Stealthwars:How we could all have a better game here

Talk about your RvR experience here
Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Apr 23, 2009 13:07

Kiky wrote:i have an awsome idea , dont play a stealther class if u dont like it , u knew that is nerfed, and still u lvl'd it to 50 and + no nixian , no , we dont need more soloers , we need more grps , cos the current status of uth dosent allow this srv to be 200 stealthers , 300 pve'ers and 10 ppl in agra cos its JUST SAD SAD SAD SAD been running the other day for 5 whole hours , only 1 grp of albs and 1 grp of hibs ... WTF?

i mean dude , /who shadowblade >> any other class population on mid atm . so wtf.... srly



Lol talking about not getting the point here....

He DOES like the class, it has bugged archery and viper 3 is OPed. That's pretty much what it comes down to.
I must say your addition to this thread is pretty much nihil.


The issue regarding not enough grps is being discussing the 'RvR map change' topic, maybe you should make a post there instead of writing useless posts in here.


Interesting topic here tho, pls continue :P.
Last edited by Zarkor on Apr 23, 2009 13:08, edited 1 time in total.

User avatar
Fresa
Myrmidon
 
Posts: 103
Joined: Apr 19, 2009 00:00

Postby Fresa » Apr 23, 2009 13:08

@vagonaj:
-Rangers can selfbuff
-are easier to level than ns
-are very powerful in bgs
-bow is appealing per se
-class is more versatile on paper, bc of the bow and the good melee
-dw-mechanics

I don't know, which game you play, but in the game, that i play, only a handful of active rangers can hold it's own against assassins, IF their RAs are up and if they play well (don't get PA'd, good opening) and are lucky with RNG. The major part is in the leeching business.

In Agramon a well played assassin is easily better in getting kills than a ranger, because they can concentrate dmg much better on the spot:
they just kill much quicker, if played well.
And that's what the class is supposed to do!

But no nonsense i-hit-you-once-with-my-poisened-lvl 5 dagger-and-come back-for-another-poisoning-session-and-you-are-dead-meat.
And no kidding this is doable theoretically. That's what is so outrageously ludicrous.
Most assassins don't even bother trying to land a critical strike opener such as pa/bs.

Fresa.

User avatar
Cespx
Gryphon Knight
 
Posts: 466
Joined: Jun 28, 2007 00:00

Postby Cespx » Apr 23, 2009 13:22

Demoreg wrote:4)
Cespx wrote:But it's not all. Not only gives them Viper3 100% more dmg but somehow (or something grants them additional bonus). Just check Eshe's screenshot:
http://img12.imageshack.us/img12/5770/rr5charge.jpg

140dmg gives exactly 133% dmg more.


Man... learn something about the game before you start making incorrect assumptions. Esh has Viper3 (120 dmg tick you see in the SS) and is using Dual Shadows (20-24 dmg bleed you see). They are not one in the same.


First of all i think you need to learn something about the game...
"You hit *** for 120(-20)" = 140 reduced by 20 because of resists. Where did i write anything about 2nd dmg?... Man...

Runis wrote:@ cespx, right, how about the PD timer? if viper should have a timer why not PD too? like OLD ra's?


Runis...
PD5 costs you 34 RA points and gives -28% melee dmg taken.
Viper3 costs 30 RA points and gives 100% more dmg from poison (but it seems it gives even more...) Still want to compare?

But since this topic wont change anything i'm out of discussion:)

Edit: wrong RAs sorry... ^^
Last edited by Cespx on Apr 23, 2009 18:46, edited 1 time in total.

User avatar
vangonaj
Alerion Knight
 
Posts: 2497
Joined: Sep 14, 2007 00:00
Location: Galpen

Postby vangonaj » Apr 23, 2009 13:33

Cespx wrote:Runis...
PD5 costs you 44 RA points and gives -28% melee dmg taken.
Viper3 costs 40 RA points and gives 100% more dmg from poison (but it seems it gives even more...) Still want to compare?

But since this topic wont change anything i'm out of discussion:)


Yes 10000000000000000000 ra points. Pd5 costs 34 ra points and viper3 30. And 26+28 uff realy nice weapon damage resist.

User avatar
Musikus
Phoenix Knight
 
Posts: 1753
Joined: Jul 22, 2007 00:00
Location: Achau (bei Wien)

Postby Musikus » Apr 23, 2009 14:00

vangonaj wrote: And 26+28 uff realy nice weapon damage resist.


works different...


exsample:

you get 100 damage
those 100 damage got reduced by 26% melee resi = 74 damage
and than those 74 damage got reduced by PD5 (28%) = 53 damage
i miss my Lady....

User avatar
Fresa
Myrmidon
 
Posts: 103
Joined: Apr 19, 2009 00:00

Postby Fresa » Apr 23, 2009 14:28

To clear up the scene in the screenshot posted by red/eshee in another thread:
When there's the red msg in combatlog 2x for arround 200 dmg, that is when SHE got hit by 1. desperate bowman, 2. 331-dd-charge, that now has been fixed(thanks to GM Ayjub).

Viper3 always ticks as it seems for 120 dmg with 26% body resists according to my experiences.

