50iger rvr?
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it was more a joke corwin..
however , i would just appreciate a smaller zone, or staff/players should do something to lure some players into agramon.but what? dont ask me <img src="http://217.86.191.120:8080/sig.php?chars=Hjolnir;Attilah;Harris;Captain;Sarutobi;Das;Turntable">
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removing all bg´s for a week and see the impact would be a start
![]() unfortunatly this is not really an option. the zone is good as it is if you ask me . the attitude of most people however is a problem. its ok to loose 4vs7 in a bg . but its not ok to loose 8vs8 in agramon for some weird reason. the thing is as long as there are only the same ~30 people in agramon those will obviously gain rp´s sooner or later . and eventually raise their realm rank. if it takes 1.5 groups to equalize the rr difference i can totally understand it to run with 1.5 groups vs one of the "set-groups". as long as both sides have their fun there shouldn´t be any problem.sure - there is qq on irc about so called zerging - but do you wanna sit around all day in the keep till the "better" group leaves the game? you have to make up for a lot of things - these people play together almost every day for several hours (for several MONTHs!) , always the same people - they know how their groupmates will react etc. the group setup is next to perfect most of the time - so you have to come up with something to make up for this. being low rr isn´t reallly an excuse latly. you can easily gain rr4 in thid at a very fast rate. thats all you need for your basic ra´s to be compedative. |
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Well i guess the difference ist that you see more or less the same people in agramon as its the end rvr. In the bgs you always see new faces. People come and go. You fight every week against other people. So you dont care if you 'donate' rps to them as they will cap sooner or later and be out.
If you lose in agramon some ppl are afraid their enemies will get higher and higher and even harder to beat. I guess if there would we more players there with a higher range or RR, skill, equipment etc. this attitude might go away. But as it is now, mostly old players are there with quite similar good RR, skill and equipments. Most new people dont make their way through level 50, getting desent equipment to really come to high end RvR. I saw so many ambitionated people - even sgs from live - that came here and lost their interest before they reached level 50. Maybe change the exp system to the old classic one, that a 2 level higher player wont spoil the xp for a group, as it is now and therefore wont be invited. With two new GMs, maybe implementent more high level quest with xp and usefull item rewards to make leveling and item farming less boring. Alandrian
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Hey, I'm Lou and I play a lvl 49 bard in Sound of Inevitability,
Just figured I'd throw in my two cents about the current situation. From my point of view (hibernia) we have immense trouble when we attempt to gather a full group. Sometimes we'll have people to acutally run with 8 people, but it is seldomly anything resembling an optimal setup, however we'll run out there anyway. What I feel presently is the main problem is our oponents. I know your all thinking whine whine and so on. But try and see it from our point of view. We're running out there, with whatever we're able to gather, but we're met by one of two groups. On the mid side we have the (and correct me if i'm wrong) atleast rr5+ savage group, think they're like blue and lime green. On the alb side the lime green and purp group, also quite decent in rr. As you can imagine it is a very rare thing if we win, I can rvr for 2-3hours and not walk away with more than 1k rps. I know that ofcourse it's not the albs and mids problem that they beat us with ease, but it is extremely difficult to compete with the setups and rr's you bring when you walk onto the fields of agramon. As they grow stronger from killing us repeatedly we stay the same, we loose our groups and people log off after a few tries, leaving us with even fewer people, and an extremely low moral. I don't know what the solution to this would be, I just wanna shed some light on how demoralizing it feels to run out there facing nothing but defeat, and I do understand the hibs which logoff, it sucks. One fight I do remember, one where us hibs had a great moment, was when we managed to somehow beat the mids on alb agramon brigde. O what a day, it true what Tazo says, those small victories mean the same as 10 of yours. So even though you probably weren't running a flawless setup... think about it, you probably invited some randoms, you still put up a great fight, but for once we had a chance to shine, it was great, and I'm sure the people you picked up had fun regardless. I know this all seems very whiny, and I can obviously only speak for myself, but this is how I feel our current situation is. But please I urge the mids and albs to please try and maybe invite some lower rr'd players, people you wouldn't normally play with, not only for their sake, but so that your oponents might feel the urge to actually return to the battlefield, and so you don't loose them perminently. Friendly Regards, Lou 49 Bard |
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Solution for bad rvr situation is simple and quite fast. Make exp rate higher. I dont really understand how lower exp rate can improve 50s rvr but maybe i'm not supossed to get it?
Just a quick review of 41+ lvl exp bonus. - ~2-3 years ago 150%+ exp bonus in emain. Emain's population growing up. - 2-1,5 years ago ~100% exp bonus. Also good situation in Emain. - 1,5 year- 5 months ago ~75% exp bonus. Huh why do i always meet same enemies? But rvr is not that bad yet. - 5 months + 0-75%(?) exp bonus with DF,Thidranki and Agra CK. Enemies? Enemies?! Where are you?! I just want to show You (Admins, GMs) that exp bonus is one of the greates factor which influences 50s rvr. As an example, i needed 2 weeks to lvl my VW from 40 to 50. Menta needed 3-4 weeks to lvl from 42 to 50. Atm i help my friend with lvl enchanter. It's 2nd month with lvl 40+ and he's only 48.5. What causes so many problems with lvling? You've made main realm lvl zone damn hard to lvl. You've changed heal agro that makes our healers gain agro with 3-4 heals even when using all possible tricks to keep it on the tank. You've reduced exp bonuses and additionaly made them available only for the strongest realm (Agra CK >> DF, Thidranki). If any realm needs help, needs new players it also needs support not another difficulties on its way to 50s rvr. I understand pretty well that you dont want Uthgard to become noob, ultra easy server but atm you're reducing fun from playing only to lvling through BGs. I can sure you even best player interessted in 50s rvr will get bored before reaching it. 1 month ingame with 48.5 lvl char isnt anything special and should make you think again if You had chosen the right way of improving Uthgard's Server. |
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I think cespx makes a very valid point and maybe the admins should consider it, I mean christ im only 49 simply because the trip 49->50 is horribly slow and I always end up being called into rvr because we lack people
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Exp Bonus is not the point or reason. There are multiple 50s on Uthgard but they play twinks instead Agramon or get bored because enemies log out after being killed once. Also some or more people try to prevent to level up at 49 (before it was at level 30). Theres no reason why another XP bonus will help.
The only XP bonus that MAY help is a bonus in Agramon directly to get traffic in there like already mentioned by other players. As a interesting side note: Mythic thinks about the new old school server they want to create and they have an interesting approach in my opinion. They want to remove all BG's and let all player beginning from 20 enter the SAME and only RvR zone. They name it "World RvR" and I think its a quite nice approach for servers like us. We would get all RvR willing players together in one place, regardless whether they are 50. The main problem Mythic faces here is that it is quite easy to kill low level players. They want to prevent that by implementing a rule that goes like this. Is your enemy red or violet to you, this enemy cant attack you UNLESS you initiate the combat. This may be a solution to really think about. Also that Mythic wants to get OF officially back brings another interesting zone change to mind. Current leveling speed on Uthgard is not the problem. See that many players activate /xp off! So players in Thidranki get to 49,9 and /xp off. The argument of Furnus is not valid that 49->50 is such a hard way. It isnt if you already do RvR cause of quite large 500% XP bonus thats active. @Cespx: The enemy counts you think have changed over years have not changed. Emain had even less people inside than Agramons peak times. If not everybody would be afraid of dieing against high rank FG's it would be better. Emain had also strong problems getting populated. We know the exact numbers. Though the RvR initiation in Emain by xp level groups was better. It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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I'm just saying that leaving the situation as it is now alone will not bring more action to agramon, some action should be taken, in my opinion atleast. Also a brief note to live servers, they have increase xp and double the rps earned in rvr.
