[Vote]Eliminate Potions in RvR? Yes/Nay

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Iceer
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Postby Iceer » Jul 01, 2010 22:02

There are missunderstoods between Buffbotting and extreme ****** no-life botting.

And yes, i compare Pots with Buffbots. Normal solo classes can buff themself. No Soloclass/Hybrid Class get their Buffline so high to reach red buffs.

And you can buff yourself with blue/yellow ones with Pots. That is unfair against any hybrid class. Stealther got their Bonus, they are stealthed. Surprising attacks = win.

But surprising attacks while being buffed with 4+ Pots + Damage Add etc. is ZzZzZZzzZZzz. Stealther are overpwered, with or without Pots. That is a fact. Point.

Bleh, my english sucks today. I am tired.

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bawww
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Postby bawww » Jul 01, 2010 22:15

Iceer wrote:But surprising attacks while being buffed with 4+ Pots + Damage Add etc. is ZzZzZZzzZZzz. Stealther are overpwered, with or without Pots. That is a fact. Point.


And you will have a much better chance of surviving a viper3 assassin without the extra hp from pots? And for gods sake how will you ever survive a champion DD without pots? I mean, champions DD oneshots everything right?
Apoc315 wrote:The Theurge play is way more easy than a zerk

Iceer
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Postby Iceer » Jul 01, 2010 22:29

Caster do not survive any Assassin Attack. Fulltanks do not survive Viper3 Assassins.

And who has the luxury of being able to buff himself with 4 different potions? Yes, only the Stealther! A Champion may buff himself, but he cant escape via Vanish/Stealth, so its usually a onetime usage.

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Eclipsed
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Postby Eclipsed » Jul 02, 2010 06:33

Yes a buffbot will give you more, but its comparable, because your getting outside benifits, that wasnt origenaly given to your char on his own. You require a bot account ( Alchmist / Charge Item ) to give you those buffs. A buffbots purpose is to give you passive bonus above what you can get on your own. Pot and charge buffing is a passive bonus above what your class can get on there own. That is how it is comparable. Also for example, if you have a buffbot, and your enemy has a buffbot, it is a fair fight. If you have a buffbot and your enemy doesnt, you have a unfair benifit. If nether have a buffbot, then its a fair fight. If you have extra buffs from pot/charges and so does your enemy, its a fair fight. If you have pot / charge buffing and your enemy doesnt have these EXTRA buffs, then you have the upper hand and its a unfair fight.

Comparing pot/charge buffing on a non self buffing class, isnt a counter to self buffs on a self buffing class. As your class may not have self buffs, but what does your class have over that enemy. Example for an assasin, would be high evade rate, Poisons ( DoT = Increases dmg over time , Str/con = Lowers dmg, WS, and health, snare = flee prevention tool, str debuff = another debuff to lower enemys dmg/ws ). And so much more. If you want to comare the self buffs and ignore the poisons, then you should be ok with allowing poisons to be easly shared with anyone. But i bet you wouldnt.

Even classes like a tank or light tank, get a char planner and compare a self buffer to a tank or light tank with simular melee specs. Giving the self buffer his self buffs also and a spec that works. Almost always the tank/light tank will actualy have simular dmg/ws , health and so on as the self buffer, without any buffs, this is because they are designed with higher tables, allowing them not to need such self buffs. This is why there isnt any high table/HP classes that are able to spec a buffline. Almost all self buffing classes are on lower tables.

But i know many of those who argue agenst this, dont care about all the facts, just fear whats not true and assume the game works in away that benifits you.
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bawww
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Postby bawww » Jul 02, 2010 06:54

Eclipsed wrote:A wall of text that makes me look like I have arguments



I don't need a "bot" account, I can buy pots OR, and mind you this is a revolutionary idea be careful when reading it it might make your head explode, MY CHARACTER CAN BE THE ALCHEMIST. And I was originaly given those benefits by a part of the game called ALCHEMY, which is livelike. It's working as intended, your arguments are flawed and incurrect. Let's move on.
Apoc315 wrote:The Theurge play is way more easy than a zerk

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Ithiggi
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Postby Ithiggi » Jul 02, 2010 07:16

bawww wrote:
Eclipsed wrote:A wall of text that makes me look like I have arguments



I don't need a "bot" account, I can buy pots OR, and mind you this is a revolutionary idea be careful when reading it it might make your head explode, MY CHARACTER CAN BE THE ALCHEMIST. And I was originaly given those benefits by a part of the game called ALCHEMY, which is livelike. It's working as intended, your arguments are flawed and incurrect. Let's move on.


couldn't have said it better !

