Question for albs and hibs!

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Ino
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Postby Ino » Oct 23, 2013 20:29

Galandriel2 wrote:yololo

holsten discussing with rr4 players :lol:

like for "yololo" !

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Dingiva
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Postby Dingiva » Oct 24, 2013 13:35

Major difference between Midgard and the other 2 realms is: Midgard doesn´t enforce 8vs8 as if it was the holy grail. What I see on Alb and Hib is in most cases just Setgroups, looking for Nicefighting. They dont care if a low RR group from their realm dies 3 times in a row, nor they ask if they may help.
They dont even take randoms into their groups in most cases. I have been in some setgroups as replacement yet, and I cant say it wasnt fun or sth like that. Sure, it was fun. We had some nice fights, and yes, 8vs8 can make loads of fun.

Holsten and the rest of DG simply dont care about 8vs8 as the only way of RvR. You can see them run around in pugs, even if they wipe a few times. Without ragequitting. You wont see that in Alb or Hib. Some of the Setgroupplayers ragequit after the first wipe, w/o forgetting to flame the whole group :grin:
You´ll understand if you ever grouped with Byun :D

Daily experience on Alb and Hib: Finding a pug in a totally screwed setup. Running Emain. Finding a setgroup. Or even a group with a better setup. Die. Reform, run again. Die. Reform, run again. Die. Log out or do PvE. And guilds like MB, Req, NW, TI not caring about that. Sadly. Sure, they could help.
But they simply like the fact that any pug will lure enemies towards them.
E.g., on Hib, MB simply roamed around with their setgroup, farming pugs, to help their twinks raise in RR. They didnt run around as a whole twinkgroup, ofc. It would have included the possibility to wipe 1 or 2 times.

Most of the 8vs8 fetishists ignore the fact that if they helped the pugs from time to time, the low rr pugs would stay trying to do rvr.

What I like in Midgard is that this behaviour nearly doesnt exist. If a Midgard PuG wipes against high RR, any midgroup will try to help them, to win at least 1 fight. If an alb/hib pug wipes against High RR - the alb/hib setgroups keep roaming around w/o helping them. Thats the simple difference.

So, why should any low rr alb/hib player help to enpopulate emain? To grant more Inc to the setgroups, who doesnt care about their realmmates? rly? Nope. They prefer to log out, switch realms, or simply go to do more pve.

And another sadly fact: if an alb or hib-pug wipes, theres some 8vs8 elitists flaming them on broadchat. I guess they try to motivate their realmmates by that behaviour. Everything`s fine, as long as they believe that by theirselves :D
Those are the reasons, why I switched to Midgard. It´s not the fact to be a winning team joiner, to zerg as hell or sth, it´s due to the behaviour of elitist-players on alb and hib, as I think: FU! If you dont help me while i´m your realmmate, then you can grant me RP´s while im zerging.
This post was made by Samaritu who is currently on your ignore list. Display this post.

Wir haben halt unsere strikten rollen die hier jeder spielt:

Ich der vernünftige, der ritterliche gildenleiter, verteidiger der schwachen (lowrr) etc. etc.
Gala der spinner, schänder der grauen, trollposts so viel er kann...
Was davon stimmt... weiß glaub ich keiner mehr so genau, wenn man so eine rolle seit über 10 jahren spielt, wird man auch irgendwann wie die rolle glaub ich. :lol:

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Postby boborg » Oct 24, 2013 16:19

as brenzz said if low rr hib or alb group want rvr, we are mostly in odin's gate or jamtland around 21h30 GMT+1, if any actions we run in emain until 23h30. Our group is composed of 3L+ ppl.

so it's time for alb and hib pug to get easy rp, come on.

Age832
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Postby Age832 » Oct 26, 2013 21:40

catania wrote:
Age832 wrote:
holsten-knight wrote:Alb and hib have more elitist nicefighter "dont add" grps out that will watch your pug grp fight against a rr11 guildgrp, let your pug grp die, tell you how bad you are and laugh about you... this is no fun for pug player.


Mostly true, been saying it for years. Social part of the game sucks in those realms. Difficult for any new player to get an invite for any sort of rvr, get some experience, make friends... Etc. People would rather log then invite randoms or add more and just play.


I sign this


Most people would if they weren't worried about what people thought.

Dingiva wrote:Major difference between Midgard and the other 2 realms is: Midgard doesn´t enforce 8vs8 as if it was the holy grail. What I see on Alb and Hib is in most cases just Setgroups, looking for Nicefighting. They dont care if a low RR group from their realm dies 3 times in a row, nor they ask if they may help.
They dont even take randoms into their groups in most cases. I have been in some setgroups as replacement yet, and I cant say it wasnt fun or sth like that. Sure, it was fun. We had some nice fights, and yes, 8vs8 can make loads of fun.