User avatar
Denasti
Gryphon Knight
 
Posts: 232
Joined: Jul 30, 2007 00:00
Location: Austin, Tx USA

Postby Denasti » Apr 23, 2009 15:18

Looking at old RA's really makes sense for this problem. Archers will basicly stay the same while Assassins will be nerfed. Archers will be viable solo vs assassins and assassins will no longer be able to take on tanks but casters are still open game. Seems like a good fix. One class gets viper still but it is on a timer.

I think we had a poll for this and it was a overwhelming yes but no official comment from staff. I have noticed the staff is slow to change and maybe thats the right way to think since we players are hasty to jump on the band wagon.

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » Apr 23, 2009 16:01

nixian wrote:mos2 PD5


thats 4L8


id take that over mos2 viper3 anytime


I would trade it for viper3 anytime. Because Assassins have evade7. Rangers rely on pure melee damage and if your opponent has "evade luck" - it will be hard - even with pd5 and ip. (btw disease and str/con debuff lower the effect of ip strongly)

User avatar
Zaraki
Myrmidon
 
Posts: 183
Joined: Jul 13, 2008 00:00
Location: Somewhere around Barstow, on the edge of the desert

Postby Zaraki » Apr 23, 2009 16:17

Fresa wrote:@Zarakis: I use all the pots and charges i can and i am rr5, thanks zarakis for another enriching comment to this discussion. And i said it reapeatedly before: i can hold my own as a ranger once RAs are up, but i cannot imagine how scouts and hunters would do that.



Yeah, ok read my post again and tell me where EXACTLY was it directed at you?

And there you go telling other people that THEIR ego bubbles need bursting...
The world will look up and shout "Save us!"...and I'll whisper "NO U."

<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Zaraki&s=4">
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Chopchop&s=4">

nixian
Forum Moderator
Forum Moderator
 
Posts: 5450
Joined: May 19, 2006 00:00

Postby nixian » Apr 23, 2009 16:40

im out of this thread btw:

last comment

viper3 = powerful and wouldn't be worthless if nerfed to 75% instead of 100% but tbh i really don't wanna see this kind of changes on uth - it starts a nerf/powerup snowball (but as viper is strong so is PD5 :o - think about it)
archery = needs fix


thats it


have fun out there guys - and try to solo once in a while - ill see its actually quite fun even with the common zerg / grp / assasin wipe

User avatar
Fresa
Myrmidon
 
Posts: 103
Joined: Apr 19, 2009 00:00

Postby Fresa » Apr 23, 2009 16:40

Good point, Zarakis.
I appologize.

Fresa.

User avatar
panachier
Banned
 
Posts: 2267
Joined: Apr 04, 2006 00:00

Postby panachier » Apr 23, 2009 17:20

Ronian wrote:
nixian wrote:mos2 PD5


thats 4L8


id take that over mos2 viper3 anytime


I would trade it for viper3 anytime. Because Assassins have evade7. Rangers rely on pure melee damage and if your opponent has "evade luck" - it will be hard - even with pd5 and ip. (btw disease and str/con debuff lower the effect of ip strongly)


bah you just have to be skilled and it your target from back/side with straffing lag... at least that's what stealthers call skill ^^
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » Apr 23, 2009 17:25

panachier wrote:
Ronian wrote:
nixian wrote:mos2 PD5


thats 4L8


id take that over mos2 viper3 anytime


I would trade it for viper3 anytime. Because Assassins have evade7. Rangers rely on pure melee damage and if your opponent has "evade luck" - it will be hard - even with pd5 and ip. (btw disease and str/con debuff lower the effect of ip strongly)


bah you just have to be skilled and it your target from back/side with straffing lag... at least that's what stealthers call skill ^^


Dont forget, you play cabalist with juggernaut or moc :D

To be honest, I dont see the difference to evade7+detaunt evade stun and sidestun.. Ok, the second one has often the disadvantage because of your target turns the back or front to you after stunning.

User avatar
Ilramingo
Myrmidon
 
Posts: 70
Joined: Mar 09, 2008 01:00

Postby Ilramingo » Apr 23, 2009 20:57

Fixed bow demage please!!

An archer is a solo class, but with bow who i can kill ???

nobody!!

The only way is to spec melee and try to kill assassin...

but is too hard against viper 3

edit:

Assassins and archers are solo class and imho is right that an assassin can own an archer in normal condition, but...

An assassin can beat mages, tanks... and is a good solo class

An archer with a bow who beats ? and is a solo class too

Aranos

User avatar
Denasti
Gryphon Knight
 
Posts: 232
Joined: Jul 30, 2007 00:00
Location: Austin, Tx USA

Postby Denasti » Apr 23, 2009 22:45

Just so this thread isnt tottally one sided. I one shot three casters this week. All level 50 with 45 spec ranger. I think one arrow hit for 965 dam. no crit.

That means that I won 3 out of 50 fights but oh the smile I got from the one shot :wink:

Invest in a few Ra's to help the bow damage and you will see a difference. MP bow is also nice. If all your looking to fight is assassins then you have already lost :(

PreviousNext

Return to Realm versus Realm

Who is online

Users browsing this forum: No registered users and 26 guests

Saturday, 20. December 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff