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Jezzmin
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Postby Jezzmin » May 06, 2011 15:56

well realac...i really get your arguments and i really think that you are right...well at least basically...however they way you argument, the language u you use (and i dont really mean your english in general) and the way how you do it just really doesnt help communicating what you wanna say...stop talking about ppl you don't know...as i played with ronian on the same live-server (goa at least, but afaik he played us as well), well we had nice fights quite often at least, i can say, that he really is experienced and imho skilled too...

just think about HOW you are behaving and maybe some1 will take you serious...the points you bring up are not at all wrong...

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Garad
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Postby Garad » May 06, 2011 16:05

realac0 wrote:1) on live, no rangers was spec PD just because, after PD was introduced as ra and was trainable for archers, was possibile to use Leggendary weapons ...


PD do not give that much advantage some people do belive here, because it is not added on top of the melee resis. PD4 gives about as much advantage as Though4.

The math is very simple. Someone, with 1600 HP (I already use HP for a buffed Shar Ranger, Luri got less) and 25% base damage reduction has virtually has 400 extra HP. PD gives additional 228 HP. Tough 4 gives even more (250 hp). The situation is even worse, if the Con-Debuff of Assassins reduced the HP of the ranger, e.g., to 1200 HP. Than PD4 only provide 171 additional HP.

The only problem is when IP and Tough and PD is combined at very high realm rank. This is was makes rangers very strong.

4) on live, WS mean something. So rangers get totally owned from parry/block skill of tanks (lol, here i see rangers easly kill mercs, or armsman ... just no sense)


Ranger killing merc is only possible because most of the mercs are not specced for soloing, while ranger are. Compare merc 30+XX parry, MoP4-5 and IP using str/con charge and con potion. A merc specced like this with buffs will crush any ranger to the ground.


try to think at this on live:

ranger against inf

inf will use leggendary cold weapon = Bonus on armour no PD problem = HUGE DAMAGE
inf will keep debuffed Ranger WS all time resulting on DAMN HIGH EVADE RATE (remember all that new debuff is not str/con but is WS/CON)
inf, while spec'ing on dual wielding, will gain sude stun too (so no need go 50 thrust for gimp nerfed df)



Try this on Uthgard:

ranger against Inf.

Inf will use pierce weapons = neutral to reinforced. Inf will keep buffed by using dex/qui-charge and rest buff potions. inf will keep debuff ranger and switch viper3 wepons all time (this means you carry not 2 or 3, also not 5, but 15 weapons with you. This I have done for my NS on classic live).
Inf, while speccing 50 crit-strikes, will gain increadible melee damage by ultra-high growth rate styles + 120 damage dot tick and can even prevent strafe-stunning the ranger by constantly use snare poisons, or garotte. If the Inf lands PA or backstab, the much too high perf damage on Uthgard will tear the ranger to parts.

And this is not theroy. With my RR4 Inf, I have beaten RR5-7 rangers, even if they used IP. Of course, I also lost to rangers, but most of them were much higher in realm rank and I have only Viper I. (ok there was one fight I lost to a rr4 ranger. He sneaked up with camo and opened with side stun. Nevertheless he had to use IP and healing potions and only got away with very few HPs.)
Last edited by Garad on May 06, 2011 16:10, edited 2 times in total.
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pweet
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Postby pweet » May 06, 2011 16:08

Do yourself a favour and delete your last post, noone will take you seriously otherwise :rolleyes:
Edit: Sry for the confusion, i meant realac0.
Last edited by pweet on May 06, 2011 17:18, edited 1 time in total.

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Garad
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Postby Garad » May 06, 2011 16:28

pweet wrote:Do yourself a favour and delete your last post, noone will take you seriously otherwise :rolleyes:


Why would I favor Rangers? The few times I log in, always play my Infiltrator. This has a reason. Is it because I do more kills with my inf than with my ranger. In addition, the strafe stunning tactic on the ranger is realy not my favored fighting style ...
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realac0
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Postby realac0 » May 06, 2011 16:45

Jezzmin wrote:...


to be honest, i don't think Ronian is gimp.
i'am sure he is really good with his UTHGARD RANGER, he know how to play it.

i just think he is pathetic on try to explain that rangers, here, are not over the top showing me a video of a classic server (salisbury) with a guy fighing rr2/3/4 max 5 chars 90% of times unbuffed (or with 1 or 2 potions up) . . .

or showming me a screen shot of an armsman hitting him for 330 dmg with polearm ...

anyway, about BLADE Nightshade ......................... :roll: :roll:

just admit facts, that's all.