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Eclipsed
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Postby Eclipsed » Jul 02, 2010 07:35

Being able to log in a second account is part of the game also, which your theory says we should have dual accounting then, which means buffbot access. The only catch is, this isnt live and there isnt any money to be made by a company. Can you imagine massive buffbot use on live, if alchmy and charge buffs didnt exist on live. IM sure every paying customer would complain that they have no chance at competeing with buffbotted players. Now mythic cant give them buffs equal to buffbotted players, but did put in something to help counter the effects of a buffbotted player. Mythic knew they needed it and that is the reason for alchemy buffs and high value charges.

And alchmy isnt origenaly given to your class, as alchemy wasnt origenaly released with the game, with all those buffs and charges. What was origenaly released was your class, self buffing classes and so on. Over the years daoc has turned into a money making machine for mythic. Buy a second account $$$ , level a buffbot char and keep paying your monthly fee $$$ , Keep paying to keep that buffbot $$$. Become a alchmist and spend the time to level it up , which requires time , which cost money $$$, Spend time crafting pots and not playing the game $$$.

All these so called features are just ways to keep you playing. Not actualy progressing your skills and up in RR, but to keep your game play at pause and paying for an account. Same with ToA, and how much time it takes to get items to compete equaly. One reason people didnt like TOA is the time it takes to get such benifits.

We are on a free server, which doesnt have a need for buffbots, and such useless features which dont improve game play. You may think your buffs are improving you, but your enemy is running with the same thing, how can it be helping you. Its a hassel, the same way buffbotting was.

- And yes i could make shorter posts, if i had less facts to support my arguements. But i find it better to explain my point of view, then posting like some people, who have there point of view and it doesnt matter what is said, even if they get disproven, it doesnt matter, they are right lol. Try making longer posts with more facts and a better argument that is less likely to be disproven. But its ok if you keep your simple arguments based on little facts and info, some people are just simple minded and may not understand much. ( They like to click /face and spam taunt :P )
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Ithiggi
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Postby Ithiggi » Jul 02, 2010 07:51

lol I usually had 3 accounts logged just for meeee!! on live really not many used buff pots, on live servers there were so many buff bots and not many were unbuffed.

RPs,all crafting, SI classes and much more that we have on Uthgard wasn't in the 1st release either. The patch level set is what All parts of the game should be set to including restting buff pots and charges to what they should be.
Really I could level a toon to 50 in less then a day on live servers so an extra buffbot really didn't take much time unlike raising an alchy.

Like usuall I see no logic in your so called facts they are nothing more then your opinions. I have stated Facts other then the bold text.

<waits for the wall of text>

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Eclipsed
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Postby Eclipsed » Jul 02, 2010 08:03

Yes if we are going strickly patch based, with no changes , then yes pot and charges should be in the game, at full values. Along with full access to dual logging, buffbots, poison botting, no Taj zones, No contralable mounts, Even Bottles/Barrels didnt exist on US server ( Myhics Server / The game developers server ), and many other things. Or maybe we should have a shard with some exceptions to improve the classic experience. Which since its free, anyone can have a buffbot, so they cant charge people to make account on uthgard, and buffbots was a big draw back to live, so they removed them from uthgard.

But all this has been discussed many times alrdy and really doesnt need to be anymore, as it is in internal discussing with the staff.

