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RonELuvv
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Postby RonELuvv » May 09, 2013 17:51

_Oglop_ wrote:
Dragoonn wrote:OLD RAs is the key!!


MmmHmm. Would probably be a much happier server if they just made some attempt at them.


Correction, there would be a much happier standard 8 man teams on the server. Not a happier server as a whole. I would hate it. Old RA's suck and were WAY more imbalanced overall then New RA's. Maybe not for a standard set up in 8 vs 8 but they had all kinds of flaws for hybrids and solo toons. Hello, infiltrator double perf anyone.... :roll:

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Snigel
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Postby Snigel » May 09, 2013 18:37

From a sneaks & a$$assins (mostly solo) POV you would hate it but seriously this is a MMORPG-, no ORPGgame.

So, suck it up.
Stop playing here.

I´d rather have "flawed" old RAs introduced than this pile of $hit we have to play right now.
Satas Hakx - various artists

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cammes
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Postby cammes » May 09, 2013 19:42

so But this is not why i open the thread for talk only over arms i wannt more balnce cause on uthgard no carsting speed or not working rr 5 and wizzrad make not dmg etc...

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Nef Melody
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Postby Nef Melody » May 09, 2013 19:43

cammes wrote:so But this is not why i open the thread for talk only over arms i wannt more balnce cause on uthgard no carsting speed or not working rr 5 and wizzrad make not dmg etc...


ever played bodysorc+wizzard heatdebuff assist ?!
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RonELuvv
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Postby RonELuvv » May 09, 2013 20:16

Snigel wrote:From a sneaks & a$$assins (mostly solo) POV you would hate it but seriously this is a MMORPG-, no ORPGgame.

So, suck it up.
Stop playing here.

I´d rather have "flawed" old RAs introduced than this pile of $hit we have to play right now.


So Massive Multiplayer means that there is no solo's in the game? Funny how if that was the case they still allowed people to play solo in RvR. :gaga: I heard this same argument about switching from New Frontiers to Old Frontiers and how it was going to improve all the problems on the server. Fast forward several years and all you hear now is "We want New Frontiers, Old Frontiers sucks..." Long story short, all of you guys just want a change and you wrongly think this will change things. It wont. Maybe you should heed your own advice and play a different game. Either way, Old RA's will either not be coming at all or not coming for a VERY long time.

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Bloodwyne
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Postby Bloodwyne » May 09, 2013 20:20

Nef Melody wrote:
cammes wrote:so But this is not why i open the thread for talk only over arms i wannt more balnce cause on uthgard no carsting speed or not working rr 5 and wizzrad make not dmg etc...


ever played bodysorc+wizzard heatdebuff assist ?!


have you ever been nuked by an eld or a RM without anyone assisting him ?:D
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Nef Melody
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Postby Nef Melody » May 09, 2013 20:26

Bloodwyne wrote:
Nef Melody wrote:
cammes wrote:so But this is not why i open the thread for talk only over arms i wannt more balnce cause on uthgard no carsting speed or not working rr 5 and wizzrad make not dmg etc...


ever played bodysorc+wizzard heatdebuff assist ?!


have you ever been nuked by an eld or a RM without anyone assisting him ?:D


because albs have no coldres, quite obvious !
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Bloodwyne
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Postby Bloodwyne » May 10, 2013 00:16

Nef Melody wrote:
because albs have no coldres, quite obvious !


orly?
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Xacrag
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Postby Xacrag » May 10, 2013 00:41

Bloodwyne wrote:
orly?


Yes
[R]Bloodwyne wrote:10p wer xacrag zum heulen bringt

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Bloodwyne
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Postby Bloodwyne » May 10, 2013 00:58

Xacrag wrote:
Yes


u sure?
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_Oglop_
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Postby _Oglop_ » May 10, 2013 01:22

RonELuvv wrote:
_Oglop_ wrote:
Dragoonn wrote:OLD RAs is the key!!


MmmHmm. Would probably be a much happier server if they just made some attempt at them.


Correction, there would be a much happier standard 8 man teams on the server. Not a happier server as a whole. I would hate it. Old RA's suck and were WAY more imbalanced overall then New RA's. Maybe not for a standard set up in 8 vs 8 but they had all kinds of flaws for hybrids and solo toons. Hello, infiltrator double perf anyone.... :roll:


DAoC was not built around the solo game, there will always be imbalances in that setting. Hence why the game is focused around team-play.

Double PA every 30minutes would equate to about the same damage as Viper spam wracks up currently. Except it would not be used in every fight! You act as if this would be so prevalent it would be futile to RvR.
Number of Stealthers Online -> How many are Infiltrators? -> How many of them have Vanish? -> Choose to escape or double PA(better hope you don't fail to execute PA) -> 30minute RuT. Sounds like it's impossible to play now. Since 30minutes = every fight.

In today's setting we have frivolous abuse of such ridiculous abilities. Stealthers Viper spam, 15minute RuT on Vanish allows them to avoid almost any casualty. Groups blowing purge to kill a solo . . . If only they had a longer RuT to force players to use abilities strategically rather than frivolously. Unless they are willing to wait for abilities to refresh . . .