Holsten and the rest of DG simply dont care about 8vs8 as the only way of RvR. You can see them run around in pugs, even if they wipe a few times. Without ragequitting. You wont see that in Alb or Hib. Some of the Setgroupplayers ragequit after the first wipe, w/o forgetting to flame the whole group :grin:
You´ll understand if you ever grouped with Byun :D

Daily experience on Alb and Hib: Finding a pug in a totally screwed setup. Running Emain. Finding a setgroup. Or even a group with a better setup. Die. Reform, run again. Die. Reform, run again. Die. Log out or do PvE. And guilds like MB, Req, NW, TI not caring about that. Sadly. Sure, they could help.
But they simply like the fact that any pug will lure enemies towards them.
E.g., on Hib, MB simply roamed around with their setgroup, farming pugs, to help their twinks raise in RR. They didnt run around as a whole twinkgroup, ofc. It would have included the possibility to wipe 1 or 2 times.

Most of the 8vs8 fetishists ignore the fact that if they helped the pugs from time to time, the low rr pugs would stay trying to do rvr.

What I like in Midgard is that this behaviour nearly doesnt exist. If a Midgard PuG wipes against high RR, any midgroup will try to help them, to win at least 1 fight. If an alb/hib pug wipes against High RR - the alb/hib setgroups keep roaming around w/o helping them. Thats the simple difference.

So, why should any low rr alb/hib player help to enpopulate emain? To grant more Inc to the setgroups, who doesnt care about their realmmates? rly? Nope. They prefer to log out, switch realms, or simply go to do more pve.

And another sadly fact: if an alb or hib-pug wipes, theres some 8vs8 elitists flaming them on broadchat. I guess they try to motivate their realmmates by that behaviour. Everything`s fine, as long as they believe that by theirselves :D
Those are the reasons, why I switched to Midgard. It´s not the fact to be a winning team joiner, to zerg as hell or sth, it´s due to the behaviour of elitist-players on alb and hib, as I think: FU! If you dont help me while i´m your realmmate, then you can grant me RP´s while im zerging.


see the trend?

I did the same thing when i first came to uthgard.

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Satiah
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Postby Satiah » Oct 30, 2013 02:20

Dingiva wrote:Major difference between Midgard and the other 2 realms is: Midgard doesn´t enforce 8vs8 as if it was the holy grail. What I see on Alb and Hib is in most cases just Setgroups, looking for Nicefighting. They dont care if a low RR group from their realm dies 3 times in a row, nor they ask if they may help.


The major difference between Midgard and the other 2 realms is (charge) (+) (vendo) (+) celerity. The rest of your conclusions are just a result from trying to cope with that.
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Oswaldo
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Postby Oswaldo » Oct 30, 2013 10:37

Satiah wrote:
Dingiva wrote:Major difference between Midgard and the other 2 realms is: Midgard doesn´t enforce 8vs8 as if it was the holy grail. What I see on Alb and Hib is in most cases just Setgroups, looking for Nicefighting. They dont care if a low RR group from their realm dies 3 times in a row, nor they ask if they may help.


The major difference between Midgard and the other 2 realms is (charge) (+) (vendo) (+) celerity. The rest of your conclusions are just a result from trying to cope with that.


^^ Lol??!?!
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Plok
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Postby Plok » Oct 30, 2013 10:47

Satiah wrote:The major difference between Midgard and the other 2 realms is (charge) (+) (vendo) (+) celerity. The rest of your conclusions are just a result from trying to cope with that.


Give me more of the grass you're smoking! Please! 8O
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dinj
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Postby dinj » Oct 30, 2013 11:25

midgard op
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Satiah
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Postby Satiah » Oct 30, 2013 11:43

I see a lot of valid arguments in the last 3 posts. I'm impressed.
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Caemma
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Postby Caemma » Oct 30, 2013 14:46

Ehm, all realm have charge (!)

Also hib & alb can train thrust weapons (!) and have flurry (assist 20% dd!) and some nice utilities (slam/3plewield/tricks/snares)
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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Satiah
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Postby Satiah » Oct 30, 2013 17:34

Caemma wrote:Ehm, all realm have charge (!)


No ****** Sherlock.

Also hib & alb can train thrust weapons (!) and have flurry (assist 20% dd!) and some nice utilities (slam/3plewield/tricks/snares)


Slam and snares are available to all 3 realms. Ask any BM or Merc if they rather have Triple wield/Dirty Tricks or vendo AND celerity. Infact they'd settle for just celerity alone. Aswell that celerity works for your whole group, so your Savage, Warrior, Skald and Thane are getting some of that love too. Flurry is just Fluffy and thrust weapons are based on str AND dex. Could roll an elf BM I suppose. The whole point is that you can charge in, pick a target, assist, go into rat mode when celerity fires and drop it. Good luck healing vs that without any BoF. And if you do manage it, check your mana bar again.