But i do have a question for you and all who believe they need charge/pot buffing. If you can not have those pot and charge buffs, why would it make things imbalanced, and vs what classes would it be imbalanced, while your on what class ? Any situation vs what ever classes, even vs a self buffer, i can gurentee that you will focus self buffs vs no buffs, and ignore everything else you get on your class vs them.
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Cyan
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Postby Cyan » Jul 02, 2010 08:09

Eclipsed wrote:Being able to log in a second account is part of the game also, which your theory says we should have dual accounting then, which means buffbot access. The only catch is, this isnt live and there isnt any money to be made by a company. Can you imagine massive buffbot use on live, if alchmy and charge buffs didnt exist on live. IM sure every paying customer would complain that they have no chance at competeing with buffbotted players. Now mythic cant give them buffs equal to buffbotted players, but did put in something to help counter the effects of a buffbotted player. Mythic knew they needed it and that is the reason for alchemy buffs and high value charges.

And alchmy isnt origenaly given to your class, as alchemy wasnt origenaly released with the game, with all those buffs and charges. What was origenaly released was your class, self buffing classes and so on. Over the years daoc has turned into a money making machine for mythic. Buy a second account $$$ , level a buffbot char and keep paying your monthly fee $$$ , Keep paying to keep that buffbot $$$. Become a alchmist and spend the time to level it up , which requires time , which cost money $$$, Spend time crafting pots and not playing the game $$$.

All these so called features are just ways to keep you playing. Not actualy progressing your skills and up in RR, but to keep your game play at pause and paying for an account. Same with ToA, and how much time it takes to get items to compete equaly. One reason people didnt like TOA is the time it takes to get such benifits.

We are on a free server, which doesnt have a need for buffbots, and such useless features which dont improve game play. You may think your buffs are improving you, but your enemy is running with the same thing, how can it be helping you. Its a hassel, the same way buffbotting was.

- And yes i could make shorter posts, if i had less facts to support my arguements. But i find it better to explain my point of view, then posting like some people, who have there point of view and it doesnt matter what is said, even if they get disproven, it doesnt matter, they are right lol. Try making longer posts with more facts and a better argument that is less likely to be disproven. But its ok if you keep your simple arguments based on little facts and info, some people are just simple minded and may not understand much. ( They like to click /face and spam taunt :P )


So they have to remove buffpots, and what to make RP? U want us (assassins) running around without buffs and be shotted by far by rangers for 800 dmg with bow? What's your idea of rvr?

If pot charges aren't like live on old days, your ip,pd,rr5,mos etc aren't also.

Pot charges don't give high value buffs, and, they are avoiding duallogin due to server performance, u can't get 700 ppl online and 700 buffbots if server limit is too low...On live they have every realm on a different server and also emain, all dual xeon or better...

It's all about performance...And, on live are playing more ppl than here, so buffbots and charges are good enough to keep ppl playing and not get bored.

Pls don't make this post only because old ra's are coming and rangers will suck :D.

The only who complain about pot-charges are rangers (and i mean only rangers, no scouts, no hunters are QQing on this thread).

Btw this is an useless topic, every class can make potions or get potions/charges, so i don't see the problem, ever existed on daoc and nobody complained about it.


Holavez

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Eclipsed
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Postby Eclipsed » Jul 02, 2010 08:23

Shotted for 800 LOL, have you actualy played on uthgard. That isnt possible without a CS, and even with a CS that is a rare hit, as most CS vs leather is between 500 - 600. And your pot/charge buffs will not stop you from being hit for that much. What it does stop is that your enemy archer will not have str/con + con for extra health, or more haste, or base dex and so on. And your basing this on someone with high MoS on current setup, while after the revamp, till not matter and my suggestion is even greater for the revamp, as there is no MoS for a ranger or PD, and IP is on a longer reuse, as purge is also. Making stuns, like slam even more painful. Give someone buffs to increase there melee dmg + shield slam , can = i win.

