Petition for RvR Areas=Dungeons

Talk about your RvR experience here
User avatar
Ilerget
Phoenix Knight
 
Posts: 1491
Joined: Jul 04, 2011 11:54

Postby Ilerget » Sep 17, 2013 20:23

ppl roaming RvR zone riding a horse?!?! :o
is like raising a big flag yelling...IM HERE COME TO KILL ME AND GET RPs :lol:
It's the thrill of the chase
and I'm coming after you.

User avatar
Liss
Eagle Knight
 
Posts: 535
Joined: May 26, 2009 00:00

Postby Liss » Sep 17, 2013 21:56

Ah, a thread about the main reason I gave up healer solo RvR.
Horses became popular!

80% of my fights got influenced by horses.
First it was the 10 sec re-use time, then it got changed, well it didn't really help much. It was too small of a change, and I complained about it back then, to deaf ears.
I had zero abilities to dismount people effectively. There was the dd charge, but I now wasted a RUT on someone, and they would catch me, because even with 49 aug, my speed was slower than their horse!
If I mez or root, I gave them immunity, but they really didn't get effectively dismounted by it...
Speed debuff and amnesia didn't do jack, except kill my own speed.

Then it was the invisible horses. Spot a class running toward you with speed he shouldn't have kinda messed up the fight, he got 700 range if not more, closer than he should have before I could cast anything, if I could cast at all.

Now the fun part.
If I managed to linger outside of normal AMG range, and get an engagement.
What would happen?
Some stealther, destealths, mounts, and runs toward me. Can I demount him? No, I have nothing to use on him that would do so because I am in combat.
End result is that instead of me getting a kill, I get killed by superior numbers, compared to if they did not have mounts, I might have been able to drop more than one target.

Lets say I manage to mez an incomming adder, then finish my fight.
What would happen?
The instant mez fades he would mount and charge in, I would not even have time to regen (and I had heal spells!) before I had to fight him.

And the final blow to me was that I no longer could avoid fights against the e-peen reavers, I simply could not get away. They moved faster, and had spells to interrupt. Same went for vw's, champs, paladins, friars, even rangers would chaise in range, dd charge me then speed boost and get me right after a fight where I blew everything...


Then you think back a few years to when Jump lost his puppy!
How come friendly summons, with no influence got removed from RvR areas, while horses still remain?

User avatar
_Oglop_
Phoenix Knight
 
Posts: 1414
Joined: Dec 10, 2010 05:24

Postby _Oglop_ » Sep 17, 2013 22:19

That post . . .

I weep for you Liss.
Image
"It's not fair unless I'm winning!"

User avatar
RonELuvv
Alerion Knight
 
Posts: 1995
Joined: Apr 13, 2010 00:00

Postby RonELuvv » Sep 17, 2013 22:23

So Liss, if amnesia and speed debuff DID dismount them would it still cause alot of problems? Also, if they increased the timer for remounting to like 1 minute after being attacked?

Also, your comment about reavers, friars, etc was a bit confusing. You said "they move faster" and that they would rupt you, but those classes cannot be mounted, moving at you, using a form of rupt and stay mounted. That cannot happen with the setting the way it is. Now yes, maybe they run up to you not on a mount then after rupting you they would call a mount, but with the settings the way they are they would need to wait 20 sec to call out a mount + the however many seconds to get it called out. By that point you would have speed up and have a good head start on them. Also the only range that would have a speed boost that you mentioned is ranger and they dont need the mount with their speed shout.

As to your example of the stealther that used the mount to jump into a fight faster, I dont know if that is a valid reason. If he is in clipping range of seeing the fight I'm sure he will be able to get their in time normally to add in. Sure, the mount might make it easier, but if I'm a stealther and I'm in clipping range and watching a fight I'm going to add in then why unstealth and call a mount when I can just stay stealthed and work my way down there w/out revealing myself? Or instead of waiting the x amount of seconds to call the mount instead just unstealth and start sprinting. It will take you awhile to get up speed and most stealthers have a ranged attack of some sort.

I will say that I trust you as a player and I dont think you complain about stuff just to QQ so I trust your post. I'm just asking to clarify the problem.

User avatar
_Oglop_
Phoenix Knight
 
Posts: 1414
Joined: Dec 10, 2010 05:24

Postby _Oglop_ » Sep 17, 2013 22:52

So Liss, if amnesia and speed debuff DID dismount them would it still cause alot of problems?

Yes, it drops her speed in the process.

Also, if they increased the timer for remounting to like 1 minute after being attacked?

