Statistics on RvR Population in Thid since BG announcement

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Caemma
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Postby Caemma » Dec 31, 2013 17:18

RonELuvv wrote:Say what you want, but Ivann is 100% right in his post. Those that refuse to go out and make the most of this are the same players that were the problem to begin with and are just using this as yet another excuse to avoid Frontier RvR.

Again, people who enjoy reroll will keep doing it, people who will enjoy endrvr now must BREAK BALLS more doing hard templates and hard time tasking with freaking noobs and bad setupts getting streamrolled by rps whore who keep refreshing herald since not a ****** out there and probably following them on 3 different frontiers for hours till they just disband a start reroll another toon :D

Also i would add, tasking (at least with these basic task where u just have to do "PvE" mostly) for 2 week is not funny at all if you guys never know that !

Removing thid is just a "work around" as programmers would call.

Anyway too much blabla, all say it easy, it will be the same, if you put effort you can etc.. then let's see if these neverseen people in rvr will start doing all this effort now even if nothing changed!

I'll be happy for farm these poor guys takin keeps till they stop yay! :lol:
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Zyviel
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Postby Zyviel » Dec 31, 2013 18:55

Yes DAoC did start out as a very casual friendly game. I came from EQ and it was a much more hardcore game and I came to DAoC because it was more casual friendly than EQ. When DAoC came out there were no corpse runs, the death penalty was not as bad as EQ, everyone in the group got the quest drop off a monster, there were no long raids to get the uber items in the outer planes. DAoC was advertised as EQ done right.

I remember reading the Lum the Mad site and he and his wife were beta testers. They talked about how there was so much less aggravation for the player and how much fun DAoC was. This game had rvr but it was casual friendly with everyone fighting for the realm over keeps and relics.

The hardcore players have always been the real problem for DAoC. The small vocal minority of hardcore players have acted as the casual players were somehow the villain for not coming out and getting rolled by them over and over. Very few players have the time or the desire to devote large parts of their day to playing games. They dont want a second job and they log on to a game to have fun. Too many of the hardcore players are greedy elitist who destroy the community that made DAoC great.

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Postby Top » Dec 31, 2013 19:34

Satiah wrote: If I don't enjoy the game, I will stop playing it. Yet you persist that I should keep on playing against my will and complain that the Frontiers need a new influx of players.


No, I only encourage what is best for the SERVER and it's intentions. Again, I'll reiterate. I am not a 'hardcore' player nor is my group. We are low RR and don't even have 8 people. We are the exact target who you try to make arguments for, the low RR groups who should lose because of RR alone. Do you understand that you sit here and try to tell me what I'm doing is too hard?

What you do is keep talking about your own individual desires instead of what is best for a healthy frontier. I don't have an 8 man. I don't have a zerg to play with. I only want to log in and do BGs.

Anyway, just going around in a circle now of you saying things are too hard and me saying no they're not. GG

Halysia wrote:Unfortunately not everyone may have the time you do, as many people to group with as you, both friend or PuG or the patience to feed enemies like you. I'm sure most of us realize that isn't any other players or the staffs problem.


It's funny you say, don't have the time I do...when I just said I'm a casual player. Anyway...

If you realize it's a you problem, that's good. Which brings about the statement I've already made, don't complain about it.

Halysia wrote:Last night on Hib....blah blah blah...my realm never zergs but all the others do


Heard this 10000 times. The Zerg is what is NEEDED at level 50 for casual/low RR chars to have something to do. That is the point, it should be standard for casual low RR players to run with 2 groups if they are facing 8 mans in the frontier. Get out of the BGs and form up for the realm. Everything else fixes itself at that point.

Halysia wrote:Are you Tophat by any chance?


No, my chars are in my sig.
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Caemma
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Postby Caemma » Dec 31, 2013 20:21

Top wrote:
Satiah wrote: If I don't enjoy the game, I will stop playing it. Yet you persist that I should keep on playing against my will and complain that the Frontiers need a new influx of players.