I am very well aware that this is not a live server and it is also old school, just felt i should mention it. The rp increase was mainly done to give "newbies" to rvr a chance, it is much easier to compete vs higher rr's if its rr5 vs rr9 insted of rr3 vs rr8. Best Regards, -Lou |
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This is really interesting, but needs some thought..too much games/servers went down cause of too much change in a short time. ![]() |
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what does that mean? does it only mean attacking or also healing, buffing etc? |
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(my intention was not at all to hurt you ^^ /hug i meant that from my occidental point of view, between eastern europe and rest of europe there is a berrier called germany. but when you live in belgium you are more oriented to england france and maybe spain. if you wanna travel for hollidays or a job, few people living here would go to germany i think. We would more easily go to southern countries. but maybe i am totaly wrong and you have more realtions with russia or other countries that i can imagine and europe is not so important... i am certainly partialy wrong and maybe i think as an american... if i do and hurted you i am sorry.) on topic : cabalist really rock ( hmm i know it was not the topic but i had nothing to add) <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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omfg
i gonna be totally OFFTOPIC, but didnt get any of that u just said: barrier called germany ??? ![]() and what about Russia and no cares about the europe??? ![]() what kind of stuff is in your mind that u wanted to tell us about eastern europe countries??? and there was something like thinking as an American... that reminds me the time when i heard that national polish language is german (and yes it was from the American ![]() |
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Why are not balanced hib grps out in rvr nowadays ?
Cause MB and BA got boooooored from owning albs and mids out there, and now both guilds are almost inactive. After we won 2 or 3 fights invaders log off, and this situation had been repeated daily so our patience got depleted. I remember wacht a BA fg romaing at agra, and after 1 hour w/o incs taking some towers and logging. So now dont whine if no hibs playing. Give thanks to Sound of Inevitability ppl , who keep hib rvr alive, even with a pick up grp, they will be a damm tuff guild if they find some support classes. And when they get a nice fg running , u albs and mids will log off after losing 2 fights ![]() BTW, im trying to flame ![]() |
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sorry to say, i see (and i think most of us) agra as the elite playground...
the uth problem is very simple, it's the war between the "old players" who got lvl 50 years ago, who stayed on this server, finding rvr friends, and taking their time to form allmost perfect chars and grp... they had the good day's, where crafting leather boots could give you 50 plat in 2 hours, where mobs dropped way more then now, farming drops and golds was 10 times faster those day's, no bg, only emain, killing lvl grp's was common, farming rp's was way more easy... no offence... those day's uth had 150 players every day, and only maybe 20 of those still play this server these day's... the contrast between those hardcore players, and the rest of the uth community is just too big to give any of em fun in rvr... the older players have their fixed grp's, they have high rr and and are realy skilled at playing together.. the newer players lack rr, have to deal with random grp setup, no experience in playing together... this results in frustration.. opld grp whipes them with ease, random grp starts blaming the players that ****** up..; result? some leave, others get banned for insulting realmmates.. older players are dissapointed cause ennemy's loga after whipe... i posted it before.. i know it is no option, and even if we did it, it would end up beeing the same in some time... the sole solution to balance rvr could be to reset rr..; give chars a fixed rr and see what happens... like lvl 20 is rr2, 30 is rr3, 40 is rr4 and so on... this would give rvr a hughe boost... but it would only be temporary.. in 1 year, some would be rr 7 or 8 again, others (newcommers and less active chars) would still whine cause the others are stronger... opn the other hand, even if some chars would loose their uber ra's, at least they would have ennemy's to fight, and i bet they would have a lot more fun on the server... but as i say'd before... it's not the solution on long terms... maybe we should do as mythic plans to do, if there is a to big lvl difference, high lvl players can't attack the lowbies, just translate that to rr instead of lvl... just a tougth... i now, low rr wil love it, high's will hate it... |
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yes , a good idea , why not reset rvr every day to keep it fair , also give everybody cap armor by npc would be nice and max lvl 10.
Monty a rr reset wouldnt help u cause u would do the same as u did before get killed a few times in endgaeme and then never participate again. You are one of the old players yourself, you leveled your char to 50 years ago , as all was so very very easy as you say. Well why are you not high rr then , why didnt you farm easy lvl grp rps , why didnt you get uber cap sc. Cause you , even if you really arent a young guy, have the mentality of one. You often said in Irc and forum you dont join lvl 50 rvr cause you get killed , unfair etc etc. There are new alb players that got high rr very fast , even against these bad old players with perfekt setups, ( these grps only exist in your mind cause there are no real sgs in end rvr for a long time now, atm all realms walk 90% with pickup grps). The fact is you dont join 50 rvr , u dont get rp , and so you would whine after a few months when you are maybe rr3 and the first ones reached rr6 again for the next rp whipe. And as your first char hit 50 there were nothing over rr 4 on this server. So stop demanding such senseless stuff in every thread u can do it. Cause your Problem is only you , and not the endgame as it is on Uthgard! |
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