Rangers .. again and always

Talk about your RvR experience here
Toblerone
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Postby Toblerone » Feb 08, 2010 19:40

You lie, it took at least 10 seconds!

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Ithiggi
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Postby Ithiggi » Feb 08, 2010 19:47

Toblerone wrote:
Seyha wrote:Or the archer misses.

Don't think I ever saw it happen.

Volley does miss.

Toblerone wrote:
Seyha wrote:Or the archer is dot'ed/bleeding (can't volley with either effect).

Why would you start attacking someone if you know you can't ?

If you try to volley with any dot or bleed it will just start reuse timer.

Toblerone wrote:
Seyha wrote:Or one of his arrows triggers a reactive proc which interrupts the volley.

Odds of finding someone with reactive DDs on their armor... 0%.

It happens more then you know.

Toblerone wrote:
Seyha wrote:Or you just interrupt him the good ol' fashion way.

Hard to do sometimes because volley doesn't "autotarget" a person like normal shots do.

I never got a target from a volley attack while playing US live servers, at least not with old archery.

Toblerone wrote:
Seyha wrote:It's not 1k damage in 6 seconds.

Sometimes even less then 6 actually.

It takes about 9 sec before you can shot any arrows (setting up your volley) this breaks stealth every time.

Toblerone wrote:
Seyha wrote:It's 9-10 seconds because of the time it takes to prepare the volley.

You mean while you're stealthed ?

This breaks stealth every time.


Toblerone wrote:
Seyha wrote:How much damage can a DD spec caster do in 10 seconds to a target without resist buffs?

Not too terribly much. Tried playing one on uthgard ? :)

I have and do play casters and yes they pwn all.

Toblerone wrote:
Seyha wrote:And I'm sure none of their spells have a 15 second cool down.

I'm sure bolts have 20 second cooldown, for example. I'm also sure casters can get interrupted easier since their range is lower than an archer's (unless volley also has 1500 range, cba to check) and they don't have stealth to get into position unnoticed before attacking.


Seyha said DD caster. DD stands for direct damage in DAoC and none have reuse timer. You talk about bolt's reuse timer and 1500 range ? /doh

Toblerone
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Postby Toblerone » Feb 08, 2010 20:02

Ithiggi wrote:Seyha said DD caster. DD stands for direct damage in DAoC and none have reuse timer. You talk about bolt's reuse timer and 1500 range ? /doh


DD casters don't have stealth, evade, shield or melee styles either. Pointless comparison, do you wanna go on ?

Making comparisons to completely different class types while only making your class look weaker in one aspect while ignoring a dozen others only displays your lack of common sense.

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Postby Zarkor » Feb 08, 2010 20:13

Seyha wrote:
Zarkor wrote:Volley is OPed, it doesnt even trigger the enemy target upon hitting.


That is also a bug, and I'm guessing it's related to the volley/camo bug. This should be a priority fix.

Yes, volley is powerful in an ambush situation when the target has no time to react.

So you're mad because a full bow spec archer can kill you with bow in an ambush? What's the problem?


If it's a bug then imo Volley is reasonable. Not targetting your attacker when you have no target tho is kinda OPed vs ranged attacks, especially with Volley's power. :P

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Ithiggi
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Postby Ithiggi » Feb 08, 2010 20:32

ooops laggy satalite Isp

sorry dble post
Last edited by Ithiggi on Feb 08, 2010 21:50, edited 1 time in total.

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Ithiggi
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Postby Ithiggi » Feb 08, 2010 20:39

Toblerone wrote:

Seyha wrote:
And I'm sure none of their spells have a 15 second cool down.


I'm sure bolts have 20 second cooldown, for example. I'm also sure casters can get interrupted easier since their range is lower than an archer's (unless volley also has 1500 range, cba to check) and they don't have stealth to get into position unnoticed before attacking.


Toblerone wrote:
Ithiggi wrote:Seyha said DD caster. DD stands for direct damage in DAoC and none have reuse timer. You talk about bolt's reuse timer and 1500 range ? /doh


DD casters don't have stealth, evade, shield or melee styles either. Pointless comparison, do you wanna go on ?

Making comparisons to completely different class types while only making your class look weaker in one aspect while ignoring a dozen others only displays your lack of common sense.


Huh ? you the one comparing I quoted you

All I see is you QQing on threads insulting others and trying to prove fiction. I am led to believe you don't like Uthgard community.

/end no point in this
Last edited by Ithiggi on Feb 08, 2010 20:49, edited 1 time in total.

