Resist rates

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Darbie
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Postby Darbie » Aug 18, 2009 23:17

Has anyone else that plays a caster noticed REDICULOUS resist rates on this server?

In my last 3 rvr fights, i've been resisted 50%-80% of my spells. Half or more is super not ok.

And before someone says something about armor resists, they do NOT, or at least should not, affect resists. They affect damage.

I see it in pve too. If it's not blue con to me, I can't land more than 50% of my spells.

I don't remember live being like this EVER. So wtf?
Is this server including the +resist stuff in the calculation for flat resist? Did you put the numbers in wrong for resists? What?

I've played 3 different caster classes on this server already, and they ALL have that problem. I'm just lost as to how that could happen on every caster i've played, and many others i've talked to in-game about it.

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Erdie
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Postby Erdie » Aug 18, 2009 23:27

Main topic about spell resist: http://uthgard-server.net/modules.php?name=Forums&file=viewtopic&t=10953&highlight=spell+resist

PS: There is a reason if Mastery of Focus exists ^^

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Darbie
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Postby Darbie » Aug 18, 2009 23:48

I was under the impression that MoF couldn't raise past 50. As in, if i'm spec 50 in a skill, it doesn't help at all.

Or is it by spell? Say I have a 45 spell, i need mof 2 to take the spell itself to 50?

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Rector
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Postby Rector » Aug 18, 2009 23:52

MoF raises the Spell Level, to get lower resist rates. So, yes.

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Ronian
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Postby Ronian » Aug 19, 2009 02:01

Rector wrote:MoF raises the Spell Level, to get lower resist rates. So, yes.


It shouldnt work for already lvl50 spells. Or is this how it works on Uthgard?

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Erdie
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Postby Erdie » Aug 19, 2009 02:07

Blue wrote:It works in PvE and (let me look into code...) it can raise the spell level above your level but its capped by 50. That are the current settings. If its bugged this way then tell us.

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Respite
Myrmidon
 
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Postby Respite » Aug 19, 2009 03:11

what Blue said is suppose to be like that. ive seen a lotta resists from guys who have mof1 and are casting a lvl 47 spell... dont think its gonna help that much and imo resist rates resist a bit much

JackPriest
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Postby JackPriest » Aug 19, 2009 05:36

I've played Official Server for a long time but orange con Mobs never resisted so much. Atm i lvl Body Cabby Lv 30 now. While lvling at Giants in Brae with lv 28 very often u have nearly 2-3 resists on 5 casts while using the lv 28 Lifedrain on orange Mobs. With lv 27 i lvled in DF using the lv 23 Lifedrain because u got Lifedrain at 23 and 28, the resist was much higher often an orange con mob resist 4-5 spells in a row.

But really frustrating is resist rate of pet spells in Pve my Ruby Pet resist like hell. My personal record is 9! resists on orange Mob. I died because the mob resists 4 spells so he get with 80 percent te me, resisted QC and my Pet lands 2 casts while he defeated me in Melee. Perhaps it was only bad resist?!
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Satz
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Postby Satz » Aug 19, 2009 14:54

My personal record so far is 14 resists on 1 orange mob... In the end ive used up all little things i had up my sleeves and killed it, after something like 25 casts, most of them beeing CCs. No pet no adds, just plain 1vs1.

Something like that happens very rare, but it does still happen. I enounter such mobs(usually with 6 to 10 resists) each 1-2 hours of soloxp on yellow/orange mobs.

Live with it, or xp in groups. Untill some gm proves the resistsformula beeing wrong, admins wont change anything.

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BlackCougar
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Postby BlackCougar » Aug 19, 2009 17:21

agreed, it IS high, or at least it feels high.

on petpull with pure mana+max if i have 6 roange and they are all at 20-40% 2, max 3 bombs should kill them off.
i need around 5-8. thats why i dont bother bombing anymore.
while it WOULD save mana normaly, its much more mana efficient to just let the dmg shield on atm.

even soloing blue/yellow can be highly dangerous, good timing, 2 bombs off, aggro from one, another quickcast and still only 1 or 2 died.

not healthy.

Zarkor
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Postby Zarkor » Aug 19, 2009 17:53

BlackCougar wrote:agreed, it IS high, or at least it feels high.

on petpull with pure mana+max if i have 6 roange and they are all at 20-40% 2, max 3 bombs should kill them off.
i need around 5-8. thats why i dont bother bombing anymore.
while it WOULD save mana normaly, its much more mana efficient to just let the dmg shield on atm.

even soloing blue/yellow can be highly dangerous, good timing, 2 bombs off, aggro from one, another quickcast and still only 1 or 2 died.

not healthy.


This is true, I remember bombing off low-health mobs was a very viable solution on live, here it's too tricky and mana consuming to keep doing.

JackPriest
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Postby JackPriest » Aug 19, 2009 17:55

exping in grps as caster is rly hard because u need purp mobs to get decent xp. And on purp mobs u can have up to 100% resist. its not rare that i nuke 50% mana or more on purp mob to get some spells on him .

LG Jack
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Durchbrecht den Kreis :)

Denkt mal darüber nach!
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Dragot
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Postby Dragot » Aug 19, 2009 23:22

The resists are horrible for mobs they aren't blue/green. And for puple mobs you can say its mostly impossible to hit them with spells.

I hope ther will be a change soon for the spell resist system.

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Erdie
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Postby Erdie » Aug 19, 2009 23:31

With my skald (Stormterror) I trained MoFocus2 and now no1 resist my mez in rvr (if not immune :P). ^_^
The same with my caster class: spiritmaster, mentalist, eldritch..
soloing and without MoFocus is really hard kill a orange/red mob cause too many resists.. but training MoF the resist rate getting really low.

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Ronian
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Postby Ronian » Aug 19, 2009 23:33

Erdie wrote:With my skald (Stormterror) I trained MoFocus2 and now no1 resist my mez in rvr (if not immune :P). ^_^
The same with my caster class: spiritmaster, mentalist, eldritch..
soloing and without MoFocus is really hard kill a orange/red mob cause too many resists.. but training MoF the resist rate getting really low.


Hum? Dont understand your posting. MoF does help to increase the lvl of a spell below 50. With my lvl49 root i had 4 resist in one fight vs skald.

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