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Ceadius
Myrmidon
 
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Postby Ceadius » Jun 24, 2010 12:06

holsten-knight wrote:But women tend to love to play healer in most games, which only increases the problem, due to less healer with skills (just kidding of course) :lol:


Rofl. That was good. I bet you'll be cleric/druid KoS now :o

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Eclipsed
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Postby Eclipsed » Jun 24, 2010 14:47

I think there is plenty of healers/buffers out there, just look at that end game thread about number of players / RPLW per class. The healer / buffing classes are almost always on top for both player count and RPLW. The problem is though, if you get wiped, sometime people will go log on alts in other realms to have more fun. There is so little realm pride on this server, it makes it feel like its pvp or something. Dont add, dont kill him , bla bla bla. Its your enemy, kill him idiots. Ok yes if your enemy is a spec of life and your realm mate fighting him has more then enough life to win, then let it go, but if you allow your realm mates to die by any enemy, then you should get the heck off my realm :P . Cross realming is way to easy on uthgard, and allows players , who have lvl 50 alts to play the preferred realm at that time of day in emain. Realm pride is very lacking on uthgard, and i hope at some point they will try and find ways to limit cross realming, as someone on live was also not allowed to cross realm on the same server.

And yes it is hard to solo as visable in emain, so you should be going to hadrian or odin or the other zones in the other frontiers. Emain = Grp play mostly. You can find enemys, just need to know where to look, and after the revamp, im sure there will be more traffic in them.
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Zarkor
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Postby Zarkor » Jun 24, 2010 15:15

Eclipsed wrote:...but if you allow your realm mates to die by any enemy, then you should get the heck off my realm :P .


Since when is DAoC supposed to be played as if your RL life depend on it?

DAoC is a competitive game, just like most sports. This is why some people rather look at it from a 'fair play' point of view than a 'zomg roleplay means I can add to get more RPs!' point of view.

To be honest I value fair play A LOT higher in terms of respectability than any roleplaying excuse to add and try to make your enemy log out...

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Ociara
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Postby Ociara » Jun 24, 2010 16:52

Zarkor wrote:
Eclipsed wrote:...but if you allow your realm mates to die by any enemy, then you should get the heck off my realm :P .


Since when is DAoC supposed to be played as if your RL life depend on it?

DAoC is a competitive game, just like most sports. This is why some people rather look at it from a 'fair play' point of view than a 'zomg roleplay means I can add to get more RPs!' point of view.

To be honest I value fair play A LOT higher in terms of respectability than any roleplaying excuse to add and try to make your enemy log out...


And since when should DAoC be treated as some kind of "sport" (probably like Counter Strike)?

As far as i know it is still a MMORPG, and RPG means role playing game. Perhaps it isn't like that on live anymore, but as uthgards goal is to create a classic like feeling it should be here...

Don't get me wrong, i absolutely support honorable gameplay. but in my opinion the realm pride is something that differs such a game from an ego shooter or games like that...

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Eclipsed
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Postby Eclipsed » Jun 24, 2010 17:49

Ya you cant really consider daoc a sport or something, because there isnt really guide lines or rules to fallow on how to play, only that you cant cheat. I mean we play games to enjoy something other then real life, and giving you the feel of that kind of time period. You really think during medevil times, enemies would just run by you and say , O hi, you two contenue to fight and kill my realm mate, because that would be fair.

But that is the issue with these kinda games, some come to enjoy a fantasy, some come to be only competitive (solo , grp vs grp) also know as pvp play style. Every player has there own idea of what they like . I personaly play 1 realm by choice, I will kill any enemy that shows up yellow con to me at 50, if they are grey i will ignore, unless they are attacking me on purpose, or healing a lvl 50 im fighting. And if they are yellow con and i kill them and they are actualy only green or blue con, i will normaly let them go next time, for a while that is. If i see someone 1vs1 and one is my realm mate, and he looks like hes in trouble, i will almost always help. If he is ovisoualy going to win or could win, i normaly let him solo it.

