Conquer Duration fix!

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borog
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Postby borog » Jun 10, 2013 14:29

it may be true that it should be a lvl 44 duration style, but Midgard is the melee centric realm so maybe the normal rules don't apply?

after all hib is the magic realm and gets baseline stun :P

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HulkGris
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Postby HulkGris » Jun 10, 2013 14:50

borog wrote:it may be true that it should be a lvl 44 duration style, but Midgard is the melee centric realm so maybe the normal rules don't apply?

after all hib is the magic realm and gets baseline stun :P
One of the worst argument :twisted:
1. It's not about what a realm have or not. It's about power of this ability. Every realms have snare style.
2. The longest castable stun is on... Midgard :D
:lol:
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Xacrag
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Postby Xacrag » Jun 10, 2013 15:37

Really? You want to start now with that?

What is OP ,what is longer etc.?
[R]Bloodwyne wrote:10p wer xacrag zum heulen bringt

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Galandriel2
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Postby Galandriel2 » Jun 10, 2013 16:22

i want all pets for my bonedancer, now that he is near 50!
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[12:46] <Roundhouse_> actualy galandriel and blackbeard the master challenges out on heavytanks
[23:52] <Skarz> u are best skald i seen for long time

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HulkGris
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Postby HulkGris » Jun 10, 2013 16:28

Xacrag wrote:Really? You want to start now with that?
What is OP ,what is longer etc.?
Tell it to Borog. I don't see myself what's the relation between the type of class that have access to a common baseline spell, and the unconventional effectiveness of a medium level style.
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Mintberrycrunch
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Postby Mintberrycrunch » Jun 10, 2013 22:00

im pretty sure the albion level 44 thrust style is a 27 sec snare of a chain of a anytime O.o

really dont understand why OP is complaining about a 27 rear style

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Orihiime
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Postby Orihiime » Jun 11, 2013 01:41

Oswaldo wrote:
Orihiime wrote:Im drinking some cola while reading this topic, keep going


Cola makes you fat :(

Iam already so i dont care anymore
2012:<@[Uth]Abydos> If we don't have SI by the end of the year, Im fairly certain I wont be a GM anymore :-p

Seksy
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Postby Seksy » Jun 12, 2013 18:25

This has nothing to do with what realms get and what others don't, every realm gets a snare of some kind off a melee style and they all have similar durations that correspond with the spec level or the amount of styles required to perform it. The thing that confuses me is why a level 29 back style with no followup is this strong, at least if it was 44 or even 50 spec I'd understand. This has NOTHING to do with making each realm similar, it really doesn't! Ok lets explain this in a different way.

Lets take a look at mesmerize every realm has it and it scales with the level, bards and healers both baseline mez have a 70 second duration because they are both at level 43 but then you look at sorcerer and its lvl 50 and last 80 seconds. It would be the same as saying why a lvl 43 mez lasted 80 seconds when a sorcerers last the same but was given at 50, of course that not the case because there is some level of balance there. This is the same with snare on styles why should one that is same level as my mercenaries side style last 10 seconds longer?

I just want to balance snares because it seems like two out of the three realms have it similar yet midgards conquer style just doesn't make sense for how easy it is to get and how long it lasts.

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Xacrag
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Postby Xacrag » Jun 12, 2013 20:10

pythion wrote:misleading title -_-
the 23 second duration snare is livelike for 1.69 - 1.81
why is this an open thread?
[R]Bloodwyne wrote:10p wer xacrag zum heulen bringt

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Caemma
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Postby Caemma » Jun 12, 2013 22:12

Seksy wrote:This has nothing to do with what realms get and what others don't, every realm gets a snare of some kind off a melee style and they all have similar durations that correspond with the spec level or the amount of styles required to perform it. The thing that confuses me is why a level 29 back style with no followup is this strong, at least if it was 44 or even 50 spec I'd understand. This has NOTHING to do with making each realm similar, it really doesn't! Ok lets explain this in a different way.

Lets take a look at mesmerize every realm has it and it scales with the level, bards and healers both baseline mez have a 70 second duration because they are both at level 43 but then you look at sorcerer and its lvl 50 and last 80 seconds. It would be the same as saying why a lvl 43 mez lasted 80 seconds when a sorcerers last the same but was given at 50, of course that not the case because there is some level of balance there. This is the same with snare on styles why should one that is same level as my mercenaries side style last 10 seconds longer?

I just want to balance snares because it seems like two out of the three realms have it similar yet midgards conquer style just doesn't make sense for how easy it is to get and how long it lasts.

DAoC realms are not mirrors like WoW, that's all.