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Artefact
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Postby Artefact » May 06, 2011 16:45

Jezzmin wrote:well realac...i really get your arguments and i really think that you are right...well at least basically...however they way you argument, the language u you use (and i dont really mean your english in general) and the way how you do it just really doesnt help communicating what you wanna say...stop talking about ppl you don't know...as i played with ronian on the same live-server (goa at least, but afaik he played us as well), well we had nice fights quite often at least, i can say, that he really is experienced and imho skilled too...

just think about HOW you are behaving and maybe some1 will take you serious...the points you bring up are not at all wrong...



THIS. :wink:

In my opinion, some of you are taking this from themselves alot.
It doesn't worth your argumention to tell that others are clueless and unexperienced player, just because they don't agree with you.


That's not a news that NF RA are design to feat with TOA settings.
That's not a news that a full TOA implementation with NF RA will solved some problem as would do a fallback to pre TOA settings.

Certainly, ranger are strong, but imo they are far from being op, otherthat you wouldn't see a bunch of 5rangers sticked to gain their rps.
Sure, they are very strong if well played, but 80% of them are just bad, as you had all noticed, right?

All the time people complain about rangers, showing some pics of rr9 to r11 rangers, that's simply pointless.
Why ?
Everyone can show pics of RR10 chars making some crazy damage, are they op'd too ? :p

When you point at 5vs2 won buy 2 high rank rangers, you just show that they played well and most probably dumped all their RA or that their enemies were terribly bad, and definitly not that they won without any effort.

Show me a some rr4 ranger duo that win 5vs2, then i would agree rangers is definitly op.

Tbh, you should just top to QQ about rangers, that will be solved when old RA will come, just deal with, till you know that you can kill them.

Anyway I'm sure, that some of you will find some new QQ issues, on another class !


ps: blade ns pwn, don't forget it ;)
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realac0
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Postby realac0 » May 06, 2011 16:56

Artefact wrote:ps: blade ns pwn, don't forget it ;)


... on this, i think we all agree 8)

edited, this is the last thing i want to point on this post :rolleyes:

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Astealoth
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Postby Astealoth » May 06, 2011 18:40

i like fighting rangers. i dont think them losing pd would do anything to their class. i dont even notice many rangers who spec pd. most the rangers i fight are specced pure active. pd is unecessary for an archer class really. if you play it right you dont get hit much. they could just spec high in tough/augcon and get a similar defensive bonus anyway. this game is riddled with imbalances. the only class i really hate fighting is minst. they have just about every power of every class at nearly full strength. really dont understand why mythic made this class.

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Ronian
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Postby Ronian » May 06, 2011 18:45

realac0 wrote:
Jezzmin wrote:...


to be honest, i don't think Ronian is gimp.
i'am sure he is really good with his UTHGARD RANGER, he know how to play it.

i just think he is pathetic on try to explain that rangers, here, are not over the top showing me a video of a classic server (salisbury) with a guy fighing rr2/3/4 max 5 chars 90% of times unbuffed (or with 1 or 2 potions up) . . .

or showming me a screen shot of an armsman hitting him for 330 dmg with polearm ...

anyway, about BLADE Nightshade ......................... :roll: :roll:

just admit facts, that's all.


The damage by Arlen is 377 and please show me some screenshots when selfbuffed players (not with buffbot) did hit some pd4 ranger (or hunter/scout) for far more than this damage?

And yes my blade ns had 348 str (buffbot of course) and I lost to rr7+ heat leg infs but SB/Hunter/Scout were without any chance regardless their realmrank (remember I was rr4 and NS noob :D) The only thing that killed my NS instant was Ingooo the asshole :D Buffbotted bugged savage ftw..

My main was a Spear Hero and 300 bis 500 (depending on the style and crit) was the normal damage with a slow spear after the initial time of the game (with Buffbot vs chain users) Before that time it was possible to hit with the frontload playing style for 800 to 1k, but there was no spellcrafting or for example no thrust resistance items for the mids.. ...)