If i see a mid and alb fighting 1 on 1, i will try and kill them both, because they are both my enemys, and bring death to both would make me happy. I dont cross realm, so i have no sympathy for any of them. Also i will try to get to my owned keep and defend it, or siege an enemy keep and then stay and defend it, if anyone comes to siege it, for a few min/hour, then i may move on. That is how i like to play my daoc, and if you dont like that, then requiest that they change it to a pvp only server, or find another server. They should really consider away to stop cross realming, as that isnt classic on the same server, and is why some people like this so called fair play.
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Zarkor
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Postby Zarkor » Jun 24, 2010 19:34

The problem with retardedly exaggerated roleplaying is that it is entirely incompatible with honorable gameplay (fair play).

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Maidrion
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Postby Maidrion » Jun 24, 2010 19:55

Ociara wrote:
Zarkor wrote:
Eclipsed wrote:...but if you allow your realm mates to die by any enemy, then you should get the heck off my realm :P .


Since when is DAoC supposed to be played as if your RL life depend on it?

DAoC is a competitive game, just like most sports. This is why some people rather look at it from a 'fair play' point of view than a 'zomg roleplay means I can add to get more RPs!' point of view.

To be honest I value fair play A LOT higher in terms of respectability than any roleplaying excuse to add and try to make your enemy log out...


And since when should DAoC be treated as some kind of "sport" (probably like Counter Strike)?

As far as i know it is still a MMORPG, and RPG means role playing game. Perhaps it isn't like that on live anymore, but as uthgards goal is to create a classic like feeling it should be here...

Don't get me wrong, i absolutely support honorable gameplay. but in my opinion the realm pride is something that differs such a game from an ego shooter or games like that...


Realm pride existed because of a) You needed to pay for multiple accounts if you were gonna play multiple realms on the same server. Since quite a few people had to pay for buffbot accounts aswell I can only think of very few people that realm hopped since it's rather costly. b) the game was new, it had goals to reach, something to work for as a realm. But now 8 years later.. Relic raids, keeps raids, zerg fights, and whatever qualifies as purposes to serve the realm are old and boring to me. Been there, done that.

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Ociara
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Postby Ociara » Jun 25, 2010 10:19

Eclipsed wrote:Ya you cant really consider daoc a sport or something, because there isnt really guide lines or rules to fallow on how to play, only that you cant cheat. I mean we play games to enjoy something other then real life, and giving you the feel of that kind of time period. You really think during medevil times, enemies would just run by you and say , O hi, you two contenue to fight and kill my realm mate, because that would be fair.
[...[.



For me it is almost the same. OK, I do rarely play in another realm. I play this game because for me it is fun to play, and when I’m up for playing this and this realm then why shouldn’t I do? But that does not mean that i will support (or better: not harm) my main realm hib. During that time I am on the other side, and then this is my realm which I want to support.



Maidrion wrote:Realm pride existed because of a) You needed to pay for multiple accounts if you were gonna play multiple realms on the same server. Since quite a few people had to pay for buffbot accounts aswell I can only think of very few people that realm hopped since it's rather costly. b) the game was new, it had goals to reach, something to work for as a realm. But now 8 years later.. Relic raids, keeps raids, zerg fights, and whatever qualifies as purposes to serve the realm are old and boring to me. Been there, done that.



I think concerning the live servers your arguments are absolutely correct. But as you said as well – this time is over. I haven’t played on live for some years now, but i don’t suppose any of these servers as a place where realm pride and roleplaying is actively showed. This is one point that differs Uthgard from the live servers: Uthgard wants to go back to the old time. Like i said before, it is the officially declared goal of this server to create a DAoC with classic feeling. I don’t think that is just meant as low patch level, no expansions, old FZ, old RA and so on. These are just instruments which shall create and grant this feeling. But so, the real feeling created by these circumstances should be the one you have had back then, after the beta or at SI release.

Of course this is just impossible. Nowadays every former live DAoC player knows too much about the “new inventions”, changes..perfect setup, better faster stronger, more more more... this server tries to break with these things and I consider it the right way.
Even if there are a lot of things I wouldn’t do (e.g. I’d prefer NF and new RAs), it is or will go this way and so I will accept it. On live it was the same. There were lots of things which I gladly would have changed. But it went on, because it was and is Mythic’s game and they are allowed to do to it whatever they want.

