suicide in guards

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panachier
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Postby panachier » Aug 08, 2006 22:05

some people use to camp TK and when they cant win, they run in guard and suicide so no rp for enemies.

i think it's not at all fair and we should find a solution.

the one i found is that there could be some guard that do an area stun but no dammages that would stay 1 min or smthg like that. so if you want to camp, you ll get stuned and will die giving rp
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

Zappo
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Postby Zappo » Aug 08, 2006 22:51

No, thats no solution i think...

Maybe the first 2 guards can stun but the guards behind HAVE to kill the enemy! If not we can completely remove Guards or change their names into Stunners...

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panachier
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Postby panachier » Aug 08, 2006 23:45

yep i means there should be a row of guards stunning before the killing ones, just to prevent suicide without rp
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DanGer666
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Postby DanGer666 » Aug 09, 2006 02:24

im for a simple solution. no rp-gain in 4k range around all tks. no more tk/bridge, etc camping.
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Duke
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Postby Duke » Aug 09, 2006 17:28

That's bad cause when you want to get the tower near mid or alb tk the player always run back in the zone that the attacks gain no rps

Zappo
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Postby Zappo » Aug 09, 2006 18:30

I agree, Duke.

maybe a wall or something can prevent that kind of playing.
(wall only can be used to get through by tk owner)

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panachier
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Postby panachier » Aug 10, 2006 01:16

why not stuning guards...?
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Zappo
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Postby Zappo » Aug 10, 2006 01:32

I think both ideas are ok ;)

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Rufus_The_Hermit
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Postby Rufus_The_Hermit » Dec 23, 2006 23:31

Yay stunning guards and/or no rp in a certain radius.

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salbei
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Postby salbei » Dec 24, 2006 09:55

dont see a problem, it is good as it is now.

stunning guards ?think about that again :roll: the worst option there is imo
norp radius would be more efficient - but not needed as far as i can tell. its not that the tks get camped like 24/7

Gerbald
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Postby Gerbald » Dec 24, 2006 10:26

Pana is just lll because he cant get free RPs, so he asks the developers to deliver free RPs by stunned enemies ... yeah, sure.

The System works fine as it is, dont waste time to change it.

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Kronos
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Postby Kronos » Dec 24, 2006 10:34

Gerbald, i have noticed the behavior Pana described too (and i am not a stealther looking for RP). But that was some weeks, better months ago. It seems the problem has been solved by the community itself, since it does not happen often atm.

So, is there any need to reopen the discussion? No, i don't think so. Is there any need to provoke with such nice post of yours, Gerbald? No, also not.

Just close the matter.

Greetz,
Kronos

BTW: IF - and thats NOT the case - the problem was a current one, i would 100% agree to the stun idea. But as i said - topic is finished.

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panachier
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Postby panachier » Dec 25, 2006 10:03

there is no problem for free RPs don't worry... on alb there were a free RP giver, friskey, on hib they have gerbald , just missing one on mid and world will be perfect.

and i take off the idea of stunning guard it's very nice to insta kill casters that should be under guard protect range and stealth them and so you are killed by guard and no RPs for his friend :D or kill guys that are dueling far enough or they would be healed... it's a perfect world...
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

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Elwin
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Postby Elwin » Dec 25, 2006 18:40

well friskey wanted just to get rp's no matter that she was much more giving than getting , but he has will to fight ...
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Massa
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Postby Massa » Dec 25, 2006 19:25

Friskey didnt spend so much rp`s like other albs pana, cause she often went without grp so she spended only 900 not 8k like other albs .. but thats another discussion :P
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