the spiritmaster pet need nerff

Talk about your RvR experience here
User avatar
Zaraki
Myrmidon
 
Posts: 183
Joined: Jul 13, 2008 00:00
Location: Somewhere around Barstow, on the edge of the desert

Postby Zaraki » Jan 10, 2009 02:26

panachier wrote:that's strange cause everybody complains about SM or savage... but i never saw them as strong enemies... there are some classes that are much more powerfull solo or in group.

maybe SM is a "not bad" class for solo but let them at least a place in rvr on uthgard


Tell me, wich class is more powerfull in a tank group than a savage, with the same role as savage? And please don't say charge tanks, because 15 seconds of immunity to cc and increased speed do not compare to det5 svgs damage output.

And still, I don't think they along with other SI classes should be removed from the server, because there is that special feeling of impending doom you get when you see a high rr mid group with 2+ svgs charging your ranks :wink:
The world will look up and shout "Save us!"...and I'll whisper "NO U."

<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Zaraki&s=4">
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Chopchop&s=4">

User avatar
panachier
Banned
 
Posts: 2267
Joined: Apr 04, 2006 00:00

Postby panachier » Jan 10, 2009 12:16

i'll even tell you that i fear more a zerk in group that a savage... you can kite savage , even if he got det 5, he ll get control for some seconds and will continue to follow you over the world even when you get back speed and most of the time, he ll burn his life to try to follow you and hit you.

and well played skald brings me more problem than most of the savages around. savages are good class but really not overpowered. and solo they really suck
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

User avatar
Hedra
Eagle Knight
 
Posts: 1002
Joined: Mar 14, 2007 01:00

Postby Hedra » Jan 10, 2009 12:59

But on hib they are impossible to kite because you have no speed in fight ^^
I am assuming direct control.

Demiurgo
Phoenix Knight
 
Posts: 1499
Joined: Mar 11, 2007 01:00

Postby Demiurgo » Jan 10, 2009 14:21

panachier wrote:i'll even tell you that i fear more a zerk in group that a savage... you can kite savage , even if he got det 5, he ll get control for some seconds and will continue to follow you over the world even when you get back speed and most of the time, he ll burn his life to try to follow you and hit you.

and well played skald brings me more problem than most of the savages around. savages are good class but really not overpowered. and solo they really suck


Yep this is the weak point of savages and also of mercs^ they don't have any snare anytime/backside so a bard switching speed+endu is impossible to reach.
Image

User avatar
obiwan
Warder
 
Posts: 51
Joined: Jan 04, 2009 01:00

Postby obiwan » Jan 10, 2009 14:38

grp play ftw :P

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » Jan 10, 2009 14:39

Is there no preven flight for Light Tanks?

Btw Hjolnir = Hjodr? (or something like that) That was the SB using bugged Weapons (new DF weapons before they got implemented with dual proc)

User avatar
Chemical_Brother
Myrmidon
 
Posts: 100
Joined: Nov 23, 2008 01:00

Postby Chemical_Brother » Jan 10, 2009 14:49

Not really, thats someone else :roll:
<img src="http://s10.directupload.net/images/081220/tmlwsder.jpg">

User avatar
Salidor
Eagle Knight
 
Posts: 526
Joined: May 02, 2007 00:00
Location: USA

Postby Salidor » Jan 10, 2009 15:08

Ronian wrote:Is there no preven flight for Light Tanks?

Btw Hjolnir = Hjodr? (or something like that) That was the SB using bugged Weapons (new DF weapons before they got implemented with dual proc)


There should be for merc/BM cant remember if zerks get it ^^

But i havent seen it work yet on my BM

User avatar
panachier
Banned
 
Posts: 2267
Joined: Apr 04, 2006 00:00

Postby panachier » Jan 10, 2009 15:18

Salidor wrote:
Ronian wrote:Is there no preven flight for Light Tanks?

Btw Hjolnir = Hjodr? (or something like that) That was the SB using bugged Weapons (new DF weapons before they got implemented with dual proc)


There should be for merc/BM cant remember if zerks get it ^^

But i havent seen it work yet on my BM


that works , don't worry ^^ that works even very well :'(
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

User avatar
Psiho
Myrmidon
 
Posts: 91
Joined: Jun 25, 2008 00:00

Postby Psiho » Jan 10, 2009 21:58

panachier wrote:i'll even tell you that i fear more a zerk in group that a savage... you can kite savage , even if he got det 5, he ll get control for some seconds and will continue to follow you over the world even when you get back speed and most of the time, he ll burn his life to try to follow you and hit you.


Zerkers = savages with halved dps and snare instead of stun. Any savage with half a brain won't spam their buffs until they get in range.

User avatar
Ithiggi
Gryphon Knight
 
Posts: 460
Joined: Dec 05, 2008 01:00
Location: Alberta Canada

Postby Ithiggi » Jan 10, 2009 23:07

panachier wrote:
Salidor wrote:
Ronian wrote:Is there no preven flight for Light Tanks?

Btw Hjolnir = Hjodr? (or something like that) That was the SB using bugged Weapons (new DF weapons before they got implemented with dual proc)


There should be for merc/BM cant remember if zerks get it ^^

But i havent seen it work yet on my BM


that works , don't worry ^^ that works even very well :'(


My zerk has prevent flight but no icon to drag to quickbar to use it so its pretty usless.
unless there is a slash command ?
Zerkers that spec hammer use a hammer style to snare not prvent flight.

Gerbald
Phoenix Knight
 
Posts: 1546
Joined: Jul 01, 2005 00:00

Postby Gerbald » Jan 10, 2009 23:15

"Prevent Flight

With each hit there is a 10% chance of proccing a 25% snare. This is given at character level 24. The target must be moving and in front of the player.

Berserker, Blademaster, Mercenary, Savage

Passive"


Source: http://www.camelotherald.com/article.php?id=5

User avatar
Ithiggi
Gryphon Knight
 
Posts: 460
Joined: Dec 05, 2008 01:00
Location: Alberta Canada

Postby Ithiggi » Jan 10, 2009 23:30

Well I have yet to see it "proc" with my zerk could be because I usually use a snare style. With an enemy running from me. I think I'll do some tests.

User avatar
Hedra
Eagle Knight
 
Posts: 1002
Joined: Mar 14, 2007 01:00

Postby Hedra » Jan 10, 2009 23:33

Don't worry, when I play druid I see it proc often enough...
I am assuming direct control.

User avatar
DarkRef
Gryphon Knight
 
Posts: 412
Joined: Jun 27, 2007 00:00

Postby DarkRef » Jan 11, 2009 00:24

You dont see it proc.

And slam ftw :) .....excluding zerkers

And SMs are not oped

SVGs are, SMs are not.

PreviousNext

Return to Realm versus Realm

Who is online

Users browsing this forum: No registered users and 42 guests

Thursday, 15. May 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff