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Fresa
Myrmidon
 
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Postby Fresa » Apr 23, 2009 22:54

Sometimes mages forget to buff their shields, that's when you see these numbers with bow.

Gerbald
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Postby Gerbald » Apr 23, 2009 23:09

Freshly ressed mages with no mana often sit to get power back, THATS when you hit them hard.
But its the same for melee damage, i can hit 50s for cap damage when they are ressick, sitting and have no buffs at all ..
Nothing to do with bow.

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Ragabbash
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Postby Ragabbash » Apr 23, 2009 23:17

Fresa, you shoot me today in 1 run 3 times and make me 245, 277 and 211 damage... im infi. I think ranger have good damage.

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Fresa
Myrmidon
 
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Postby Fresa » Apr 23, 2009 23:22

If you are Natan tell the whole story please.
I shot you three times for these numbers, then you charged me and kicked my ass through purge2+ip2 and healpot with you 20% life left at the end. Admittedly nice evades, but i should have won with three shots at the start of the fight.

Fresa.

p.s.: if you can't see, what's wrong with that scenario, then i think you must be biased.
Last edited by Fresa on Apr 23, 2009 23:32, edited 1 time in total.

nixian
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Postby nixian » Apr 23, 2009 23:29

tbh natan can drop me in a few seconds (not sure if its viper 3 and me forgetting remedy or what it is) but he has a crazy dmg burst :p


ps. so much for staying out of this topic

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Ragabbash
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Postby Ragabbash » Apr 23, 2009 23:41

Not, Im not Natan

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Fresa
Myrmidon
 
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Postby Fresa » Apr 24, 2009 00:42

ok sry then, if you want to get shot only once, use a dd-charge on your crossbow-just a tip.

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Zippity
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Postby Zippity » Apr 24, 2009 01:10

nixian wrote:im out of this thread btw:
but tbh i really don't wanna see this kind of changes on uth - it starts a nerf/powerup snowball


Yea i dont want to see this kind of thing going on either but it's too late now. The staff have set a bad precedent by legitimizing "nerf" threads with the example set by what happened (and is still happening) with animist pets, among certain other custom changes. Anyone and their mother now has a legitimate argument to have anything they want changed now simply because there is no standard set and adhered to. If some people think animists are over powered then the same can be said about assassins, some archers in limited circumstances, savages, healers, cabalists, theurgists, reavers..and so on.

Zarkor
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Postby Zarkor » Apr 24, 2009 01:17

Zippity wrote:
nixian wrote:im out of this thread btw:
but tbh i really don't wanna see this kind of changes on uth - it starts a nerf/powerup snowball


Yea i dont want to see this kind of thing going on either but it's too late now. The staff have set a bad precedent by legitimizing "nerf" threads with the example set by what happened (and is still happening) with animist pets, among certain other custom changes. Anyone and their mother now has a legitimate argument to have anything they want changed now simply because there is no standard set and adhered to. If some people think animists are over powered then the same can be said about assassins, some archers in limited circumstances, savages, healers, cabalists, theurgists, reavers..and so on.


Old RAs then to make it even to everyone or what? :?

Some stuff is clearly OPed, not doing anything about it is just as bad imo.

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Zippity
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Postby Zippity » Apr 24, 2009 01:43

No. Whatever system gets used is going to have inherent flaws/imbalances. I just think that uthgard needs to figure out what kind of server it wishes to be (a purely custom shard where the staff/community add changes according to whatever they feel like doing and the mood of the day or a shard that adheres to some sort of standard. If the server chooses to go the route of sticking to a standard in spite of personal biases and dislikes of (insert here class/feature) then everyone has to accept the positive and negative aspects of whatever gets implemented and stop this "lets change it for balance purposes" argument. If the server chooses to go the route of purely custom changes to everything that is desired then that is fine to as now everyone has a legitimate method for proposing custom changes. Currently uth seems to be a bit in denial or schizophrenic with wrestling with this "sticking to 1.80" standard in one mind but in the other clearly not adhering to it

Zarkor
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Postby Zarkor » Apr 24, 2009 02:00

Zippity wrote:No. Whatever system gets used is going to have inherent flaws/imbalances. I just think that uthgard needs to figure out what kind of server it wishes to be (a purely custom shard where the staff/community add changes according to whatever they feel like doing and the mood of the day or a shard that adheres to some sort of standard. If the server chooses to go the route of sticking to a standard in spite of personal biases and dislikes of (insert here class/feature) then everyone has to accept the positive and negative aspects of whatever gets implemented and stop this "lets change it for balance purposes" argument. If the server chooses to go the route of purely custom changes to everything that is desired then that is fine to as now everyone has a legitimate method for proposing custom changes. Currently uth seems to be a bit in denial or schizophrenic with wrestling with this "sticking to 1.80" standard in one mind but in the other clearly not adhering to it


Well imo custom changes are fine with the eye on balance, because all in all, the whole DoL project is custom, the whole 1.80 policy is custom, the whole Uthgard server is custom if you ask me. You can't talk about one thing being custom without looking at everything, so I suggest we try to keep to the 1.80 policy and make things as balanced as possible, custom or not custom. I don't care if it's custom but better than what Mythic did, which is in some cases not that hard.
Since Uthgard already has a custom setting, i don't see why customising to balance would be a bad idea.

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Zippity
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Postby Zippity » Apr 24, 2009 02:37

Well if you do that then as i said, anyone can make a case to do anything they want, which leads us back to "nerf of the week" issues as you see atm when people want to complain about a particular issue and have it changed based on popular approval. Sticking to a standard and not having this discussion of "balance' by sticking to that standard is the only way imo to avoid this mess that we're in now.

Zarkor
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Postby Zarkor » Apr 24, 2009 02:44

Zippity wrote:Well if you do that then as i said, anyone can make a case to do anything they want, which leads us back to "nerf of the week" issues as you see atm when people want to complain about a particular issue and have it changed based on popular approval. Sticking to a standard and not having this discussion of "balance' by sticking to that standard is the only way imo to avoid this mess that we're in now.


I must say I don't agree because this mess = New RAs without ToA, making Viper 3 more powerfull than it should be. This has only been achieved by sticking to standards.

Imo there should be room for nerfcalling if based on good arguments.

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Zippity
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Postby Zippity » Apr 24, 2009 05:32

Like i said, you take the bad with the good. Any system implemented will have its faults. My point is over consistancy, which there is a lack of at present. Sticking to a standard (whatever that standard may be) would demonstrate consistancy. Doing whatever the hell you feel like it whenever you feel like it = not consistant, and imo not a good way to begin any rational discussion over what should/shouldnt be changed.

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Denasti
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Postby Denasti » Apr 24, 2009 06:34

Old Ra's, need we argue more?

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