No, I only encourage what is best for the SERVER and it's intentions. Again, I'll reiterate. I am not a 'hardcore' player nor is my group. We are low RR and don't even have 8 people. We are the exact target who you try to make arguments for, the low RR groups who should lose because of RR alone. Do you understand that you sit here and try to tell me what I'm doing is too hard?

What you do is keep talking about your own individual desires instead of what is best for a healthy frontier. I don't have an 8 man. I don't have a zerg to play with. I only want to log in and do BGs.

So you are pretty confused then ^^

If they will remove -last- bg, that is the only thing you want do, what you will do? just 42 BGs again right? :?

I wonder how you calculate what is "best for the SERVER" since you almost never been on endgame rvr (as you stated ofc, and looking at rr)
Just wondering ^^,
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Postby Zarkor » Dec 31, 2013 20:30

Top wrote:Heard this 10000 times. The Zerg is what is NEEDED at level 50 for casual/low RR chars to have something to do. That is the point, it should be standard for casual low RR players to run with 2 groups if they are facing 8 mans in the frontier. Get out of the BGs and form up for the realm. Everything else fixes itself at that point.

The biggest misconception is the Zerg.

Where do zergs come from? How do they come to existance?

Not out of thin air, that's for sure. First of all you need an active casual playerbase. Active. That means these players are doing some other form of RvR regularly. Smallman RvR most likely. Probably not in the usual zones. Likely looking for similar players or XPers...
Once they reach a certain number, they can consider to build a zerg. They're all there to RvR anyway, why not make a huge group and go to the main RvR zone instead of doing what they're used to?

Players will never stand around for some random guy trying to organise a zerg. A fullgroup is too hard already, let alone 2. Why? Because there's no active players around!


The whole idea of "just fixing zerg RvR" and then casual RvR will be fine is completely wrong. There is no point striving for zerg RvR if you can't do normal casual RvR. Zerg RvR is the PRODUCT of high numbers of casual RvR players, NOT THE OTHER WAY AROUND.
In defense of truth-to-experience.

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Postby Halysia » Dec 31, 2013 22:46

Top wrote:
Halysia wrote:Unfortunately not everyone may have the time you do, as many people to group with as you, both friend or PuG or the patience to feed enemies like you. I'm sure most of us realize that isn't any other players or the staffs problem.


It's funny you say, don't have the time I do...when I just said I'm a casual player. Anyway...


Blah blah blah, ever thought some people might be even more 'casual' than you? There's not many casual players that can level and RvR with the same group of friends on multiple realms like some. :wink:

Top wrote:
Halysia wrote:Last night on Hib....blah blah blah...my realm never zergs but all the others do


Blah blah blah, not what I said at all. Every realm zergs,the tl,dr was that some realms seem to be able to get far superior numbers than others.

Top wrote:Heard this 10000 times. The Zerg is what is NEEDED at level 50 for casual/low RR chars to have something to do. That is the point, it should be standard for casual low RR players to run with 2 groups if they are facing 8 mans in the frontier. Get out of the BGs and form up for the realm. Everything else fixes itself at that point.


Blah blah blah, again, where do I say we don't need zergs for casuals? In fact even though you went off on a tangent here I agree with it - we do need/want zergs for the low RR/Casuals. Where do I claim not to, for you to bring this up? :wink:

You need players WANTING to RvR in the Frontiers to begin with, before you can do anything with them. Players have an incentive for relic raids, which is why we see so many players during them, it's a purpose, it's fun, it's beneficial for the realm and the player. If there was more of an incentive for everyday RvR then there would be more people wanting to RvR...would this be a problem for the server?

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Postby Top » Jan 01, 2014 00:24

Zarkor wrote:Where do zergs come from? How do they come to existance?


Why do zergs exist in thid but not emain? (this is not a polarizing statement, interpret it correctly)

Move those people out of thid and into emain. Frontier RvR is immediately better for all.

