stupid ideas how to attract more people to rvr other stuff

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Seyha
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Postby Seyha » Dec 08, 2010 10:50

Just limit it to one active buff charge and buff pot at a time.
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nixian
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Postby nixian » Dec 08, 2010 11:09

Seyha wrote:Just limit it to one active buff charge and buff pot at a time.


/sign

Braxis
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Postby Braxis » Dec 08, 2010 13:09

I can already see the amount of ppl rolling in just because of more custom content (or lack of it)...

Rather denerf charges pricewise, and make pots cheaper.

Nothing removed (limited). Everyone happy.
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Nymeros
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Postby Nymeros » Dec 08, 2010 14:44

That's not the point. Buffbots were totally free (ingame wise) and still they posed a problem and disrupted balance.

Seyha wrote:Just limit it to one active buff charge and buff pot at a time.
QFT. But something also has to happen with the STR/CON charges then, as they will be even more wanted then.

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Seyha
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Postby Seyha » Dec 08, 2010 18:25

Nymeros wrote:QFT. But something also has to happen with the STR/CON charges then, as they will be even more wanted then.


Yeah, I don't have an answer for that. :D You could nerf the str/con charge to bring its utility in line with other charges, but that's a crude fix. I still believe all this stat-buffing from charges and pots is nothing more than a bull-sh*t arms race. Both sides (players) pump huge amounts of resources and time into self-buffing for no real gain. They only do it to stay "competitive" with each other and to bully the players who don't have the time and resources to maintain their own self-buff arsenal.
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-l- Edgtho -l-
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Postby -l- Edgtho -l- » Dec 09, 2010 14:37

if u want delete those buffs... u also have to delete all temped charackters .

the s/c charge got nerfed already at a time where nearby noone in rvr had a s/c charge. -> custom change
the buffpots dont higher your stats so much that u are oped because of them, and the s/c charge doesnt too.

i know a stealther which fougth from rr4l2 to nearby rr7 without any of this and he never qqed about.
if u rly depatch the pots/charges you will only affect that special skills are less able to play than now already.

my best example is swordhunter (yes laugh about idc) without s/c and base str its impossible for a swordhunter to win vs anything,
even if they are unbuffed.

so a hunter would be forced to skill spear as weaponline (ok most skill spear, but i hate 0815 skills)

same at a champion, without any d/q buff it would be senseless to play a 1h champ, ok i know u laugh again but there are many players which think like me :)


mfg -l- Edgtho -l-

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Snigel
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Postby Snigel » Dec 09, 2010 15:24

-l- Edgtho -l- wrote:if u want delete those buffs... u also have to delete all temped charackters .


Totally bullshit :gaga:

-l- Edgtho -l- wrote:i know a stealther which fougth from rr4l2 to nearby rr7 without any of this and he never qqed about.
if u rly depatch the pots/charges you will only affect that special skills are less able to play than now already.


Ever thought about RAs raising stats? And honestly, persisting on the almost BB like situation we have now just to play some weird builts is no valid argument to me.


I´d love to see the ability to access some of this -TOA like drops- by spending BPS to a merchant. Of course those items have to be not tradeable.
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-l- Edgtho -l-
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Postby -l- Edgtho -l- » Dec 09, 2010 15:50

sry for my bad english, but i meaned if u disable this buffpots you have to disable whole SI so scler alc si classes.

if not , it would be a custom change like the charge nerf

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Postby Braxis » Dec 09, 2010 16:39

Snigel wrote:Ever thought about RAs raising stats? And honestly, persisting on the almost BB like situation we have now just to play some weird builts is no valid argument to me.

Now this is as objective as it gets here... :lol:
nixian wrote:semi classic state --> full classic state = evolving

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Blitze
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Postby Blitze » Dec 09, 2010 17:30

I agree with what Seyha said exactly

"All this stat-buffing from charges and pots is nothing more than a bull-sh*t arms race. Both sides (players) pump huge amounts of resources and time into self-buffing for no real gain. They only do it to stay "competitive" with each other and to bully the players who don't have the time and resources to maintain their own self-buff arsenal."

Saying if you remove stat buffs, you need to remove templates and SI isn't right :? Because Stat buffs are improving your character beyond its design.... a template is merely maxing out your potential
like a sprinter who trains/practises to reach his potential. (i.e templated)
Compared to a sprinter who trains/practises alot and also takes drugs is over his potential! (i.e. templated + buffs/charges)
so would you rather everyone used drugs and everyone was even, but overachieving......... or no one used drugs and everyone had only what they were born with.?????????????????????????????????

Arguing that you need buffpotions otherwise you cant play with daft character builds is silly.
If what was given to the class in statistic lvling and starting race really hinders a particular speccline, then dont specc it!
There are plenty of worse specclines.. out there and many of which are as useless as Hunters Sword line..... and cannot be improved with a S/C buff

e.g. Mentalism
Enchantment
Reaver Sword/thrust/crush
Armsman 2hnd
Savage axe/sword/hammer
Friar's Rejuv
Cleric Smite
Wizard Earth
Warrior Thrown


p.s. I do realise that removing buffpotions will improve the self buffers.... friar/ranger/thane/champ/wardens but the negligible (under 5%) amount that they contribute to RvR (except Rangers) will render it moot.
Also Rangers are getting a big Nerf with OF RAs by losing IP and PD, as well as losing there awsome rr5.
Friars lose there great rr5 as well.

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-l- Edgtho -l-
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Postby -l- Edgtho -l- » Dec 09, 2010 17:50

Blitze wrote:I agree with what Seyha said exactly

"All this stat-buffing from charges and pots is nothing more than a bull-sh*t arms race. Both sides (players) pump huge amounts of resources and time into self-buffing for no real gain. They only do it to stay "competitive" with each other and to bully the players who don't have the time and resources to maintain their own self-buff arsenal."

