
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Topaz
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Postby Topaz » Oct 18, 2011 08:51

Regular zerg events. This could be done by players in each realm, but perhaps better by a GM. The general idea is that e.g. a keep is declared the target and all three realms can fight over it. The winner could get a minor reward, enough to encourage participation, but not too desirable as to lead people to switch realms half way through. Do this weekly, perhaps, and hope that it eventually takes on a life of its own.


NO ONE ! should have influence of the normal flow of RVR in emain or other rvr- areas...
and if you want to build zerg.. then build a zerg.... whats the problem?
the last what this server needs, is a "manipulated" rvr by gms or something by doing stupid "zerg events"
btw the whole number of events at the moment is too much , cause this disturb the whole flow of rvr .
when you want a reward then raid a bossmob.

PS: And yes, I prefer 8vs8

wow! and?

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Lasastard
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Postby Lasastard » Oct 18, 2011 09:15

Reading comprehension == zero?

And if you don't agree, you could either argue constructively or save me the trouble of reading that senseless rant ^^
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Magicco
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Postby Magicco » Oct 18, 2011 09:48

this is topaz, what did u expect ?

Topaz
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Postby Topaz » Oct 18, 2011 11:07

this is topaz, what did u expect ?

Impressive spam! oh this is magicco what should i expect?

And if you don't agree, you could either argue constructively or save me the trouble of reading that senseless rant ^^


yes i don't agree , but i write my opinion like i want. and my opinion was still on-topic. instead of your flame.....
so stop YOUR senseless rant !

ps: pls stop to be provocative :) Thank you

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Galandriel2
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Postby Galandriel2 » Oct 18, 2011 11:33

only way to get more ppl to emain is to close those stupid battlegrounds.... or cap them to lvl30 or something like that
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[12:46] <Roundhouse_> actualy galandriel and blackbeard the master challenges out on heavytanks
[23:52] <Skarz> u are best skald i seen for long time

Kevan89
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Postby Kevan89 » Oct 18, 2011 11:40

Galandriel2 wrote:only way to get more ppl to emain is to close those stupid battlegrounds.... or cap them to lvl30 or something like that

Epic Win.
Make bg 20-24 / 25-29 / 30-35 (with rp gain lowered for make possible lvl up in bg), and more people come in rvr.

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Magicco
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Postby Magicco » Oct 18, 2011 11:42

Galandriel2 wrote:only way to get more ppl to emain is to close those stupid battlegrounds.... or cap them to lvl30 or something like that


classic bg was till lv 35 i think.
but if u cap them to a specific and lower lvl than 49 than more people will create an other toon cause its easier to lv1-30 than 1-49 with a new toon
so it will be the opposite result = even less player than now, but thats an other topic

my feeling and opinion is that a zerg event helps to get more and low rr people into emain, WHILE the event and some days after. but this flow stops sooner or later cause the motivation is maybe lost if a low rr pugs getting ganked over n over by high rr. maybe repeatly events would cause a constant flow. but i just speculate and dont know the real results.

offtopic:
sorry topaz i never saw a constructiv post in this forum only rant, fanboy

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Orihiime
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Postby Orihiime » Oct 18, 2011 11:46

Bgs is not the problem. if we could have insta port in emain like we have insta action in bgs, there will be a lot more player in emain.
2012:<@[Uth]Abydos> If we don't have SI by the end of the year, Im fairly certain I wont be a GM anymore :-p

Topaz
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Postby Topaz » Oct 18, 2011 11:59

Galandriel2 wrote:only way to get more ppl to emain is to close those stupid battlegrounds.... or cap them to lvl30 or something like that

first : no one need more in emain.. there enough
second: closing battlegrounds will change NOTHING! it will only cut the fun in the lower level range. you want fun with level 50... so let the lows their fun too....
closing battlegrounds get no one more to emain. the players who dont want go to emain at the moment, dont want it even if the battlegrounds are gone....
the only effect is: fewer players on the server.
and btw not every player in bg is a twink.... and bgs are a normal piece of this game and belong to daoc... and capping bg is no solution too... there are capped enough at the moment...

ps .. oh i forgot... we dont need more in emain, but we need the right people in emain, who dont flaming down the player with words like "no add" "wow nice zerg" "adder" "noob" and other insulting things.
thats a reason too, why people dont join emain..... they get flamed down....

its so fun.... you want more in emain, but if there are more... they must act, like you want!! its just ridiculous

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ZaiQQ
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Postby ZaiQQ » Oct 18, 2011 14:40

You're quoting galandriel and complain he wants them to act like he does? (he doesn't care about a single thing concerning rvr as long as he gets rps) = exactly what you want topaz!
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holsten-knight
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Postby holsten-knight » Oct 18, 2011 14:51

if all would act like galandriel rvr would be more free for all, more like live in the beginning of daoc, more for zergs, more for casual player.

This game is originally designed for people only doing things for theyr rp and give nothing about fair play and care for the other realms...

yeyeye, i heard it all no need to say it all again. We are not in 2002 anymore, people and game evolved bla bla bla... sad but true. I am happy some players kept the spirit of the game and did not "evolve".

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ZaiQQ
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Postby ZaiQQ » Oct 18, 2011 15:08

holsten-knight wrote:if all would act like galandriel rvr would be more free for all, more like live in the beginning of daoc, more for zergs, more for casual player.

This game is originally designed for people only doing things for theyr rp and give nothing about fair play and care for the other realms...

yeyeye, i heard it all no need to say it all again. We are not in 2002 anymore, people and game evolved bla bla bla... sad but true. I am happy some players kept the spirit of the game and did not "evolve".


Quite frankly its because people still play horrible in this day and age, and cannot compete and gain rps on a steady basis. The game evolved and people got better, then you got the people like galandriel who still mezz first and double dd second after accomplishing nothing with his char.

Actually I guess he doesn't even do it for the rps, he does it most for ****** people off. ^^
Last edited by ZaiQQ on Oct 18, 2011 15:21, edited 1 time in total.
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pweet
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Postby pweet » Oct 18, 2011 15:12

Pls stay on topic since this is an important problem of Uth and dont start flame wars against each other!

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ZaiQQ
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Postby ZaiQQ » Oct 18, 2011 15:30

pweet wrote:Pls stay on topic since this is an important problem of Uth and dont start flame wars against each other!


Problem: Not enough players involving themselves in endgame rvr.

Solution: Remove the higher tier battlegrounds, raise relic bonuses, add a warmap, fix broken classes and abilities, and people wouldnt be leaving after they just came. And for the love of god remove guardtasks.
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