Review: Emain Keep System
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Hi all,
this topic should be to review the current emain keep system (EKS). Well, I begin. At first it should be said that EKS's base is a good thing. Even though there are a few disturbing things. Keep upgrade & hookpoints: At the moment the keep upgrades pretty fast up to lvl8. In my eyes the biggest problem is the auto-upgrade. You have nothing to invest (raw materials/gold/bounty points). Hookpoint siege weapons face the same problem. So, over the time you get an impressive stronghold which can only be raided by a group and a big bunch of time and have nothing to do than wait. Suggestion: The claim system should be done in a more live like way. A raiding party raids the keep for its realm (no guild autoclaim). To claim a keep you can use the command /gc claim. /gc claim takes bountypts per hour of the claiming guild depending on the current keep-lvl. An interaction window should be added to the keep lords including upgrade keep and door. The costs for an upgrade should be payable in gold or guild bountypts. Unclaimed keeps stay lvl1 keeps with the weakest defense. Hookpoints: Currently you can setup siege weapons without any costs. There should be at least the price which is needed to build the field counterpart (field trebuchet/field ballista prices). Forces of RvR/Peace: This system should be disabled. It is just disgusting and buggy. Since this system is live I have seen no keep at maximum lvl. If the suggestions are integrated there is also a must to disable forces of rvr/peace/... because from this point on players have to pay gold/BP. Intention of these changes: I think giving players the ability to claim keeps and to upgrade them into powerful strongholds could lure more players to emain. The idea of paying bountypoints to claim ensures that a keep can't be held easily over a long time. If a guild has no more bountypoints the keep gets degraded into a realm unclaimed keep and can be raided more easily by an opposing realm. Costs for hookpointed siegeweapons disable players to shoot down towers all the time. They will think about hooked siege weapon invests a bit more. Greets Sethor Characters:
Midgard: Nothing atm Albion: Nothing atm Hibernia: suxx ^^ |
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I agree with Sethors analysis of the current situation.
Perhaps there are better solutions than his proposal, but it is better than trying to Crush keepdoors all day long. |
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What about making tower-siege-weapons controlled by a char and not as an automatic system ?
Pirith. |
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It isn't a good idea, because it is at least as boring as bashing doors.. |
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