split: Swapping OF Keeps with NF Keeps.
33 posts
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I decided to give this idea its own topic so as not to ruin rouxtm's thread.
My thesis:
A response from Zarkor:
Of course you can have fun and good fights during a siege. The best siege fight I've had in OF was an FG vs FG stealther battle in and around an Alb Keep. It was 3 minutes of pure mayhem. But the reason it was fun had nothing to do with the Keep. The Keep was just there. My point is that if you had fun in a siege it was because you were in a good group fighting another good group (or maybe not so good). The Keep contributed nothing to the fun--if anything it hindered the fun. If you could actually replace the OF Keeps with NF ones (size could be an issue), why wouldn't you? Is playing with bad Keeps really such a vital part of >>>:mad: MY IMMERSION ![]() How is asking for an NF Keep swap any different than demanding Cure NS? In both cases improving gameplay is the goal.
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I like the idea too, but the issues of size and coding such a change might not be worth it. Probably not worth the time they could spend doing other fixes.
I like NF better, but I can live with OF. If anything, completely swapping out NF and OF every month or whatever could be fun. At least to shake things up a bit. Even a "classic" server can't stay stagnant. But again, not sure about the feasibility of implementation. Last edited by Splamo on Apr 28, 2010 18:46, edited 1 time in total.
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First of all OF keeps are not 'imbalanced' or anything, they are just there and they're a part of OF. (which you don't like in its whole, I know) Nearsight is definately imbalanced. A gameplay quality decrease due to imbalances is a lot more severa than a slightly inferior (which is subjective to an extent) improvement in the overall RvR setting. My opinion is that you are too much against OF to really keep your argumentation objective enough to convince others. Making it more objective though is of course not easy since the entire subject of OF vs NF is not only a matter of rational practical aspects, but also one of subjective preferences. All in all I don't think there is any real NEED for NF keeps in OF. I'd rather staff works on what's actually important before discussing controversial custom changes (which should in fact be discussed thoroughly by both community and staff before being considered in any way). |
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Hey, it's the 'b' word. If you equate balance with fun and good gameplay then yes, the OF keeps are very imbalanced. And Keep sieges in OF are heavily biased in favor of the attacker unless the defender has pbaoe. It's such a pain in the ass trying to shoot people on the door, and there's no burning oil so tanks can't contribute anything to defense until the doors are breached.
Good God, man, get over it. Just because not everyone likes OF as much as you do doesn't mean we're conspiring to destroy your precious Emain amg-mmg grindfest.
Yeah, it isn't needed, which is why we have multiple threads with people racking their brains trying to figure out how to make real RvR (the part where you actually go out and take keeps) on this server exciting again. Last edited by Seyha on Apr 28, 2010 19:18, edited 1 time in total.
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![]() Characters:
Midgard: Nothing atm Albion: Nothing atm Hibernia: suxx ^^ |
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the nf keeps need more room
and the spots from the of keeps are to smal for it |
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I never liked the NF keeps... OF keeps are just so much simpler to deal with.
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Team Awesome/Cobra Kai
Forge (World of Tanks NA server) |
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/sign fokk of gay sieges with nf keeps |
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I guess it boils down to whether you want Keep sieges to be a challenge and an integral part of RvR, or a tedious but relatively inconsequential task that you grind out for DF.
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if people loved keep sieges, then WAR might not have been such a failure
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The keeps in WAR were terrible and the combat mechanics didn't mesh well with that type of gameplay.
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solution: give us /rp off command so the people who cant stand the poor keeps in OF can stay in braemar and have real keep fights
![]() oh and delete thidranki pls. lvl 49 bg is not livelike and kills frontiers. |
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I wish it were this simple... |
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and how would my suggestion complicate things? ^^
should make thidranki lvl 11 to 20 and braemar lvl 21 to 30 and wilton last bg with lvl 31 to 44. would be much closer to live bg setup and combined with /rp off command this would satisfy a lot of complaints about uthgard. we have a large enough community for this setup now. everyone seems afraid that having proper battlegrounds support will somehow kill end game rvr. if this were so then why is end game rvr popular on other servers that have real battlegrounds setups? we have a disgusting mockery of battlegrounds which only serves to push people to rr4 as fast as possible, and nothing more. that was fine when we had a community of 200 people. we dont have this anymore, and it simply doesn't fit. not only is this a low impact fix to many problems here, it would take maybe 1 hour of development time and has little chance of creating new bugs like all the other suggestions i've heard. clean, simple, and effective ![]() Last edited by Astealoth on Apr 29, 2010 02:47, edited 5 times in total.
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