Petition for RvR Areas=Dungeons

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_Oglop_
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Postby _Oglop_ » Sep 19, 2013 13:58

[R]Bloodwyne wrote:Why is this only about horses, hasteners on keeps can cause the exact same imbalance. While we are on it can we please remove the hasteners completely and set the port timers back to 15min

No, Hasteners are not the same.

1. They are restricted to a 4-minute duration. That is just enough to get across 1-Zone (or hopscotch to the next keep to refresh speed) without encountering a player. For Midgard and Albion players porting to Emain, maybe 1-2 minutes of Hastener speed only available due to waiting on the teleport pad.

2. Hastners are bound to keeps. Whereas mounts can be summoned anywhere or called during a battle. Kill the Hastener speed and you know that player will not be back for awhile, unless there just happens to be a keep close by.

3. They are LiveLike for our patch level.


Removing mounts may produce another incentive to take keeps, for the Hasteners.
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"It's not fair unless I'm winning!"

[R]Bloodwyne
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Postby [R]Bloodwyne » Sep 19, 2013 14:15

They CAN cause the EXACT same imbalance as horses do, the facts you mentioned just decribe that it can only occur in rare occasions, but the fact that IF it happens it causes the same imbalance cant be ignored, this is a serious balance issue, no exceptions should be made here. Livelike or not should be out of the debate in such serious matters.
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_Oglop_
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Postby _Oglop_ » Sep 19, 2013 14:17

Stay on topic, this is about Horses not hasteners!

Here's a picture for visual reference.
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Changelog [05.09.2013] wrote:- Bugfix: Mounts can no longer be summoned in dungeons (#3782)


The original poster just had a clever way of titling it.
Last edited by _Oglop_ on Sep 19, 2013 14:27, edited 2 times in total.
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"It's not fair unless I'm winning!"

[R]Bloodwyne
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Postby [R]Bloodwyne » Sep 19, 2013 14:19

Its totally on topic as its the same issue! Please stop trying to evade it! Remove Hasteners!
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pweet
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Postby pweet » Sep 19, 2013 14:20

Hasteners are Live Like to our patch limit, horses are not? Whats ur point? If horses were live like we wouldnt discuss it either, but guess what they are a DR feature.
Last edited by pweet on Sep 19, 2013 14:21, edited 1 time in total.

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Celteen
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Postby Celteen » Sep 19, 2013 14:21

His point is trolling to get this topic closed.
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Sleepwell
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Postby Sleepwell » Sep 19, 2013 14:21

_Oglop_ wrote:Stay on topic, this is about Horses not hasteners!


You're wrong Blood. "Petition for RvR Areas = Dungeons" is latin for Horses.
Last edited by Sleepwell on Sep 19, 2013 15:34, edited 2 times in total.

[R]Bloodwyne
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Postby [R]Bloodwyne » Sep 19, 2013 14:22

Ur point is a balance issue as i could read in 234092318409 posts, and thats exactly what im adressing here with hasteners, im on your side! Remove hasteners AND horses since they can cause the exact same imbalance. Once this has been done we should do a new petition for the port timers i adressed in an earlier post!

I really like your selfless researches here trying to get rid of mounts and make Uthgard a better server, why can't we all pull on the same string? Lets do it right once we are on it!
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pweet
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Postby pweet » Sep 19, 2013 14:25

Celteen wrote:His point is trolling to get this topic closed.

this
now get back to topic pls.

Spivo2
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Postby Spivo2 » Sep 19, 2013 14:31

pweet wrote:
Celteen wrote:His point is trolling to get this topic closed.

this
now get back to topic pls.

[R]Bloodwyne
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Postby [R]Bloodwyne » Sep 19, 2013 14:32

Actually im absolutely serious and trying to underline your point, i dont know why u go against me. There is no way we can argue about hasteners possibly causing the same imbalance as horses do, its a fact as i decribed in an earlier post. Chances situations with hastener speed occur are way less than with horsespeed, but when its about balance this shouldnt make a difference. And shouldnt this be about fixing balance issues? Do you really wanna go back to a "its livelike so its right" only topic? Considering Blue knows its not livelike and still decided to make horses available i see only slight chances anything will change like that...
Last edited by [R]Bloodwyne on Sep 19, 2013 14:33, edited 1 time in total.
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Sleepwell
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Postby Sleepwell » Sep 19, 2013 14:32

Xedie wrote:
Sleepwell wrote:
Justbard wrote:It is not livelike.


