Stealthwars:How we could all have a better game here
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Lol talking about not getting the point here.... He DOES like the class, it has bugged archery and viper 3 is OPed. That's pretty much what it comes down to. I must say your addition to this thread is pretty much nihil. The issue regarding not enough grps is being discussing the 'RvR map change' topic, maybe you should make a post there instead of writing useless posts in here. Interesting topic here tho, pls continue Last edited by Zarkor on Apr 23, 2009 13:08, edited 1 time in total.
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@vagonaj:
-Rangers can selfbuff -are easier to level than ns -are very powerful in bgs -bow is appealing per se -class is more versatile on paper, bc of the bow and the good melee -dw-mechanics I don't know, which game you play, but in the game, that i play, only a handful of active rangers can hold it's own against assassins, IF their RAs are up and if they play well (don't get PA'd, good opening) and are lucky with RNG. The major part is in the leeching business. In Agramon a well played assassin is easily better in getting kills than a ranger, because they can concentrate dmg much better on the spot: they just kill much quicker, if played well. And that's what the class is supposed to do! But no nonsense i-hit-you-once-with-my-poisened-lvl 5 dagger-and-come back-for-another-poisoning-session-and-you-are-dead-meat. And no kidding this is doable theoretically. That's what is so outrageously ludicrous. Most assassins don't even bother trying to land a critical strike opener such as pa/bs. Fresa. |
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First of all i think you need to learn something about the game... "You hit *** for 120(-20)" = 140 reduced by 20 because of resists. Where did i write anything about 2nd dmg?... Man...
Runis... PD5 costs you 34 RA points and gives -28% melee dmg taken. Viper3 costs 30 RA points and gives 100% more dmg from poison (but it seems it gives even more...) Still want to compare? But since this topic wont change anything i'm out of discussion:) Edit: wrong RAs sorry... ^^ Last edited by Cespx on Apr 23, 2009 18:46, edited 1 time in total.
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Yes 10000000000000000000 ra points. Pd5 costs 34 ra points and viper3 30. And 26+28 uff realy nice weapon damage resist. |
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works different... exsample: you get 100 damage those 100 damage got reduced by 26% melee resi = 74 damage and than those 74 damage got reduced by PD5 (28%) = 53 damage i miss my Lady....
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To clear up the scene in the screenshot posted by red/eshee in another thread:
When there's the red msg in combatlog 2x for arround 200 dmg, that is when SHE got hit by 1. desperate bowman, 2. 331-dd-charge, that now has been fixed(thanks to GM Ayjub). Viper3 always ticks as it seems for 120 dmg with 26% body resists according to my experiences. |
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Looking at old RA's really makes sense for this problem. Archers will basicly stay the same while Assassins will be nerfed. Archers will be viable solo vs assassins and assassins will no longer be able to take on tanks but casters are still open game. Seems like a good fix. One class gets viper still but it is on a timer.
I think we had a poll for this and it was a overwhelming yes but no official comment from staff. I have noticed the staff is slow to change and maybe thats the right way to think since we players are hasty to jump on the band wagon. |
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I would trade it for viper3 anytime. Because Assassins have evade7. Rangers rely on pure melee damage and if your opponent has "evade luck" - it will be hard - even with pd5 and ip. (btw disease and str/con debuff lower the effect of ip strongly) |
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Yeah, ok read my post again and tell me where EXACTLY was it directed at you? And there you go telling other people that THEIR ego bubbles need bursting... The world will look up and shout "Save us!"...and I'll whisper "NO U."
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Zaraki&s=4"> <img src="http://metty.the-bart.org/other/daoc/sig.php?name=Chopchop&s=4"> |
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im out of this thread btw:
last comment viper3 = powerful and wouldn't be worthless if nerfed to 75% instead of 100% but tbh i really don't wanna see this kind of changes on uth - it starts a nerf/powerup snowball (but as viper is strong so is PD5 archery = needs fix thats it have fun out there guys - and try to solo once in a while - ill see its actually quite fun even with the common zerg / grp / assasin wipe |
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Good point, Zarakis.
I appologize. Fresa. |
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bah you just have to be skilled and it your target from back/side with straffing lag... at least that's what stealthers call skill ^^ <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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Dont forget, you play cabalist with juggernaut or moc To be honest, I dont see the difference to evade7+detaunt evade stun and sidestun.. Ok, the second one has often the disadvantage because of your target turns the back or front to you after stunning. |
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Fixed bow demage please!!
An archer is a solo class, but with bow who i can kill ??? nobody!! The only way is to spec melee and try to kill assassin... but is too hard against viper 3 edit: Assassins and archers are solo class and imho is right that an assassin can own an archer in normal condition, but... An assassin can beat mages, tanks... and is a good solo class An archer with a bow who beats ? and is a solo class too Aranos |
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Just so this thread isnt tottally one sided. I one shot three casters this week. All level 50 with 45 spec ranger. I think one arrow hit for 965 dam. no crit.
That means that I won 3 out of 50 fights but oh the smile I got from the one shot Invest in a few Ra's to help the bow damage and you will see a difference. MP bow is also nice. If all your looking to fight is assassins then you have already lost |
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