Saying if you remove stat buffs, you need to remove templates and SI isn't right :? Because Stat buffs are improving your character beyond its design.... a template is merely maxing out your potential
like a sprinter who trains/practises to reach his potential. (i.e templated)
Compared to a sprinter who trains/practises alot and also takes drugs is over his potential! (i.e. templated + buffs/charges)
so would you rather everyone used drugs and everyone was even, but overachieving......... or no one used drugs and everyone had only what they were born with.?????????????????????????????????

Arguing that you need buffpotions otherwise you cant play with daft character builds is silly.
If what was given to the class in statistic lvling and starting race really hinders a particular speccline, then dont specc it!
There are plenty of worse specclines.. out there and many of which are as useless as Hunters Sword line..... and cannot be improved with a S/C buff

e.g. Mentalism
Enchantment
Reaver Sword/thrust/crush
Armsman 2hnd
Savage axe/sword/hammer
Friar's Rejuv
Cleric Smite
Wizard Earth
Warrior Thrown


p.s. I do realise that removing buffpotions will improve the self buffers.... friar/ranger/thane/champ/wardens but the negligible (under 5%) amount that they contribute to RvR (except Rangers) will render it moot.
Also Rangers are getting a big Nerf with OF RAs by losing IP and PD, as well as losing there awsome rr5.
Friars lose there great rr5 as well.



u agree because u play a friar which only needs 1 buff... and buff pots dont bring me to the high buffed classes which can spec their buffs... and hunter swordline is gimped ore useless or better not worth to skill? then u have no plan about stealthers or exactly hunter it seems and pil... u only want delete buffs because ranger would be more oped than now it seems...

no matter i also play a ranger and know how u think.... i can understand u all u want to get balance in the game but this would not be the way to wha u want, thats all
and if u think ranger will be weaker with old ra´s... then let me tell u that its not the truth!
ip all 30 minutes ok not often up, but they dont lose it! and pd?.. who needs pd? its only for avoid some dmg but viper hits you hard (for me) for this ranger gets avoid pain... selfbof all 30 minutes for 1 minute... if i have ip and ap3 up i could kill 6 stealthers .... wow rly nerfed, nothing will change that ranger is strong as long he dont lose :
1. reinforced (slash resistant) armor
2. his ability of use 2 weapons (dw lessers enemy defense and higher your mainhand dmg through fast delay)
3. dmg add buff from pathfinding (very hard combo together with DW)

and blitze u dont wanna tell me that your friar cant win because all are buffed...
but nvm ,

you all are invited to download my video of a swordhunter (especially you blitze)
if you dont want to download it wait until tonigth then i will have it on youtube too.

http://www.megaupload.com/?d=I4U9A319 <---video link

i hope u will enjoy it, nothing special :)

mfg -l- Edgtho -l-

Braxis
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Postby Braxis » Dec 09, 2010 17:50

Bad example.
nixian wrote:semi classic state --> full classic state = evolving

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-l- Edgtho -l-
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Postby -l- Edgtho -l- » Dec 09, 2010 17:54

ps : on live there was a very good slash reaver with 50 SR, if i would play a reaver i would play it like this, because i hate fckin 0815 50gimpnessbackstyleddwinchars

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Blitze
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Postby Blitze » Dec 09, 2010 18:15

I agree, i dont think there is anything wrong with the Sword hunter (a mentalism ment or smite cleric or rejuv friar is waaaaay more gimped). Norse can have 70str starting and +15 from tertiary stat... so 95 str. which is similar to a paladin/warden, lower WS than a kobie spear probly. And sword styles arnt any worse than spear styles, with the added benifit of being able to sword/sheild.
(friars staff is 100% dex based but friars only get 60dex starting and +0 from rising stat) Friars get dex/qui buff like hunters to help them out, Friar/Bard being the only melee characters where their melee dmg stat doesnt rise.
This is aside the point.

(on live yes, Slash Reavers/2hnd Savages exist and i have seen both be effective)

I dont want to remove buffs because of my friar being better.... the friar does fine in 1v1 RvR with minimal buffpots (extra str/con and dmg add help) now i am rr5, before rr5 it was a nightmare to get RPs in emain. I think its more noticable because the Friar goes from being very fun in Thidranki to being one of the gimpest classes in eman

I want to remove buffs so that i can play my other chars in solo RvR... at the minute its way to much effort to play Reav/merc in RvR because everyone is using buffs and it not my idea of fun to grind them out.. so those chars are grp chars only.. well reaver wont be a grp char soon without Det.

Which is why if buffpots were removed i am certain i would play my friar less.... i would love to have fun in 1v1 with so many of my other different chars and instead of being finished in the BGs then starting on another character, i could take them out into emain like a lamb to the slaughter but already templated up from Thid and without the worry of getting A55loads of pots/charge items.

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Snigel
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Postby Snigel » Dec 09, 2010 18:34

-l- Edgtho -l- wrote:... and pil... u only want delete buffs because ranger would be more oped than now it seems ... no matter i also play a ranger and know how u think.... i can understand u all u want to get balance in the game but this would not be the way to wha u want, thats all ...


You might also play a ranger but you got no clue what I´m thinking dude.

If you wanna go with the pot/charge conditions as they are right now, simply make pots/charges accessable easier than spending a lot of time PvEing. My suggestions are as I mentioned before: Charge items to buy @NPC, maybe even barrels? No need to remove anything then, people already grinded their gear have no problems and people don´t wanna grind get em while PvPing. Will be a custom change, for sure, but hey: what´s that Tajendi crap?

Maybe this attracts level 50 players to the frontiers and not to run Tajendi ...

It also may be good for RvR to find another solution like limiting pot/charge usage ...
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