All classes are differents in same ways, and similar in others, but still differents, at least during classic daoc.. and especially with Old Ras.
There is no point to discuss class abilities cross the realms, every realm have some better things than the other two, i could list you plenty of those "unbalanced things"!

But anyway, if conquer was a lvl 44 style, you think something could change? Warriors are 50 hammer usually... split spec zerks could just raise to 44 hammer to get it.. maybe only thanes would lose it, but then? Who care about them :(

Just focus on what is best in your realm :|
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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Plok
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Postby Plok » Jun 13, 2013 08:42

Now, can we get some cookies and milk! 8O
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Raggnar
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Postby Raggnar » Jun 14, 2013 00:57

Seksy wrote:This has nothing to do with what realms get and what others don't, every realm gets a snare of some kind off a melee style and they all have similar durations that correspond with the spec level or the amount of styles required to perform it. The thing that confuses me is why a level 29 back style with no followup is this strong, at least if it was 44 or even 50 spec I'd understand. This has NOTHING to do with making each realm similar, it really doesn't! Ok lets explain this in a different way.

Lets take a look at mesmerize every realm has it and it scales with the level, bards and healers both baseline mez have a 70 second duration because they are both at level 43 but then you look at sorcerer and its lvl 50 and last 80 seconds. It would be the same as saying why a lvl 43 mez lasted 80 seconds when a sorcerers last the same but was given at 50, of course that not the case because there is some level of balance there. This is the same with snare on styles why should one that is same level as my mercenaries side style last 10 seconds longer?

I just want to balance snares because it seems like two out of the three realms have it similar yet midgards conquer style just doesn't make sense for how easy it is to get and how long it lasts.


Stop whining like daddy's little girl, like Caemma said, most people like daoc because there are no 100% mirror classes. If you don't like it, don't play. Every single person wants something changed and many of them got good points, but you wanting custom change because you don't like it...grow up. There are far bigger imbalances in DAOC and on uthgard than level of long duration snare styles.
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"He was concerned only with the naked fundamentals of life. The warm intimacies of small, kindly things, the sentiments and delicious trivialities that make up so much of civilized men's lives were meaningless to him. A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs. Bloodshed and violence and savagery were the natural elements of the life Conan knew; he could not, and would never, understand the little things that are so dear to civilized men and women."

bodoterror6
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Postby bodoterror6 » Jun 15, 2013 07:57

And another page of useless writing... and still conquer duration isn't changed so keep wasting your time here
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realac0
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Postby realac0 » Jun 15, 2013 19:15

the day this server will re-create a real daoc experience (not a mix of things never existed on live), u'll see conquer will be no more so op ...

just exemples (nothing more)

OLD RA's
Mids not DI/BOF = if with bm i reach a runemaster i will tryshot him, healers will be not so free to rupt everything else
----> problem solved

NEW RA's
more hp's, more melee dmg, lot more toys
hero/pallies/bm's can grapple a conquer spamming bersekeer/warrior, and a caster can just put on the combat field a speed wrap
---> problem solved

... these are just exemples (i know there are lot of other things mids can do for counter it), but is just for point how the Uthgard rvr is totally w/out any sense ...

have u ever see on live, on any patch, berskeer warrior backsnare all the fight? me NO
have u ever see on live rangers/hunters destroying every other stealther with pd ra but no lgm weapons? me NO
have u ever see on live chars like Valewalkers or every 2handed user totally useless against a shield tank guarding a caster? me NO

... and so on ...

the rvr we'r talking about is a full custom mix of things/patches and ra's, so i find nothing strange if someone /cry because mids can run a berskeer/Warrior, 2 runeis, 1 shammy and 3 healers setup kiting, spamming desease, and spamming conquer all the time ...

try this on live ...

well, this is Uthgard, live with it ...
---------- UTHGARD 1.0 ------------
ALBION
Imeope 6l1 - Infiltrator
Imoep St0ned - 6l7 Paladin
Ellehn Thunderer - 7l0 Scout

HIBERNIA
Drawstab Boo <Rinnegati> - 9l0 Ranger
Realz <Rinnegati> - 6l3 Blademaster
----------------------------------------
Drawstab Vol.1) http://www.youtube.com/watch?v=s5mE6RQhRwA
Drawstab Vol.2) http://www.youtube.com/watch?v=fDsCAMqZ ... e=youtu.be
Paladin WTF http://www.youtube.com/watch?v=-FeY55eYiQI

... currently playing ESO

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Magicco
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Postby Magicco » Jun 15, 2013 20:52

releac0 if u think uthgard will ever have a livelike state than ur wrong. all things u mentioned is uthgard-like not more not less

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