You say on live there were goals to reach which lead to some sort of realm pride. Which goals? Is there in RVR any other personal goal as a high RR/a skilful played char (what often goes, or should go, hand in hand)? I don’t know any other. So the only remaining and overal other goals are to kill enemies and raiding keeps (either for fun or to grant some levelling realm mates diverse bonuses). This IS and always was the main goal of DAoC – the whole game is created on that idea.

When you say you don’t have any fun anymore with these things, then why do you play on Uthgard? Don’t get me wrong, for me it is great to have more players. The more people the more fun. But I actually can’t see your motive.
As I started to play a little bit DAoC again I tried the freeshard Eden. There you can play with one account in all three realms, are instant 50, receive a caped SC...you can just log in, port directly to the battleground an start killing other players. Great, that’s fun^^ It seriously is fun, but after some time I just missed something. And that’s the thing I find on Uthgard, the thing you already have done and don’t want to do anymore (as far as I understand your post).

Because of that I really wonder what someone (not just you) does here if he is just looking for some 1vs1 / duels. Like I said this shall be no hostility. I truly can’t understand the point of view with so many other open options, that is all.

Nymeros
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Postby Nymeros » Jun 25, 2010 12:47

The point is that you can have both (or everything, you forgot 8v8), as Uthgard did for many years.

And there aren't really any feasible other options, are there? If there was simply a backup of Uthgards from a year ago I'd move there in an instant, and so would many others.

nixian
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Postby nixian » Jun 25, 2010 13:08

Nymeros wrote:The point is that you can have both (or everything, you forgot 8v8), as Uthgard did for many years.

And there aren't really any feasible other options, are there? If there was simply a backup of Uthgards from a year ago I'd move there in an instant, and so would many others.


Nym. just bringing the setup back to 1 year ago wouldn't change that there is aprox 500+ more players now and because of that going back is not a solution.

Start enjoying what Uthgard has become, instead of wishing yourself back to 1 year ago :) imo, Uthgard has improved A LOT since then.

Nymeros
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Postby Nymeros » Jun 25, 2010 13:28

1.) There aren't 500+ players more, that's just... lol. Let's just leave it at "not true".
2.) There's actually FEWER active RvR players.

Uthgard has not progressed in any way since OF was implemented, actually quite the opposite is true.

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Hedra
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Postby Hedra » Jun 25, 2010 13:59

nixian wrote:Start enjoying what Uthgard has become, instead of wishing yourself back to 1 year ago :) imo, Uthgard has improved A LOT since then.

:gaga:
I am assuming direct control.

Zarkor
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Postby Zarkor » Jun 25, 2010 14:11

Nymeros wrote:1.) There aren't 500+ players more, that's just... lol. Let's just leave it at "not true".
2.) There's actually FEWER active RvR players.

Uthgard has not progressed in any way since OF was implemented, actually quite the opposite is true.


Which is why they are planning changes to improve the situation...

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zaszeadora
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Postby zaszeadora » Jun 25, 2010 14:46

Nymeros wrote:1.) There aren't 500+ players more, that's just... lol. Let's just leave it at "not true".
2.) There's actually FEWER active RvR players.

Uthgard has not progressed in any way since OF was implemented, actually quite the opposite is true.


Well RvR is more than roam emain apk->amg->mmg->mpk->breifine and repeat, we have more rvr than we had on NF , a lot more.

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Seyha
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Postby Seyha » Jun 25, 2010 16:38

zaszeadora wrote:Well RvR is more than roam emain apk->amg->mmg->mpk->breifine and repeat, we have more rvr than we had on NF , a lot more.


By "more RvR" do you mean more zones? Bigger zones? Because that only hinders RvR on a server of this size.

Agramon/NF had way more options for RvR than Uthgard does now. Multiple milegates, bridges, keep sieges that actually felt like keep seiges, minimal down-time, no NECK CHECK.

Sorry, but Uthgard has regressed with OF.
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