rvr zones usage (split)
|
That's a smart solution but would it be allowed on Uthgard? If you're going to take that path you might as well just have instanced 8v8. I mean that's the real problem with what we're suggesting here.
|
|
Why shouldn't it be allowed?
We do not forbid the zerg to enter this zone. And we do not give each other Arpees for free. There should be real fights. It's just easier for those who like to do 8vs8 to get into actual 8vs8 fights without adding and everything. On live it was tolerated by GOA. |
|
afaik blue said at some point:
or something similar, the question is if all of staff backs this up.. if all do it would mean that saying "Guild XX roams albrvr atm" would be okay.. but a clear staff statement has to be made before the channel can be set up, and I suggest asking a mod or a staffmember for mod rights of the channel, so they can monitor if arranged fights are being set up.. |
|
That is totally how it worked back then. 8vs8 Zone was moved from time to time, but it was always a whole zone. So the Bot could say: Today's 8vs8 Zone: Jamtland Mountains - Grps registered: Alb: XXX | Hib: XYY | Mid: XYZ |
|
I would also prefer OG as 8vs8 zone over hadrian. I just like the setting in OG the most for grp fights, mountains, trees, sneaky places etc. But not too much, like in Hadrians
![]() On Stonehenge it was: Emain - zerg OG - 8vs8 Hadrians - solo/ small grp/ 8vs8 for the grps too 1337 to zerg but too bad for OG ![]() Only problem i see so far: we need more player in rvr, if all gank grps go OG, there are not enough player in emain for any kind of zerg. |
|
If you dont want to get zerged /add or at least to minimize this , the groups should avoid amg/mmg during prime time.
And always funny to see adders/zergers complaining about zerg xD |
|
This topic is about zerg or for congratulate hibs?
|
|
true ![]() |
|
Humm... There aren't enough players in OF yet to effeciently split any action into different zones.
@Seyha: it's more fun to fight zerg vs zerg and get at least a few RPs before going down than fighting zerg vs 8 and getting rolled after 5 minutes of trying to get at least one of those 8 guys down. Of course even with enough players there will always still be 8man groups in Emain, 'zergs' in Odins and perhaps FGs in Hadrians, but in general, with the right amount of players, it is possible to create a general mentality. But you can't just go like: "Hey, it's the players that need to do everything." Hell no. No 8man is going to leave Emain if that's where all the action is. No 8man is going to leave Emain if the zergs are easily beatable (zerg of less than 2 groups). No Soloer is going Odins or Hadrians if there's not enough viable enemies around in those zones. To change mentalities we need a change in populations first. IT WONT WORK OTHERWISE. (unless you enforce rules upon players where to RvR, which isn't gonna happen anyway) |
|
agree zarkor - staff has already told us they are working on that though so lets hope the rvr situation will change soon
![]() and hopefully for the better ![]() |
|
As I see it, this thread (and the other 20 similar threads) is about DAoC as a sport. Many people want a seperate stadium where they can have 1 vs 1, or 2 vs 2, or 8 vs 8 or zerg vs zerg. I understand the desire to have a home field for different playstyles but...
DAoC isnt a sport, its a war. If one army in war outnumbers another army would the say to half the fighters, STAY OUT! DON'T ADD we are 2000 vs 2000 here! I dont think so. In War victory usually goes to the side that can get the most fighters to the contact point in a timely mannor. There are other games that are E sports. Lets keep DAoC a war. BTW, 8 vs 8 is rarely "fair and even" 8 RR10 have a huge advantage over 8 RR4s. What are the RR4s to do? Must they roam Emain hoping to bump into another RR4 group of enemy before they find a group of RR8/10? The odds of that happening on a low RvR pop server like Uth are VERY low. Gil DaTroll - Merlin Zerker | MacDeath - Uth1 Armsman | Gil - Uth2 Zerker | Macdeath - Uth2 Armsman
|
|
i also wish it was 2002 again
![]() I two-shot Zerkers
|
|
Yeah the odds are low because all the other RR4s are zerging too. I don't mind though, if people think they're better because of their higher realm rank that they achieved by outnumbering their enemies for months, let them ![]() |
|
@Gil,
DaoC is a game, and games are supposed to be fun. And they are most fun if you do not force YOUR style of gameplay (beat the enemy no matter how and what it takes) onto players that prefer a different one (trying to get fights as fair as possible by running 8v8). <img src="http://sigtool.covod.org/getImage.php?user=Islana&key=DHKZgbkxJYFMlL">
|
|
I dont try to force my playstyle onto anyone. 8v8 is RARELY fair on Uth. I do agree that DAoC is a game and games must be fun or people stop playing. DAoC is a game about REALM vs REALM however not GROUP vs GROUP (except here on Uth). Gil DaTroll - Merlin Zerker | MacDeath - Uth1 Armsman | Gil - Uth2 Zerker | Macdeath - Uth2 Armsman
|
Who is online
Users browsing this forum: No registered users and 20 guests