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Seyha
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Postby Seyha » Feb 08, 2010 20:41

Toblerone wrote:
Ithiggi wrote:Seyha said DD caster. DD stands for direct damage in DAoC and none have reuse timer. You talk about bolt's reuse timer and 1500 range ? /doh


DD casters don't have stealth, evade, shield or melee styles either. Pointless comparison, do you wanna go on ?

Making comparisons to completely different class types while only making your class look weaker in one aspect while ignoring a dozen others only displays your lack of common sense.


The point is that there are several classes--not just DD casters--that humiliate full bow spec archers in terms of sustained DPS, utility, and group-ability.

Weia asked why Uthgard archers use volley, where as Crit Shot was the ability of choice on Live. It's a good point (as always from Weia), but how much damage did Live archers crit shot for? 1000+ damage on a Crit Shot against casters was not unusual on live.

I have archer vids from 2003 showing that even an unbuffed, 40 Bow spec Hunter could crit shot a grouped, presumably buffed caster for 900+ damage. That is impossible on Uthgard. Archery damage is no where near that. Even with 50 Bow spec and 300+ Dex I crit shot grouped casters for 500-6xx at best. So archers use volley for spike damage because normal archery damage against most classes on Uthgard is mediocre.

Stop complaining because your solo, group-designed class was killed by a stealth class that was designed for killing solo, visible players. (p.s. that comment wasn't intended for you, Weia)
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Eclipsed
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Postby Eclipsed » Feb 08, 2010 21:28

Id like to point out that on live , many rangers perfered to be full melee or at least have only 35 bow, since on live back then 35 bow was resonable because of how poorly the dmg increased after composite 50 bow. So if an archer was only 35 bow, his volley was only 3 arrows, which 2 critshots was worth at least 4 shots, so why use volley. Plus with ToA bonuse and enemys being fully buffed may have made it less desirable to do full bow spec. Also remember, at one time volley had a min range restriction, which im sure caused people to not care to use it up close, even though that restriction had got removed during switch to new RA system. And on live if a enemy was running with another enemy, volley is twice as not effective because it will hit others too, in those situations its better to use critshot/normal shot.

Also remember on live back then, less and less info about the game was known or currectly known, over the years we learned by grab bags, tests and what ever else, so dont assume all archers back then know exactly how volley worked and its usefulness.

So why bother complaining about volley again and again, its been done in other post many times, with people saying it shouldnt work this way, and this way, and i found proof for such claims, like volley shouldnt hit more then one target, which i found proof that says you could with old volley. So if you dont like getting volleyed, run with another player or avoid the gates and when your in a fight with one ranger at a gate, exept a volley to happen if you just stand there lol. Just remember those archer who spec high in bow are getting little dmg bonus, but compensite for skills like volley, rapidfire 1&2, sureshot, volley 1-4 and so on. And the cost of high bow spec is, little is not no melee skill.
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Toblerone
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Postby Toblerone » Feb 08, 2010 21:32

Ithiggi wrote:Huh ? you the one comparing I quoted you


Ithiggi wrote:Seyha said DD caster. DD stands for direct damage in DAoC and none have reuse timer. You talk about bolt's reuse timer and 1500 range ? /doh


You quoted who now ? :D


Seyha wrote:The point is that there are several classes--not just DD casters--that humiliate full bow spec archers in terms of sustained DPS, utility, and group-ability.

Weia asked why Uthgard archers use volley, where as Crit Shot was the ability of choice on Live. It's a good point (as always from Weia), but how much damage did Live archers crit shot for? 1000+ damage on a Crit Shot against casters was not unusual on live.

I have archer vids from 2003 showing that even an unbuffed, 40 Bow spec Hunter could crit shot a grouped, presumably buffed caster for 900+ damage. That is impossible on Uthgard. Archery damage is no where near that. Even with 50 Bow spec and 300+ Dex I crit shot grouped casters for 500-6xx at best. So archers use volley for spike damage because normal archery damage against most classes on Uthgard is mediocre.


That's all great but critshot damage got heavily nerfed along with PA. Just because it was overpowered back then doesn't mean it has to be overpowered on uthgard. I'm well aware that both critshot and PA from critblades could hit for over 1000 damage a long time ago, does that mean it should be that way on uthgard ?

Like it or not, compared to archers on live who have 400 dex, uthgard ones hit pretty hard. There are other issues crippling archers but bow damage is definitely not one of them.

Also stop comparing archers to mages in terms of utility already, it's hilarious.

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Silverleaf
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Postby Silverleaf » Feb 08, 2010 21:47

What a whine-fest this has become. For your 1 percieved overpowered skill there are many many more things broken or actually hindering archers. Get over it, everyone dies in the game, no one can be unstoppable. You show only weakness with the constant complaining. If its not the melee of the ranger its the bow skills of the archer.... some of you people will never be satisfied until the archer has no defenses for himself. You count yourselves lucky bow damage is not correct here and our critshots are gimped on damage and being ignored.

Toblerone
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Postby Toblerone » Feb 08, 2010 21:50

Yes I am poor archer with low bow spec but I wanna instakill everything QQ.

Bow damage is fine.

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Silverleaf
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Postby Silverleaf » Feb 08, 2010 22:12

Welcome to Uthgard. There are no buffbots here. So if you are a mage planning to run out alone and start wasting people like you do on insta 50 type servers you will not like the results as many posters here can concur with thier incessant moans.

Actually, if you are a solo mage this is maybe the most hostile server for you to be on if you have no group. See, here in Old DAOC land, mages are still quite vunerable as they should have remained all along.

Toblerone
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Postby Toblerone » Feb 08, 2010 22:25

Damn I should lend you my forum avatar.

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Postby Glacius » Feb 09, 2010 02:07

Weia wrote:
danteafk wrote:a OT questsion here.

is volley here somehow OP`d or bugged ? cuz every archerclass is using it, never saw anyone on live over the years using it.


That is something I've been wondering about too. Now I don't have any proof either. I had an archer on life, but never played him much. I didn't even try to use volley, since all I heared or read about it was that it's a pretty useless ability.

But in all my time of running solo on life with my other classes, I had to fight a lot of archers. I was never attacked with volley even once. Even scouts always just used critshot after slamming, and I got slammed and shot a lot. There would have been so many situations where Uthgard Volley would have been the ideal tool to take me down. Yet all I ever had to deal with have been normal and crit shots.

Now it could of course be that all those archers I encountered on life, on all the servers I played on, were just morons that didn't know how to play their class and thus just ignored this extremely powerful weapon.

I just don't think that this is very likely. Something is wrong. But as long as noone can tell what exactly it is, we'll probably have to live with the current implementation.


Yeah, and the wa ythey change GT and you doesnt seem right, i mean is it corectly implemented? you r voleeing and u change GT at the same time? i walk and i get hit..from point A to point B towards the caster, i m prety sure that it should add some seconds to his fire rate if he stops voleing to change gt,
QUESTION IS: CAN U CHANGE GT DURING VOLLEY OR NOT ON LIVE SERVERS ? who can tell us if its livelike , be cause here on uthg u can and i want to see a proof of that.

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Eclipsed
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Postby Eclipsed » Feb 09, 2010 02:48

So many are thinking you can freely and easly move the GT with the button, but in truth it does have a small delay when pressing the GT button, and then you can move it and drop it in the new place, and you do have to drop it for the new spot to fire at it, you cant hold it and fire in that spot. There is at least a 1 sec delay on the botton. What people are prob experiencing is the 350 unit range and lag. Add lag to the formula and im sure that 350 radius is a little bigger in game play.

All this is a mission to nerf what they can of the ranger and of archery, like volley, its not allwes someone moving the GT to kill you, but that is some of the focus, so lets nerf that, ok now they cant move the GT. Now i get hit when im standing still, too strong lets make it miss with volley about 50% of the time, ok now volley isnt worth using. OK now lets look at Physical Defense, it just makes the just too hard to kill, lets nerf that about 50% on rangers only or just archers, dont want to nerf it for casters of course, ok now what else, well 1 out of 1000 critshots are actualy good on an enemy, lets nerf that too, lets make it only do 25% more dmg, lets also nerf rapid fire, they fire too fast , its not fair.

What else. How about this lets nerf the reavers rear style proc in flex weapons, lets nerf the infi extra spec points, lets nerf the friars insane absorb and high staff dmg, lets nerf minstral DDs, lets nerf shield slam to 6 sec , 9 sec is just too strong, lets nerf every thing that you dont get because its there way of killing you. Or maybe we should try and not customly nerf everything for every cry baby in this thread lol. Every class has some kinda OP annouying skills. And just because there has been more rangers on the server lately, doesnt mean its because they are just over the top, maybe its because we are in OF where it takes longer to get to action, so for solos people like to be a stealther and with an archer camo stop MoS5 archers in zergs from finding you. And since there is really only one main hot spot that is AMG, there is where youl find like 8 rangers there. Now have 8 rangers firing at one / two targets at the same time, well no da youl die easy.

Use you head and avoid amg when there is tons of archers there, i do when there is tons of enemy stealthers there, which isnt uncommon. If you run into a melee ranger, make sure you use viper3 and everything you got, as that is what the ranger is doing, if you run into a full bow spec ranger, all you have to do is stay in melee range and wipe the floor with there lack of melee skill. GO READ some guides, go watch some videos, go do something else then complain in there.
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