Mezz -> Mezz Fades -> Whistle Mount (You were placed out of combat 10 seconds after receiving the Mezz)

Also, your comment about reavers, friars, etc was a bit confusing. You said "they move faster" and that they would rupt you, but those classes cannot be mounted, moving at you, using a form of rupt and stay mounted.

Horse Speed + Sprint > Healer Speed alone
She does not want to engage them, she just wants to avoid them completely.

. . .

Stop searching for places to poke holes in others' approaches to a fight. Clearly there are several examples in this thread alone showing exactly how a mount can be exploited. The effort required to drop enemies off mounts typically endangers the one attempting to knock them off.

I'm just asking to clarify the problem.

Mounts.

~

Another thing players, and the staff, should keep in mind. We have Keeps spread all across the frontiers that provide speed that's just long enough to hopscotch from keep-to-keep (about 1 zone-length) and refresh speed. Players ran without mounts back in teh' day, they can do it again and relive the experience.

If I recall right, we didn't even have the Stable-Master horses either (in the frontiers).
Last edited by _Oglop_ on Sep 18, 2013 03:51, edited 8 times in total.
Image
"It's not fair unless I'm winning!"

User avatar
Magicco
Alerion Knight
 
Posts: 2360
Joined: Aug 01, 2010 00:00

Postby Magicco » Sep 17, 2013 22:57

so many WoW-fanboys in here Oo

User avatar
RonELuvv
Alerion Knight
 
Posts: 1995
Joined: Apr 13, 2010 00:00

Postby RonELuvv » Sep 17, 2013 23:58

_Oglop_ wrote:
So Liss, if amnesia and speed debuff DID dismount them would it still cause alot of problems?

No, it drops her speed in the process.

Also, if they increased the timer for remounting to like 1 minute after being attacked?

Mezz -> Mezz Fades -> Whistle Mount (You were placed out of combat 10 seconds after receiving the Mezz)

Also, your comment about reavers, friars, etc was a bit confusing. You said "they move faster" and that they would rupt you, but those classes cannot be mounted, moving at you, using a form of rupt and stay mounted.

Horse Speed + Sprint > Healer Speed alone
She does not want to engage them, she just wants to avoid them completely.

. . .

Stop searching for places to poke holes in others' approaches to a fight. Clearly there are several examples in this thread alone showing exactly how a mount can be exploited. The effort required to drop enemies off mounts typically endangers the one attempting to knock them off.

I'm just asking to clarify the problem.

Mounts.

~

Another thing players, and the staff, should keep in mind. We have Keeps spread all across the frontiers that provide speed that's just long enough to hopscotch from keep-to-keep (about 1 zone-length) and refresh speed. Players ran without mounts back in teh' day, they can do it again and relive the experience.

If I recall right, we didn't even have the Stable-Master horses either (in the frontiers).


Who cares if it drops his speed? He is off the mount, has to wait 20 seconds to remount and then recall the mount, while Liss is able to keep running away, not losing any ground, then after 10 sec speed comes back for him and not for the other player.

Once again, if they modified it so the out of combat timer began AFTER a mez or root then that would solve that problem.

I'm asking how they are moving faster with a horse AND rupt'ing which cant be done. READ!

I'm not poking areas, I'm making perfect valid arguments to a FEW players that wish to get rid of mounts or make them worthless. Kind of like you posting about changes you dont like. Why do you keep poking holes in those changes Nayeh? The reason is because you personally dont see it as a good change. I dont see removal of mounts from RvR zones as a good change. PERIOD. Once again, by pointing out the 'live like at patch setting' comments about mounts and stable master you once again point out that its not about changes that you think are good for the server, or even within the patch setting. For you its about changes that force grouping up and changes that benefit you and your play style.

User avatar
Celteen
Alerion Knight
 
Posts: 2326
Joined: Dec 20, 2010 16:52

Postby Celteen » Sep 18, 2013 00:03

I could'nt find a single OF video with mounts, how come?
Mounts influence RvR siginificantly and everyone knows it, there shouldn't even be a thread about it. It's obvious they need to leave.

A one min timer won't change anything, no mounts that's the solution + it's not a few people against the mounts, it's a few solo people with silly arguments for mounts.

Ps: Ranger will suffer the most and woot I'm still for a removal damn it!
Last edited by Celteen on Sep 18, 2013 00:10, edited 3 times in total.
Image
<<< This avatar is handmade by Inotor Wurzelbert : )
Check out the Mampfer-Threads for more.
viewtopic.php?f=10&t=25079
viewtopic.php?f=10&t=26934

User avatar
_Oglop_
Phoenix Knight
 
Posts: 1414
Joined: Dec 10, 2010 05:24

Postby _Oglop_ » Sep 18, 2013 00:09

Who cares if it drops his speed? He is off the mount, has to wait 20 seconds to remount and then recall the mount, while Liss is able to keep running away, not losing any ground, then after 10 sec speed comes back for him and not for the other player.