And tons of buffbots on uthgard isnt the issue ,as uthgard would only need a buffbot NPC, but they dont do that for one reason. Buffbots / NPC destorys the game. Give my ranger a buffbot/npc, and i can spec out of PF and have high melee and high bow at the same time. But if i have to spec my buffs, i can only choose half and half or full bow or melee. Self buffs are not free for the ranger or for any self buffer , who gets them by way of spec.
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Postby Dragoonn » Jul 02, 2010 09:23

Eclipsed wrote:Shotted for 800 LOL, have you actualy played on uthgard. That isnt possible without a CS, and even with a CS that is a rare hit, as most CS vs leather is between 500 - 600. And your pot/charge buffs will not stop you from being hit for that much. What it does stop is that your enemy archer will not have str/con + con for extra health, or more haste, or base dex and so on. And your basing this on someone with high MoS on current setup, while after the revamp, till not matter and my suggestion is even greater for the revamp, as there is no MoS for a ranger or PD, and IP is on a longer reuse, as purge is also. Making stuns, like slam even more painful. Give someone buffs to increase there melee dmg + shield slam , can = i win.

And tons of buffbots on uthgard isnt the issue ,as uthgard would only need a buffbot NPC, but they dont do that for one reason. Buffbots / NPC destorys the game. Give my ranger a buffbot/npc, and i can spec out of PF and have high melee and high bow at the same time. But if i have to spec my buffs, i can only choose half and half or full bow or melee. Self buffs are not free for the ranger or for any self buffer , who gets them by way of spec.


Eclipse you speak too much!... u're boring

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Emeryc
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Postby Emeryc » Jul 02, 2010 09:41

Either remove them or limit to one spec buff and one baseline buff.

Keep end regen, pwr regen and heal pots as they are.

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Finalement
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Postby Finalement » Jul 02, 2010 10:16

Ontopic: No removal but limitation.

Offtopic: And yeah, Stealther can oneshot everything and are uber-unbeatable!!!
Forgot about that, I don't need buffs to survive, I can oneshot a rr9 Warrior with 50 Shield+MoBlock whatever easy. And every rr4 Stealther has Purge 3 and Viper 3 I forgot ;) So no prob to Purge 9 sec ANYTIMER stun ;) Stealthers are uber, they have stealth!!! Zerkers are uber they have 2 Weapons!!! Druids are uber, they have Heals!!!

Just forbid any class except of Friar and Warden, cause they are so underperforming ;)

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Postby Iceer » Jul 02, 2010 11:20

Finalement wrote:Ontopic: No removal but limitation.

Offtopic: And yeah, Stealther can oneshot everything and are uber-unbeatable!!!
Forgot about that, I don't need buffs to survive, I can oneshot a rr9 Warrior with 50 Shield+MoBlock whatever easy. And every rr4 Stealther has Purge 3 and Viper 3 I forgot ;) So no prob to Purge 9 sec ANYTIMER stun ;) Stealthers are uber, they have stealth!!! Zerkers are uber they have 2 Weapons!!! Druids are uber, they have Heals!!!

Just forbid any class except of Friar and Warden, cause they are so underperforming ;)


That is really a pathetic post.

Stealther with RR 4l4 can effort Viper3 to push their LWRP's fast. Stealther also have dual wield, which halves Block and Evade Chance.

Stealther who got Vip2/3 and Purge1 just spam detaunt for an evade boost are killing even fulltanks.

And yes, Stealther are overpowered in every MMORPG, say DAoC or Ragnarök or Ultima Online etc.

Your Advantage in being a Stealther is that you are hidden. You can decide which one and when you attack. You have serveral Poisons to debuff AND the poison deals quite good Damage (lets say, another attacker). You have high Evade and you can even raise it with Detaunt. You can wield 2 weapons, 2x procs on it, high weaponskill, high weapondamage, almost MAXIMUM DAMAGE Growthrates, +50% Hitchance against Block and Evade Classes and thats with almost swingcap.

Stealing the Advantages from Hybrid Classes (buffpots) make this unbelievebly unfair. Why do you think these classes got their selbuffs? Yes, they need it to perform well, you dont.


The only real enemy is the hunterclass with the MoS Ability. Sometimes you can have success with pbaoe/gtaoe spam.

You really dont need being ****** fullbuffed like a ******.




SERIOUSLY, HOW MANY ADVANTAGES DO YOU GUYS STILL NEED?

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