Anyways, that (balance) is besides to point (could go on about shammy's (perma endu on class thats unkillable), 2 or even 3 healers (demezz), etc, etc.).

It's about making a setup that stands atleast a chance vs your average midgroup. Even without adds. Also for a Hibgroup if you happen to survive your run to emain (cause smart/bored groups will ninja on the main route towards Emain), nothing is more demoralising that getting run/zerged over after that 5min walk for the 3rd time. PvE seems a whole lot less boring all of a sudden. Infact it's time to craft!

Also a low rr caster (lets forget the eld, actually usefull) wont do any serious damage alone and will be out of mana after 5 nukes (which will be 4 resists (Uthgard random) and 1 nuke for 180dmg). Take a debuffer then (I hear you say), but that requires teamplay and you are already selecting instead of pugging. The lowbie druids wont have any BoF (to counter vendo/celerity), so both your beserkers are laughing in vent. Take the random lowbie bard (15min till purge is up) and it all ends up in tears (no endu, no demezz, no rupts). Could take the animist, but the dmg on bombers isnt correct. Also it requires a good player for it to work (brake of early - tanglers), thus selecting again.

I have yet to encounter an Alb group without an Theur btw.

Basically all i'm saying is that a standard Midgard pug works far better then your Alb or Hib counterpart. So cut the crap on the holy grails, setgroups and nicefighting. There's a reason for it.

Find another zone to 8vs8 in? Could do, but the other zones are infested with mobs and the action IS in Emain. When you make that near perfect setup with a pug, you want a go at those Midpugs (which will stay in Emain). Preferbly 1 at a time.

There, you can have some wine and cheese with that too.
Last edited by Satiah on Oct 30, 2013 17:53, edited 1 time in total.
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Koleriker
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Postby Koleriker » Oct 30, 2013 17:53

Thx for the wine, cheese and absolutely perfect observation of daoc 8vs8 fights. You are right that an eld is the only caster which is usefull with rr4. Caba or runemaster are way more worse. And you explained why midgard is by far the strongest realm in an equal rr fight...

Not ^^
You described 1 possible situation a fight can happen, nothing else.
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IRC: 09.01.2013(15:16:36) Dotto: we zerg if other realm zerg in rvr,, we never start zerg thats all!

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Satiah
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Postby Satiah » Oct 30, 2013 17:58

Koleriker wrote:Thx for the wine, cheese and absolutely perfect observation of daoc 8vs8 fights. You are right that an eld is the only caster which is usefull with rr4. Caba or runemaster are way more worse. And you explained why midgard is by far the strongest realm in an equal rr fight...

Not ^^
You described 1 possible situation a fight can happen, nothing else.


Where am I saying that a Caba or RM are worse? That rant about the casters was from a Hib p.o.v. (suppose I could have mentioned it). Any class with nearsight is full of win here. Nor did I say that Midgard is by far the strongest. There are ways to counter/deal with it (which I explained). That means selecting. Which is the whole point of this discussion.
Last edited by Satiah on Oct 30, 2013 19:57, edited 1 time in total.
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holsten-knight
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Postby holsten-knight » Oct 30, 2013 18:10

and ask aug healer how often they are able to cast celerity so that the zerker in the front benefit. :lol:

Celerity is nice, but the range is with 1000 loc very small. So most of the time cele is only for the warri in the back available (which is not bad for sure), but it is really not like all mid tanks have celerity all the time. And aug healer is the main healer also, he risks bad positioning/getting rupted when he tries to give the tanks in the front cele.
Most good aug healers don't even try to cast cele, except in the very beginning of a fight or if they don't know what to do. But in this case the fight is won anyway.
In a close fight they are too busy healing and not getting rupted.

Ask zerker if they would trade cele and vendo mode for the ability to slam or at least stun somehow (except follow up after evade :roll: ).

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Satiah
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Postby Satiah » Oct 30, 2013 18:47

holsten-knight wrote:and ask aug healer how often they are able to cast celerity so that the zerker in the front benefit. :lol:




I see a lot of celerity tbh (from 1:13 onwards).

Celerity is nice, but the range is with 1000 loc very small. So most of the time cele is only for the warri in the back available (which is not bad for sure), but it is really not like all mid tanks have celerity all the time. And aug healer is the main healer also, he risks bad positioning/getting rupted when he tries to give the tanks in the front cele.
Most good aug healers don't even try to cast cele, except in the very beginning of a fight or if they don't know what to do. But in this case the fight is won anyway.
In a close fight they are too busy healing and not getting rupted.


I wouldnt call 1000 very small, but rather large. Also could make a few arguments against this, but I suppose you do have a point. A rather small one however.

Ask zerker if they would trade cele and vendo mode for the ability to slam or at least stun somehow (except follow up after evade :roll: ).


I'm sure you would. :roll:
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