God these "New RA's are better for this setting arguements" are so stale. I'm just gonna start throwing down "LiveLike pending PatchLevel" argument as it seems to work effectively for everything else on this server.

Nef Melody wrote:ever played bodysorc+wizzard heatdebuff assist ?!

Plan to attempt this sometime soon. Wizard, Velma, is level 45! Feels sorta handicapped though with lack of things to do in fights. On Eldritch I could just focus on Snare/Disease/Rupt/NS until the opportunity spikes to DPS. Wizard is just about. . .waiting for that opportunity or snaring.

I
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"It's not fair unless I'm winning!"

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Xacrag
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Postby Xacrag » May 10, 2013 08:17

Bloodwyne wrote:u sure?



YES :D
[R]Bloodwyne wrote:10p wer xacrag zum heulen bringt

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majky666
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Postby majky666 » May 10, 2013 10:23

I didnt´t get,what cammes wanted say in opening post. My english is not good,but his also :grin:
He wants more armsmen in RvR? Wants bigger dmg for polearm/twohanded weapons or all ****** abilities like bolstering roam and so?
As someone writen here,problem with armsman is in broken defense penetration with missing weaponskill calculation in it. Dmg is imo ok for non ToA server.
May be,one day armsman become valuable part of RvR grps,when defense penetration will be repaired.
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Bloodwyne
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Postby Bloodwyne » May 10, 2013 10:31

Basically he wanted more transparency of what is going on and what is coming or not coming (i think), tho hes not rly watching the forums much therefor doesnt have much idea of what already was discussed like a hundreds of times :P
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RonELuvv
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Postby RonELuvv » May 10, 2013 16:06

_Oglop_ wrote:DAoC was not built around the solo game, there will always be imbalances in that setting. Hence why the game is focused around team-play.


And it wasnt built directly for 8 vs 8 either. You spout about how you get so tired of hearing about solo but that is only because you play group. I get tired of hearing you and others only worry about group. It works both ways...

_Oglop_ wrote:Double PA every 30minutes would equate to about the same damage as Viper spam wracks up currently. Except it would not be used in every fight! You act as if this would be so prevalent it would be futile to RvR.
Number of Stealthers Online -> How many are Infiltrators? -> How many of them have Vanish? -> Choose to escape or double PA(better hope you don't fail to execute PA) -> 30minute RuT. Sounds like it's impossible to play now. Since 30minutes = every fight.


Great job seeing my ONE example on this and point out how it only effects 1 player. Tell me Nayeh, what does going to Old RA's fix? I mean what does it truly fix at all. It makes casters a little bit better, and it gets rid of charge and low RuT's on RA's, but what does it really improve? Does is allow for more people that are not getting groups to get groups? Nope, still the same BS usual set ups that you always run. Does it make group fights more fair? Nope, it just increases timers and cost for RA's. You are delusional to expect going to Old RA's to improve a single thing here.

My point with the infiltrator is that for every slight imbalance it MIGHT improve it would open 10 others that you dont even see coming. Also, as long as they didnt effect your precious 8 man RvR (which you also claim doesnt exist when you play...) then you could care less about how it effects the game. I'm sorry, but havent you told me on numerous times that they should just get rid of every stealther class in the game? It sounds to me like you have no idea what they wanted when they designed this game and all you want is some new toys to play with on your 8 man teams.

_Oglop_ wrote:In today's setting we have frivolous abuse of such ridiculous abilities. Stealthers Viper spam, 15minute RuT on Vanish allows them to avoid almost any casualty. Groups blowing purge to kill a solo . . . If only they had a longer RuT to force players to use abilities strategically rather than frivolously. Unless they are willing to wait for abilities to refresh . . .


"Unless they are willing to wait for abilities to refresh..." Are you kidding me? On 15 minute RuT people will walk off and go AFK waiting. Why would 30 minute be any different? Also, how many times are you personally dealing with stealther viper spam and vanish when running in your visi groups? I dont see many 8 mans running assasins, or are you just upset that an assasin can kill your group toons in 1 vs 1 fights? Earlier in your post you make it seem like barely any assasins play, now you make it seem like Viper + Vanish is the bane of this server. What about OP'd visi RA's as well? You increase the timer on RA's all you are doing is diluting the action further. Now instead of a guy (or group) dying after using his RA's and coming back in 15 minutes instead you will wait 30!!! Yay, victory for Old RA's, now we have less action!! :gaga: Sorry, the only thing that makes New RA's a tad bit unfair on this server is not having ToA bonuses. On the other hand there was so much crap broken and wrong with Old RA's that Mythic dumped them because they were flawed.

_Oglop_ wrote:God these "New RA's are better for this setting arguements" are so stale. I'm just gonna start throwing down "LiveLike pending PatchLevel" argument as it seems to work effectively for everything else on this server.


Throw down the Live Like argument all day, and I will throw down the "Test it to prove Old RA's are working properly, oh thats right you can't" argument. Check mate.

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