Shrooms

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Falderan
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Postby Falderan » Jan 20, 2010 02:23

I don't know what the gms are smoking, but if you're going to have animists with a billion shrooms encouraging camping in this game you might as well add necros to make it balanced. This op caster bs is lame. :roll:

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Blue
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Postby Blue » Jan 20, 2010 02:36

I would think about what you say about GM's. A ban is faster waiting for you as you can say 'sorry'.

Animists are already limited to max 15 mushrooms and also have an area limit of 30 pets per 1500 units area. And this is even considered a customization as it was not this way in classic times.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

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is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

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Force
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Postby Force » Jan 20, 2010 02:39

Animists are pretty nerfed here tbh

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Ati
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Postby Ati » Jan 20, 2010 02:41

Falderan wrote:I don't know what the gms are smoking, but if you're going to have animists with a billion shrooms encouraging camping in this game you might as well add necros to make it balanced. This op caster bs is lame. :roll:


Stop blaming classes being OP nor Svg,Animist,Zerk with hes berzmode or Levi spammers . . .

I could consider all classes being OP because all of them have theyr own ups and downs ... its a game, where ALL reams are DIFFERENT, if you want 101% balance, please feel free to go play some WoW or Warhammer....

This is Dark Age of Camelot !

PS! Sorry if it offended some one but realy, i'm just SICK of that QQ all day long -.-
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Falderan
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Postby Falderan » Jan 20, 2010 02:47

Blue wrote:I would think about what you say about GM's. A ban is faster waiting for you as you can say 'sorry'.

Animists are already limited to max 15 mushrooms and also have an area limit of 30 pets per 1500 units area. And this is even considered a customization as it was not this way in classic times.


Threat threat threat. Shrooms + smoking = joke.

Do they really need more? Lol.

I should fraps this awesome hib tactics.

Plop shrooms + mash spam aoe. Awesome.

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Veirth
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Postby Veirth » Jan 20, 2010 02:52

I must agree that it is unfair to have implemented animist and bonedancer, even if incomplete, without the necromancer, you should have waited to be able to put them all or just not put them at all. About the OP'ed part, well, every classes has his strength, the balance isn't perfect and can't be.

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Falderan
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Postby Falderan » Jan 20, 2010 03:00

Veirth wrote:I must agree that it is unfair to have implemented animist and bonedancer, even if incomplete, without the necromancer, you should have waited to be able to put them all or just not put them at all. About the OP'ed part, well, every classes has his strength, the balance isn't perfect and can't be.


^^ exactly.

It's only op'd when you combine it to the 10 year old fighting skills of hibs, but you get the idea.

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CalvoHP
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Postby CalvoHP » Jan 20, 2010 03:06

3 sec casting shroms is the current perfect nerf, only noobs charge a field without cc

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Falderan
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Postby Falderan » Jan 20, 2010 03:18

CalvoHP wrote:3 sec casting shroms is the current perfect nerf, only noobs charge a field without cc


Camp camp camp. That is all they do. Every realm has aoe and cc. Hibs are the only realm with shrooms.

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Ati
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Postby Ati » Jan 20, 2010 03:27

Falderan wrote:
CalvoHP wrote:3 sec casting shroms is the current perfect nerf, only noobs charge a field without cc


Camp camp camp. That is all they do. Every realm has aoe and cc. Hibs are the only realm with shrooms.


Have u ever tryed to kill shrooms with AE ? NOOOO
They die with 2-3hits ...

So please stop the nonsens QQ !
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vangonaj
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Postby vangonaj » Jan 20, 2010 04:06

People love QQ topics!!!!!!!!!!!!! And about shroom: You can mezz them, use aoe damage.

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snoog
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Postby snoog » Jan 20, 2010 05:26

Force wrote:Animists are pretty nerfed here tbh


rofl

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catania
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Postby catania » Jan 20, 2010 05:51

about necros:

sorry but on live servers necro's where mainly used for pve easymode and in rvr they are used mostly for exploiting. i am happy they arent on uthgard.

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Force
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Postby Force » Jan 20, 2010 06:48

snoog wrote:
Force wrote:Animists are pretty nerfed here tbh


rofl



obviously you never played an animist on live to compare to the uthgard version.

nixian
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Postby nixian » Jan 20, 2010 07:59

locked

less flame - more constructive postings

ty


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