Here we go again...Please try to refrain from making this statement. You want livelike? We can go back to no horse routes in OF and 15 minute port timers also...unless u want to pick and choose which changes are convenient for your play style. Hop out of DL and get to walking, I' ll see you in about 30 minutes. Closer from Cain? Go cook a pizza while you wait on a port, then ill still wait 20 mins for u to head on out. Speed classes? Sure come on out. Kill your enemy. Then wait 20 mins while they port back.

And to the "I want classic crowd",

Yes I have a horse on several of my toons. I use it for travel. If they would revert "ALL" the custom changes instead of certain ones that make life uncomfortable for you, I'll be glad to give up my horse and walk. (Never play my ranger again if I had to hoof it from DL :D )


Comparing apples with oranges isn't the way to go young padawan. There's a little difference between an incombat advantage and the possibility of getting faster to the action, don't you think? The Former gives you an advantage over your enemy whereas the latter just benefits you (and everyone else) in getting faster into the action. I most likely won't loose a fight due to shorter port-timers or the implemented horseroute (besides getting added more often), but I propably gonna loose a fight because someone could chase or reach me with more speed than he should have by class design.


My main issue is with everyone wanting to point to "livelike" but i'll answer your question.

Yes i think there is an incombat advantage. I'll give up my horse. I also think that 7 minute timers (or faster ones) are a combat advantage. As Blood pointed out, relic raids are a prime example. Zergs are another. You are stating that the former (player horse mounts) give me an advantage over my enemy, but horse routes do not? If a keep is on fire on the herald and i choose to go defend it while playing a class without speed, can i not get to the keep faster with an OF horse on the route? That is an advantage correct?

Xedie
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Postby Xedie » Sep 19, 2013 15:21

I admit, you got a point there :wink:
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Badtzmaru
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Postby Badtzmaru » Sep 19, 2013 16:31

As Abydos wrote, the GMs already noticed the point expressed in the initial and later posts. If you wanna keep on confronting about the topic and related aspects, you are welcome, but please, do not challenge each others.
Every time you talk about a game feature that you consider within ot without our patch limit, give proof about it reporting/linking the original patch text referring to it. It's much more smart than building a conversation made with "it is" and "no, it isn't"
:wink:
On Uthgard 1.0:
Totenpfeil <Ranger> - Vlath <Hunter> - Toten <Eldritch> - Totentanz <Skald>
On Uthgard 2.0:
Totenzweig <Druid> - Totentanz <Skald>

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RonELuvv
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Postby RonELuvv » Sep 19, 2013 16:40

[R]Bloodwyne wrote:Actually im absolutely serious and trying to underline your point, i dont know why u go against me. There is no way we can argue about hasteners possibly causing the same imbalance as horses do, its a fact as i decribed in an earlier post. Chances situations with hastener speed occur are way less than with horsespeed, but when its about balance this shouldnt make a difference. And shouldnt this be about fixing balance issues? Do you really wanna go back to a "its livelike so its right" only topic? Considering Blue knows its not livelike and still decided to make horses available i see only slight chances anything will change like that...


This is exactly what I've been getting frustrated with. If you want to use balance as your argument fine, then many things are involved in this and I'm sorry but Bloodwyne is 100% right that hastners give advantage in fights as much as mounts, but dont sit there and try and use balance and 'live-like' in the same arguments and pick and choose which work best for you or against you. Nayeh wants a live like fix on mounts to this patch but feels that a ns poisoning weapons or 1 minute immunity on all stuns is wrong. The fact is several of the above are 'live-like' at the 1.69 patch settings. I also loved the last line in Bloodwynes comment about Blue knows its not livelike and still put it in. SOOOOO true.

If you want to use balance then as bloodwyne points out talk about balance all the way through. If you want to use 'live-like' as your argument then you cant pick and choose which live-like settings you like best.

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