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Artefact
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Postby Artefact » May 06, 2011 19:13

You call others clueless & unexperienced because they think they can be blade spec on NS ? :x

Seriously dude, don't try to explain an issue with such aknowledged comments.
Your point is like "omg he's a firbolg BM pierce spec, he must suckalot" ... Wanna taste it for real ? ^^

Same for blade NS, believe me or not, but you can hit up to 300 mh with blade spec against the right target by using some tricks.
Ofc blade damage is a bit gimp on NS against Chain, but that's really nice against Alb/mid Leather ;)


On live, the point with pierce spec was link to the Blade dmg output but mostly due to weapons u can access with.
exemple :
Many used golden spear for heat debuff javelot... and switch to pyroplasmic.
Or for the traitor dagger.

As ronian said, you just mixing up so many factors and try to bring some flawed conclusion, while not being so far.
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Ronian
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Postby Ronian » May 06, 2011 19:38

Yep, I couldnt afford 99/100% Heat legs so I did use Malice Axe which was a very good weapon when I was playing (dont know how it changed with the new dragon stuff etc.)

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realac0
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Postby realac0 » May 06, 2011 20:37

Artefact wrote: ...


with arts, and new things, a lot of things changed ... (overcap bonus, arts like malice axe, dual wielders got all side stun etc etc).

on classic old daoc, the one this server want to re-make, make a blade ns was totally without sense.

blade damage 100% str based
accessible classes was only Keen and Elf
debuffs of assassins was STR/CON (not WS/CON)

u was going to make a char already gimped at start

anyway, again, for me continue think what u want ( u said i am mixing differents things ).

who know how worked daoc can understand, all the rest is flame.

p.s.
so your experience of daoc was only with toa? with arts? with overcaps? with leggendary?
well, i understand.

have fun (i'am not posting again, every post i read prove the fact i talked later, no experience of the game, or just limited)
realac0

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Garad
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Postby Garad » May 06, 2011 21:07

realac0 wrote:on classic old daoc, the one this server want to re-make, make a blade ns was totally without sense.

blade damage 100% str based
accessible classes was only Keen and Elf
debuffs of assassins was STR/CON (not WS/CON)



This would be true for a real classic server. As long as remedy is in-game, blade spec is viable. On-live, blade even has an after evade stun, just like pierce. On the classic live servers, I went blade mit my NS too, because the armor resists of stealthers are weak/neutral against slash and resistant to pierce.
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RonELuvv
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Postby RonELuvv » May 08, 2011 05:51

At realac0: What bothers me is a realm that has more players then any other realm and has several classes with over the top advantages likes to complain about another realms class with their own skill set. I mentioned earlier on this topic about how albs get 3 stealthers rather then all the other realms 2. I mentioned how those 3 stealther have TONS of cc in minstril and scout shield slam that not other stealthers get. Yah, we have a 4 sec side stun which, unless your reall skilled at it is hard to pull off, but I would gladly take your insta stun, insta mez, and shield slam over that side style. I mentioned all this before, but on top of all that inf's get like 200 some odd more points to put into their skils that sb's and ns's don't get, even tho you have the same amout of skills to develop. As an inf you get an anytime high dmg, med end usage, high growth rate, bleed syle at 50 spec at yoru duel wield. Basically, untill you can start pointing out what Mythic realised after classic, and that is Alb is the realm w/ the most perks whether its in visi RvR or stealther RvR so they made changes in ToA and beyond. When you start pointing out your own flaws I will listen to what you have to say about ranger, but till then you just like so many others on here and are upset that a few really good high RR players beat you up badly and if that happens it must not be fair.

You bring up classic and how you played on classic and if you did then you know rangers were gimped as hell and inf and ns won the war. So please dont tell me (who did play on classic) about what should and shouldnt be done.

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Littleluc
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Postby Littleluc » May 08, 2011 12:52

2 Ranger beat 5 infs mhhhhh.....i think that 2 rangers doin a good assist and the other prob is,what i see most of time,is...that infis in grp dont assist :p they hit both targets...and 2 ranger with splitspec and if they are high rr too they can kill ,if all ras up, 5 infis...sure why not...2 rr4/5 ranger cant do that i think....its just rr and assist....btw i like ranger oped threads and ofc if viper3 spec classes whine about ranger :p coz viper 3 isnt oped right on classic daoc ;)?viper3 was assassins givwe to engage toa..coz toa gives all ppl more tp...but on classic..... :D

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