Halysia wrote:You need players WANTING to RvR in the Frontiers to begin with, before you can do anything with them. Players have an incentive for relic raids, which is why we see so many players during them, it's a purpose, it's fun, it's beneficial for the realm and the player. If there was more of an incentive for everyday RvR then there would be more people wanting to RvR...would this be a problem for the server?


Yes...incentive to go to frontier is good, that's a tangent itself but since you bring up incentives. Thid is a disincentive to go to the frontier. Seems like a good reason to take it out then if you're in favor of incentives for the frontier.
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Halysia
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Postby Halysia » Jan 01, 2014 00:41

Top wrote:Yes...incentive to go to frontier is good, that's a tangent itself but since you bring up incentives. Thid is a disincentive to go to the frontier. Seems like a good reason to take it out then if you're in favor of incentives for the frontier.


So rather than fix the problem directly and making the Frontiers more rewarding/enjoyable, you think the removal of a late-level BG will entice people to stop re-rolling/pve'ing once they've had their fun in bg's and start going to the Frontiers? :wink:

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Raggnar
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Postby Raggnar » Jan 01, 2014 20:13

Halysia wrote:
Top wrote:Yes...incentive to go to frontier is good, that's a tangent itself but since you bring up incentives. Thid is a disincentive to go to the frontier. Seems like a good reason to take it out then if you're in favor of incentives for the frontier.


So rather than fix the problem directly and making the Frontiers more rewarding/enjoyable, you think the removal of a late-level BG will entice people to stop re-rolling/pve'ing once they've had their fun in bg's and start going to the Frontiers? :wink:


Frontiers would be enjoyable if more people went there. There are plenty of guilds that are not skilled, they are mostly rp farm for others, but they still find some fights with people of their skill level/rr + they take some keeps, join a zerg or make one and in time they get a decent rr and improve overall. Most of the QQ comes from people that don't even have a RR5 toon, and they are acting as spokesmen for the <low rr population>, defending their rights. Do you think people that are now between rr8-12 got their ranks by qqing?

Take this year for example. At least 3-4 months have been a period where the strongest/highest rr groups were inactive, semi-active or were simply forced to play pugs or stay limited to duo, trio or 5 man tops due to inactivity of some of their members. During those periods, many of the low realm rank players took advantage of it and got some ranks, fighting each other, zerging or whatever. What did thid qqers do? They got 4 toons to 4L2, yay. While I definitely do not share the red is dead mentality and I dislike the "don't play solo, you must group" idiots even more, the 4L2 population is by far the worst. Frontiers are big enough for everyone and action is sometimes good, sometimes not so good, it's normal. Whether you like to play solo, duo, small group, 8v8 or even zerg, if you make up your mind what you like and dedicate yourself to it, game will in time become enjoyable, although the start will be rough.

People really expect everything being handed out to them, never seen so much qqing, as if getting from rr3-rr5 is a trip to hell and back. Even if you plan on 8v8 later, you can still grind out those 2 rr's by just doing some keep takes, maybe claim a keep and defend it, join zergs or whatever. I've seen some hib groups claiming Fensalir throughout the year, upgrading doors and keep to make it attractive. Sure, they died in the end but got tons of RPS in the process, cause sometimes it took Mids well over an hour to take the keep, even Albs crashed the party few times. It was mostly MB and Requiem, but even then some other guilds joined them in defense few times. If you think you won't hold out too long as one low rr group, talk to your alliance or spam /lfg for more people to join, and you'll get your RPS and some fun. Stop QQ and start playing.
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Postby Halysia » Jan 02, 2014 02:50

Raggnar wrote:I've seen some hib groups claiming Fensalir throughout the year, upgrading doors and keep to make it attractive. Sure, they died in the end but got tons of RPS in the process, cause sometimes it took Mids well over an hour to take the keep, even Albs crashed the party few times. It was mostly MB and Requiem, but even then some other guilds joined them in defense few times.


Excellent point! These are fun aren't they? It's a shame we can't entice more guilds to do the same, isn't it? More purpose to claim a keep and upgrade it, and have it defended by your realm? If only there was a little more incentive to claiming a keep and waiting around to defend it/take a claimed/defended keep, eh? :P

Anyway after doing a quick forum search, I can see that there's always been controversy over battlegrounds and trying to get players into the frontiers. High RR players wanting a more condensed zone for RvR population reasons, and players wanting the classic of OF. I guess staff can't make everyone happy, afterall. I had a long post in reply to you Raggnar, about how to encourage those players into the frontiers, but I see it's futile, a tug of war between hardcore players thinking there's not enough inc, and casual players not finding the frontiers rewarding, at certain points in Uthgards history.

I simply wanted to talk about constructive ways to attempt to fix this problem and never intended to sound like im QQ'ing, for myself or attempting to 'defend anyone else'. Another futile exercise since anything suggested would not be '1.69', and would require more than simply telling these players not wanting to go frontiers for RvR when they find BG's more rewarding, to 'stop QQ and start playing'.

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Postby Gups » Jan 02, 2014 15:01

zerg
Web definitions

To attack an opponent with a large swarm of units before they have been able to build sufficient defences
------------------------------

would 2 v 1 considered a zerg ? as its 50% more ?

would 8 v 8 + stealthers be frowned at on this server ? would a stealther not be ale to add unless a stealther on the opposing realm added at the same time ?

surely and 8 man group / trio rolling a solo is zerging ?

to me its all relative as its supposed to be realm WAR!

----------------

Im sure in most wars it was not a case of the british sayting to the germans please can you onloy send in squadrons of planes in groups of 8's else we will qq and leave the battlefield ?
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Postby Foneb » Jan 02, 2014 15:08

well they would have if they could just log out and not get bombed in there homes ^^ thats the difrence. theres a game. if you play against smth with no chance at all of competing you log / quit the game ^^
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Postby Gups » Jan 02, 2014 15:12

Foneb wrote:well they would have if they could just log out and not get bombed in there homes ^^ thats the difrence. theres a game. if you play against smth with no chance at all of competing you log / quit the game ^^



My point is the lower rr will form bigger armies in order to win and what is wrong with that ?

There is a stigmatisum attached with zergs and people feel they have to 8v8, however i say what is wrong with them ? if you want 8v8 high rr fights only then stay in a particular zone ? or if your good enough farm the zerg!
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Caemma
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Postby Caemma » Jan 02, 2014 16:55

Gups wrote:Im sure in most wars it was not a case of the british sayting to the germans please can you onloy send in squadrons of planes in groups of 8's else we will qq and leave the battlefield ?

Except for the fact that this is still a game and it's supposed to give fun otherwise would became a desert as it was going lately, and it's hard form a zerg in a desert! ^^

Ah, if it was really a war, we would butcher you and your families and bomb your house and you could even die starving eating rats, etc. etc. but sadly (or thank god) these things are not implemented even if it's war! 8)
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Postby Top » Jan 02, 2014 17:28

Halysia wrote:
Top wrote:Yes...incentive to go to frontier is good, that's a tangent itself but since you bring up incentives. Thid is a disincentive to go to the frontier. Seems like a good reason to take it out then if you're in favor of incentives for the frontier.


So rather than fix the problem directly and making the Frontiers more rewarding/enjoyable, you think the removal of a late-level BG will entice people to stop re-rolling/pve'ing once they've had their fun in bg's and start going to the Frontiers? :wink:


Let me try to make it simple:

Things to improve frontier RvR

1) Add reasons TO GO to the frontier. (whatever you want here, add Keep take RPs, make tasks reward more, whatever!)

2) Take away reasons NOT TO GO to the frontier. (remove thid, whatever)

Just because you do #2 does not mean you ignore #1. Fail logic my friend.
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