Fighting multiple players you do. All it takes is 1 to keep your speed down while groupies do the rest.

I'm asking how they are moving faster with a horse AND rupt'ing which cant be done. READ!

She was not referring to them interrupting while on a horse. She was referring to the fact she can never kill them due to their interrupting potential.

Once again, by pointing out the 'live like at patch setting' comments about mounts and stable master you once again point out that its not about changes that you think are good for the server.

Once again you make a post all about me. Re-Read this thread and you'll find a general agreement (that does not just consist of my opinions) that horses do in-fact influence RvR and should be dealt with.
Image
"It's not fair unless I'm winning!"

User avatar
pweet
Lion Knight
 
Posts: 4243
Joined: Dec 22, 2010 14:07

Postby pweet » Sep 18, 2013 00:11

Go AMG, engage someone at AMG with ur hunter. Your DD charge is on timer since u used it for another charge before. Then u see a none speed class is adding your fight engaging u on a horse. In reald world classic daoc u just sprint away. On Uth he ll just chase at u and kills you.
Anyway it is not about how many ppl like it or not, cant count that anyway. It is a classic server, this is a none classic feature influencing RvR. No reason to keep it ingame.

Sleepwell
Myrmidon
 
Posts: 101
Joined: Apr 24, 2013 22:41

Postby Sleepwell » Sep 18, 2013 11:58

Slight correction Pweet. This is a custom classic server.

It's classic to staffs interpretation, with whatever custom changes they want implemented. Everyone has been encouraged multiple times in these forums to enjoy what this server offers or feel free to build and manage their own.

A prime example would be # 11. Equipping poisoned weapons without Envenom skill removes poison, in the custom list. I recall on "classic" live (and on Uthgard for a time) how OP this was.

I have little to no problem with removing horses..... if i could get my money back. The classic comments make me laugh though. We all know this server is far from classic, and while most use that as their excuse to why mounts should not be here, they would raise holy h3ll if something like the poison custom change was reverted back to "classic".
Last edited by Sleepwell on Sep 18, 2013 14:38, edited 2 times in total.

User avatar
Celteen
Alerion Knight
 
Posts: 2326
Joined: Dec 20, 2010 16:52

Postby Celteen » Sep 18, 2013 12:25

One could also just disable the speed bonus in RvR zones.
Then people can still "show off" their horses :lol:
Image
<<< This avatar is handmade by Inotor Wurzelbert : )
Check out the Mampfer-Threads for more.
viewtopic.php?f=10&t=25079
viewtopic.php?f=10&t=26934

User avatar
svperstar
Eagle Knight
 
Posts: 638
Joined: May 31, 2012 20:33

Postby svperstar » Sep 18, 2013 17:38

Liss wrote:Ah, a thread about the main reason I gave up healer solo RvR.
Horses became popular!


So then why didn't you buy a horse if they are so OP?

Also I see many solo healers in emain. Why don't you try asking them what they do different then you.
There will be a group of people out there who will want this realm to be entirely Mythic-like. Exactly like vanilla, drop rates/xp rates, basically everything and you will not be able to please them unless it is exactly like vanilla.

These people have their nostalgia goggles on so tight it's cutting off the bloodflow to their brain and they believe that vanilla was perfect and nothing was wrong with it.


Image
Image

User avatar
RonELuvv
Alerion Knight
 
Posts: 1995
Joined: Apr 13, 2010 00:00

Postby RonELuvv » Sep 18, 2013 17:41

Celteen wrote:One could also just disable the speed bonus in RvR zones.
Then people can still "show off" their horses :lol:


I actually thought roughly the same if maybe horse speed could be brought down to being slightly lower then caster speed.

I still think its funny that you and pweet keep joking about me saying that people show off their mounts, but I've asked almost everyone I play with and they all agree that most people sitting on their mounts at AMG are doing so out of boredom and showing off their RR5 or RR10 mounts and/or barding. Like I said, maybe this is an issue during Euro time, but during American time I almost never see the horses used to chase people down or cause an unfair advantage.

User avatar
fiskgrodan
Myrmidon
 
Posts: 192
Joined: Mar 04, 2011 20:21

Postby fiskgrodan » Sep 18, 2013 18:20

Player mounts belongs in PvE zones.
Image

PreviousNext

Return to Realm versus Realm

Who is online

Users browsing this forum: No registered users and 26 guests

Wednesday, 03. September 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff